Player Matchup

Osiris
Osiris
 
Osiris
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
IIIINOXIIII
Mercury
Level 77
God Stats
0W - 1L
1,471 SR
Queue Stats
12W - 12L
1,404 Elo+
Solo
Anhur
Anhur
JinAsMySavior
Anhur
Level 117
God Stats
1W - 3L
1,222 SR
Queue Stats
155W - 167L
1,430 Elo+
Solo
Artio
Artio
RavenHellsing18
Artio
Level 54
God Stats
0W - 4L
1,500 SR
Queue Stats
121W - 156L
1,401 Elo+
Solo
Team Averages
Level 94
1,439 SR
1,447 Elo+

VS

Team Averages
Level 62
1,513 SR
1,457 Elo+
Cu Chulainn
Cu Chulainn
FirasX
Cu Chulainn
Level 26
God Stats
2W - 0L
1,676 SR
Queue Stats
77W - 78L
1,398 Elo+
Solo
Vulcan
Vulcan
HumblingManhands
Vulcan
Level 52
God Stats
10W - 15L
1,403 SR
Queue Stats
359W - 407L
1,388 Elo+
Solo
Hou Yi
Hou Yi
Infandxous
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,341 Elo+
Party 2
Anubis
Anubis
MattyNiceee
Anubis
Level 94
God Stats
7W - 12L
1,486 SR
Queue Stats
782W - 836L
1,507 Elo+
Party 2
Khepri
Khepri
MisfitKingXXIII
Khepri
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 3 / 6
7,163
716
5,186
15,804
7,092
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
 
Hercules
14
0 / 3 / 4
6,972
697
3,249
12,642
11,351
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
IIIINOXIIII
Mercury
14
4 / 6 / 2
8,210
821
8,403
9,706
3,245
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 5 / 3
7,460
746
7,356
8,796
2,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 2 / 4
7,343
734
4,223
11,380
9,548
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FirasX
Cu Chulainn
14
3 / 2 / 13
8,560
856
10,365
9,629
10,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 1 / 11
8,544
854
15,399
5,972
3,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Infandxous
Hou Yi
15
2 / 0 / 10
8,374
837
7,038
3,317
1,855
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
17
10 / 3 / 6
9,711
971
15,028
8,661
5,610
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 2 / 13
8,834
883
5,092
13,179
15,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
7
Kills
19
19
Deaths
8
19
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
6
1
L
Hercules
 
Hercules
0
3
4
0.67
W
Cu Chulainn
FirasX
Cu Chulainn
3
2
13
4.75
W
3
1
11
8.5
L
Mercury
IIIINOXIIII
Mercury
4
6
2
0.83
W
Hou Yi
Infandxous
Hou Yi
2
0
10
7
L
2
5
3
0.7
W
Anubis
10
3
6
4.33
W
1
2
13
3.75
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,417
Damage
52,922
58,328
Taken
40,758
33,792
Mitigated
37,852
22,936
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,186
1,054
1,643
6,130
15,804
7,092
0
8,883
6,921
0
13,737
L
Hercules
 
Hercules
3,249
554
976
3,874
12,642
11,351
0
7,400
5,242
0
9,664
W
Cu Chulainn
FirasX
Cu Chulainn
10,365
2,333
446
802
9,629
10,566
871
925
8,704
0
15,611
W
15,399
8,027
1,722
1,211
5,972
3,908
854
350
5,622
27,531
0
L
Mercury
IIIINOXIIII
Mercury
8,403
4,403
349
481
9,706
3,245
0
6,814
2,892
0
13,292
W
Hou Yi
Infandxous
Hou Yi
7,038
4,045
329
73
3,317
1,855
816
462
2,855
0
14,548
L
7,356
2,145
482
385
8,796
2,556
0
5,153
3,643
0
23,251
W
Anubis
15,028
888
1,065
3,557
8,661
5,610
401
927
7,734
29,731
0
W
5,092
795
596
2,164
13,179
15,913
503
1,559
11,620
10,529
0
L
4,223
802
3,917
4,699
11,380
9,548
0
7,269
4,111
11,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,148
Gold Earned
44,023
93
Minions Killed
110
0
Camps Cleared
0
1,009,628
Distance Traveled
1,004,535
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,163
716
12
1
0
216,312
0
L
Hercules
6,972
697
12
1
0
211,421
0
W
Cu Chulainn
8,560
856
13
1
0
179,688
0
W
Vulcan
8,544
854
33
3
0
223,650
1
L
Mercury
8,210
821
14
1
0
211,928
1
W
Hou Yi
8,374
837
26
3
0
210,315
0
L
Anhur
7,460
746
45
5
0
153,658
2
W
Anubis
9,711
971
28
3
0
187,065
0
W
Khepri
8,834
883
10
1
0
203,817
0
L
Artio
7,343
734
10
1
0
216,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role