Player Matchup

Cthulhu
Cthulhu
Faze_Ojogato12
Cthulhu
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
8W - 9L
1,026 Elo+
Solo
Baron Samedi
Baron Samedi
KiLleR MilKmAn9
Baron Samedi
Level 15
God Stats
17W - 15L
1,500 SR
Queue Stats
22W - 33L
1,230 Elo+
Solo
Odin
Odin
Squirttart64
Odin
Level 5
God Stats
6W - 10L
1,500 SR
Queue Stats
28W - 46L
1,119 Elo+
Solo
Vamana
Vamana
lostraniero11
Vamana
Level 12
God Stats
0W - 2L
1,472 SR
Queue Stats
7W - 19L
1,188 Elo+
Solo
Apollo
Apollo
pypiryrik
Apollo
Level 29
God Stats
1W - 4L
1,256 SR
Queue Stats
91W - 97L
1,374 Elo+
Solo
Team Averages
Level 14
1,446 SR
1,188 Elo+

VS

Team Averages
Level 12
1,427 SR
1,285 Elo+
Thor
Thor
GuttOfJokes
Thor
Level 14
God Stats
2W - 3L
1,297 SR
Queue Stats
19W - 23L
1,262 Elo+
Solo
Ra
Ra
LawfulBowl67477
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Merlin
Merlin
Savage2fresh60
Merlin
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,051 Elo+
Party 1
Ne Zha
Ne Zha
masonthefox
Ne Zha
Level 11
God Stats
15W - 12L
1,392 SR
Queue Stats
30W - 37L
1,132 Elo+
Solo
Chernobog
Chernobog
xX_Latino_Heat_X
Chernobog
Level 26
God Stats
8W - 4L
1,448 SR
Queue Stats
15W - 12L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 15 / 15
11,627
969
5,101
29,490
13,594
Baron Samedi
KiLleR MilKmAn9
Baron Samedi
19
9 / 9 / 12
12,698
1,058
26,099
22,189
10,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 2 / 11
13,167
1,097
18,580
22,575
9,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 8 / 17
11,803
984
5,025
26,347
13,465
Apollo
pypiryrik
Apollo
19
11 / 11 / 8
13,628
1,136
12,142
22,929
11,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 26
14,217
1,185
29,117
17,230
16,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
4 / 11 / 22
12,498
1,042
14,300
14,951
6,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 10 / 17
11,469
956
10,290
14,779
5,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
20
9 / 5 / 19
13,824
1,152
15,722
18,028
7,874
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
20
20 / 1 / 18
16,837
1,403
42,738
13,395
6,061
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
147
34
Kills
45
45
Deaths
34
63
Assists
102
Player
Kills
Deaths
Assists
KDA
L
2
15
15
0.63
W
11
7
26
3.43
L
Baron Samedi
KiLleR MilKmAn9
Baron Samedi
9
9
12
1.67
W
4
11
22
1.36
W
1
10
17
0.95
L
10
2
11
7.75
L
2
8
17
1.31
W
Ne Zha
9
5
19
3.7
L
Apollo
pypiryrik
Apollo
11
11
8
1.36
W
Chernobog
20
1
18
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,947
Damage
112,167
123,530
Taken
78,383
59,318
Mitigated
42,801
10,466
Healing
11,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,101
739
0
0
29,490
13,594
0
6,936
22,554
14,075
0
W
29,117
12,974
787
512
17,230
16,765
0
7,123
10,107
0
46,414
L
Baron Samedi
KiLleR MilKmAn9
Baron Samedi
26,099
4,746
3,285
2,889
22,189
10,451
0
4,718
17,471
54,531
0
W
14,300
2,238
937
857
14,951
6,156
0
5,792
9,159
45,682
0
W
10,290
5,407
0
608
14,779
5,945
0
6,887
7,892
20,175
0
L
18,580
13,197
0
0
22,575
9,944
0
2,752
19,823
0
27,623
L
5,025
2,915
0
2,437
26,347
13,465
0
3,591
22,756
0
19,512
W
Ne Zha
15,722
9,235
0
1,207
18,028
7,874
0
6,540
11,488
0
27,522
L
Apollo
pypiryrik
Apollo
12,142
5,350
506
1,349
22,929
11,864
0
6,593
16,336
0
33,245
W
Chernobog
42,738
33,962
1,190
5,709
13,395
6,061
0
4,858
8,537
0
67,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,923
Gold Earned
68,845
168
Minions Killed
199
2
Camps Cleared
2
1,077,445
Distance Traveled
1,002,953
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,627
969
33
3
0
197,168
1
W
Thor
14,217
1,185
40
3
0
205,271
5
L
Baron Samedi
12,698
1,058
67
6
1
193,855
0
W
Ra
12,498
1,042
65
5
0
187,869
0
W
Merlin
11,469
956
23
2
0
179,169
0
L
Odin
13,167
1,097
18
2
0
231,020
0
L
Vamana
11,803
984
19
2
0
248,838
0
W
Ne Zha
13,824
1,152
18
2
0
207,754
1
L
Apollo
13,628
1,136
31
3
1
206,564
4
W
Chernobog
16,837
1,403
53
4
2
222,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role