Player Matchup

Fenrir
Fenrir
Apollo508
Fenrir
Level 25
God Stats
22W - 19L
1,475 SR
Queue Stats
63W - 57L
1,410 Elo+
Solo
Chaac
Chaac
PotatorumPotato
Chaac
Level 28
God Stats
3W - 2L
1,831 SR
Queue Stats
279W - 298L
1,431 Elo+
Solo
Xing Tian
Xing Tian
RammusMainNA
Xing Tian
Level 17
God Stats
2W - 1L
1,492 SR
Queue Stats
23W - 35L
1,299 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cIhrist
Morgan Le Fay
Level 14
God Stats
20W - 20L
1,370 SR
Queue Stats
21W - 28L
1,258 Elo+
Party 2
Tsukuyomi
Tsukuyomi
feetpic4saleDMme
Tsukuyomi
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,301 Elo+
Party 2
Team Averages
Level 19
1,534 SR
1,340 Elo+

VS

Team Averages
Level 15
1,555 SR
1,366 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Cyskal
Charybdis
Level 9
God Stats
0W - 2L
1,712 SR
Queue Stats
33W - 57L
1,392 Elo+
Party 3
Scylla
Scylla
Kind3Soul5
Scylla
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 45L
1,041 Elo+
Party 3
Ra
Ra
Sxtvrn
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,456 Elo+
Party 1
Hercules
Hercules
W4H_M4G1K4L
Hercules
Level 23
God Stats
34W - 24L
1,566 SR
Queue Stats
69W - 69L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Apollo508
Fenrir
20
17 / 3 / 14
13,951
1,073
31,828
18,770
8,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
7 / 1 / 17
12,881
991
16,150
15,555
12,607
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
RammusMainNA
Xing Tian
20
7 / 1 / 21
14,178
1,091
13,313
16,400
23,791
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
cIhrist
Morgan Le Fay
20
4 / 3 / 20
12,547
965
17,522
10,669
4,692
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
19
7 / 4 / 19
12,535
964
18,257
14,873
5,785
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

246

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
1 / 3 / 9
12,792
984
19,328
24,900
26,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Cyskal
Charybdis
18
1 / 12 / 6
11,755
904
17,802
19,404
5,983
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Kind3Soul5
Scylla
18
0 / 11 / 6
11,075
852
3,300
13,241
3,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
18
3 / 8 / 2
11,589
891
13,074
18,911
7,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
W4H_M4G1K4L
Hercules
18
7 / 8 / 2
13,305
1,023
14,138
26,396
16,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
37
42
Kills
12
12
Deaths
42
91
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
9
1.83
W
Fenrir
Apollo508
Fenrir
17
3
14
8
L
Charybdis
Cyskal
Charybdis
1
12
6
0.33
L
Scylla
Kind3Soul5
Scylla
0
11
6
0.27
W
7
1
17
15.5
W
Xing Tian
RammusMainNA
Xing Tian
7
1
21
17.5
L
Ra
3
8
2
0.5
L
Hercules
W4H_M4G1K4L
Hercules
7
8
2
1
W
Morgan Le Fay
cIhrist
Morgan Le Fay
4
3
20
4.67
W
Tsukuyomi
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,070
Damage
67,642
76,267
Taken
102,852
55,217
Mitigated
59,578
9,209
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
19,328
1,776
408
0
24,900
26,195
0
10,441
14,459
39,564
0
W
Fenrir
Apollo508
Fenrir
31,828
10,442
0
1,923
18,770
8,342
0
7,579
11,191
0
41,636
L
Charybdis
Cyskal
Charybdis
17,802
10,641
0
0
19,404
5,983
0
5,168
14,236
0
35,393
L
Scylla
Kind3Soul5
Scylla
3,300
1,145
0
0
13,241
3,554
0
3,384
9,857
15,215
0
W
16,150
4,074
0
5,939
15,555
12,607
0
7,651
7,648
684
32,620
W
Xing Tian
RammusMainNA
Xing Tian
13,313
2,060
0
0
16,400
23,791
0
9,052
7,348
30,447
0
L
Ra
13,074
3,639
913
1,370
18,911
7,088
0
5,008
13,903
25,963
0
L
Hercules
W4H_M4G1K4L
Hercules
14,138
7,789
0
4,476
26,396
16,758
0
7,100
19,296
0
24,247
W
Morgan Le Fay
cIhrist
Morgan Le Fay
17,522
1,741
0
1,157
10,669
4,692
0
4,029
6,640
34,008
0
W
Tsukuyomi
18,257
5,946
0
190
14,873
5,785
0
7,391
7,406
0
32,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,092
Gold Earned
60,516
151
Minions Killed
172
4
Camps Cleared
7
1,325,158
Distance Traveled
1,103,247
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,792
984
51
4
1
271,183
0
W
Fenrir
13,951
1,073
11
1
2
251,989
1
L
Charybdis
11,755
904
49
4
1
192,661
0
L
Scylla
11,075
852
27
2
0
174,303
0
W
Chaac
12,881
991
48
4
0
275,369
1
W
Xing Tian
14,178
1,091
31
2
1
271,190
0
L
Ra
11,589
891
29
2
1
222,936
2
L
Hercules
13,305
1,023
16
1
4
242,164
0
W
Morgan Le Fay
12,547
965
33
3
1
268,899
2
W
Tsukuyomi
12,535
964
28
2
0
257,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role