Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
SexyColdNoodles
Neith
Level 15
God Stats
5W - 5L
1,551 SR
Queue Stats
11W - 14L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
YuZzz
Gilgamesh
Level 26
God Stats
6W - 5L
1,600 SR
Queue Stats
21W - 34L
1,383 Elo+
Party 2
Hercules
Hercules
blckRH1NO
Hercules
Level 23
God Stats
11W - 13L
1,549 SR
Queue Stats
21W - 35L
1,373 Elo+
Party 2
Artemis
Artemis
dishbad
Artemis
Level 3
God Stats
4W - 1L
1,751 SR
Queue Stats
6W - 4L
1,491 Elo+
Solo
Team Averages
Level 27
1,590 SR
1,436 Elo+

VS

Team Averages
Level 24
1,416 SR
1,435 Elo+
Nemesis
Nemesis
BigChoongus
Nemesis
Level 22
God Stats
1W - 6L
1,500 SR
Queue Stats
147W - 165L
1,442 Elo+
Solo
Chiron
Chiron
Gastoncito19
Chiron
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
88W - 101L
1,343 Elo+
Solo
Terra
Terra
Lampsinker
Terra
Level 15
God Stats
25W - 20L
1,407 SR
Queue Stats
37W - 31L
1,427 Elo+
Solo
Amaterasu
Amaterasu
PaladinIII
Amaterasu
Level 29
God Stats
2W - 5L
1,368 SR
Queue Stats
83W - 72L
1,509 Elo+
Party 1
Ra
Ra
o0viking0o
Ra
Level 28
God Stats
2W - 8L
1,306 SR
Queue Stats
65W - 62L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
4 / 0 / 5
9,151
610
9,879
7,889
6,087
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
2 / 2 / 4
7,964
531
4,560
4,634
1,219
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Gilgamesh
YuZzz
Gilgamesh
13
3 / 1 / 3
8,432
562
6,992
9,161
5,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hercules
blckRH1NO
Hercules
12
1 / 2 / 9
7,922
528
5,236
10,322
7,187
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
dishbad
Artemis
16
7 / 1 / 4
9,703
647
7,333
7,389
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigChoongus
Nemesis
10
0 / 3 / 1
6,419
428
3,203
8,024
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
5
0 / 2 / 0
5,097
340
1,896
4,139
879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Terra
9
1 / 7 / 0
6,355
424
2,334
15,021
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
PaladinIII
Amaterasu
13
3 / 2 / 1
8,340
556
7,590
13,595
11,523
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 0
7,434
496
7,956
8,181
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
17
Kills
5
6
Deaths
18
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
0
5
6.5
L
Nemesis
BigChoongus
Nemesis
0
3
1
0.17
L
Chiron
0
2
0
0
L
Terra
1
7
0
0.14
L
Amaterasu
PaladinIII
Amaterasu
3
2
1
1.75
W
2
2
4
2
W
Gilgamesh
YuZzz
Gilgamesh
3
1
3
4.5
W
Hercules
blckRH1NO
Hercules
1
2
9
2.75
W
Artemis
dishbad
Artemis
7
1
4
9
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,000
Damage
22,979
39,395
Taken
48,960
22,317
Mitigated
27,249
13,734
Healing
14,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,879
632
0
5,622
7,889
6,087
1,463
2,332
5,557
52,526
0
L
Nemesis
BigChoongus
Nemesis
3,203
965
0
2,502
8,024
3,190
0
2,710
5,314
0
34,365
L
Chiron
1,896
620
418
1,304
4,139
879
26
855
3,284
0
13,801
L
Terra
2,334
850
616
1,890
15,021
9,170
0
3,181
11,840
8,444
0
L
Amaterasu
PaladinIII
Amaterasu
7,590
3,147
0
5,378
13,595
11,523
555
1,158
12,437
0
47,893
W
4,560
2,119
0
994
4,634
1,219
800
0
4,634
0
24,703
W
Gilgamesh
YuZzz
Gilgamesh
6,992
1,705
0
2,616
9,161
5,370
899
3,396
5,765
0
44,034
W
Hercules
blckRH1NO
Hercules
5,236
734
0
2,281
10,322
7,187
905
3,709
6,613
2,340
26,968
W
Artemis
dishbad
Artemis
7,333
4,311
0
2,221
7,389
2,454
3,903
1,001
6,388
0
71,183
L
7,956
384
664
1,726
8,181
2,487
0
3,080
5,101
51,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,172
Gold Earned
33,645
395
Minions Killed
320
0
Camps Cleared
0
1,432,506
Distance Traveled
1,318,638
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,151
610
98
7
0
303,323
6
L
Nemesis
6,419
428
61
4
0
311,372
2
L
Chiron
5,097
340
23
2
0
148,518
3
L
Terra
6,355
424
11
1
0
256,443
1
L
Amaterasu
8,340
556
114
8
0
336,754
4
W
Neith
7,964
531
58
4
0
283,667
4
W
Gilgamesh
8,432
562
73
5
0
303,990
2
W
Hercules
7,922
528
51
3
0
299,550
3
W
Artemis
9,703
647
115
8
0
241,976
2
L
Ra
7,434
496
111
7
0
265,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role