Player Matchup

Nike
Nike
CCOLPR
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,404 Elo+
Solo
Chronos
Chronos
GubisAviator
Chronos
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 136L
1,663 Elo+
Solo
Kukulkan
Kukulkan
Irurokko
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,501 Elo+
Solo
Mercury
Mercury
KoeleKnaapKarel
Mercury
Level 26
God Stats
28W - 27L
1,579 SR
Queue Stats
251W - 261L
1,574 Elo+
Solo
Zhong Kui
Zhong Kui
jeffers172a
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,750 Elo+
Solo
Team Averages
Level 19
1,516 SR
1,578 Elo+

VS

Team Averages
Level 21
1,548 SR
1,598 Elo+
Izanami
Izanami
Derion112
Izanami
Level 16
God Stats
3W - 1L
1,864 SR
Queue Stats
12W - 12L
1,480 Elo+
Solo
Ymir
Ymir
Grimir27
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,823 Elo+
Solo
Tiamat
Tiamat
Lantees
Tiamat
Level 28
God Stats
8W - 10L
1,517 SR
Queue Stats
64W - 76L
1,559 Elo+
Solo
Nemesis
Nemesis
Syffer15
Nemesis
Level 28
God Stats
2W - 5L
1,309 SR
Queue Stats
228W - 222L
1,561 Elo+
Party 1
Cupid
Cupid
francii4
Cupid
Level 28
God Stats
12W - 8L
1,550 SR
Queue Stats
156W - 162L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
CCOLPR
Nike
10
1 / 5 / 1
6,268
482
1,367
7,617
2,782
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
GubisAviator
Chronos
10
0 / 2 / 0
5,815
447
1,744
7,339
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Irurokko
Kukulkan
10
0 / 3 / 0
5,914
455
1,913
4,821
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 2 / 1
6,803
523
4,505
7,659
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
jeffers172a
Zhong Kui
13
4 / 1 / 1
7,865
605
8,236
11,228
7,719
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Derion112
Izanami
13
4 / 1 / 1
7,587
584
5,116
4,102
1,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
7
0 / 4 / 1
5,443
419
1,142
7,277
2,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Lantees
Tiamat
12
3 / 2 / 1
7,387
568
8,213
8,450
4,768
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Syffer15
Nemesis
12
4 / 1 / 3
7,300
562
5,205
7,257
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
francii4
Cupid
13
2 / 0 / 2
7,255
558
4,695
5,244
1,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
8
Kills
13
13
Deaths
8
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
CCOLPR
Nike
1
5
1
0.3
W
Izanami
Derion112
Izanami
4
1
1
4.5
W
Ymir
0
4
1
0.13
L
Chronos
GubisAviator
Chronos
0
2
0
0
L
Kukulkan
Irurokko
Kukulkan
0
3
0
0
L
3
2
1
1.75
W
Tiamat
Lantees
Tiamat
3
2
1
1.75
W
Nemesis
Syffer15
Nemesis
4
1
3
5.5
W
Cupid
francii4
Cupid
2
0
2
3
L
Zhong Kui
jeffers172a
Zhong Kui
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,765
Damage
24,371
38,664
Taken
32,330
16,317
Mitigated
13,867
12,312
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
CCOLPR
Nike
1,367
391
0
0
7,617
2,782
353
698
6,919
0
24,342
W
Izanami
Derion112
Izanami
5,116
3,021
0
0
4,102
1,482
859
0
4,102
0
42,987
W
Ymir
1,142
471
0
0
7,277
2,568
144
1,835
5,442
12,684
0
L
Chronos
GubisAviator
Chronos
1,744
254
0
3,472
7,339
1,963
0
143
7,196
33,247
0
L
Kukulkan
Irurokko
Kukulkan
1,913
191
0
500
4,821
1,406
0
172
4,649
29,278
0
L
4,505
2,004
0
1,156
7,659
2,447
36
1,957
5,702
0
32,533
W
Tiamat
Lantees
Tiamat
8,213
1,186
0
3,646
8,450
4,768
0
5,218
3,232
46,533
0
W
Nemesis
Syffer15
Nemesis
5,205
1,767
0
1,663
7,257
3,400
0
2,288
4,969
0
43,216
W
Cupid
francii4
Cupid
4,695
1,712
76
2,217
5,244
1,649
0
2,614
2,630
0
45,208
L
Zhong Kui
jeffers172a
Zhong Kui
8,236
2,109
0
7,184
11,228
7,719
120
6,385
4,843
52,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,665
Gold Earned
34,972
346
Minions Killed
374
0
Camps Cleared
0
1,170,078
Distance Traveled
1,206,295
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,268
482
53
4
0
242,328
0
W
Izanami
7,587
584
86
7
0
214,027
0
W
Ymir
5,443
419
24
2
0
202,078
0
L
Chronos
5,815
447
64
5
0
208,915
5
L
Kukulkan
5,914
455
60
5
0
232,308
3
L
Mercury
6,803
523
55
4
0
259,970
2
W
Tiamat
7,387
568
91
7
0
234,347
2
W
Nemesis
7,300
562
78
6
0
297,149
3
W
Cupid
7,255
558
95
7
0
258,694
2
L
Zhong Kui
7,865
605
114
9
0
226,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role