Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
J-PRO
King Arthur
Level 139
God Stats
5W - 3L
1,425 SR
Queue Stats
192W - 177L
1,462 Elo+
Solo
Nu Wa
Nu Wa
PoiesisLeCreator
Nu Wa
Level 128
God Stats
24W - 24L
1,533 SR
Queue Stats
293W - 326L
1,448 Elo+
Solo
Charybdis
Charybdis
ZeroSpy35
Charybdis
Level 110
God Stats
2W - 3L
1,288 SR
Queue Stats
285W - 262L
1,449 Elo+
Solo
Nemesis
Nemesis
darko1313
Nemesis
Level 159
God Stats
13W - 11L
1,690 SR
Queue Stats
535W - 628L
1,501 Elo+
Party 1
Team Averages
Level 133
1,487 SR
1,472 Elo+

VS

Team Averages
Level 92
1,360 SR
1,479 Elo+
Danzaburou
Danzaburou
Reinert_
Danzaburou
Level 89
God Stats
19W - 9L
1,605 SR
Queue Stats
336W - 344L
1,491 Elo+
Solo
Jormungandr
Jormungandr
Souldymono
Jormungandr
Level 84
God Stats
1W - 2L
1,329 SR
Queue Stats
45W - 36L
1,504 Elo+
Solo
Artio
Artio
WarHMMR
Artio
Level 129
God Stats
3W - 3L
1,483 SR
Queue Stats
124W - 129L
1,466 Elo+
Solo
Da Ji
Da Ji
XxCr1ms1nxX
Da Ji
Level 80
God Stats
1W - 3L
1,149 SR
Queue Stats
244W - 229L
1,485 Elo+
Solo
Zeus
Zeus
raudales179
Zeus
Level 77
God Stats
3W - 3L
1,234 SR
Queue Stats
869W - 869L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 4 / 2
4,520
452
3,451
5,582
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
J-PRO
King Arthur
8
0 / 3 / 1
4,782
478
1,554
6,323
2,718
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 3 / 1
4,819
482
4,313
6,019
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
ZeroSpy35
Charybdis
10
1 / 0 / 1
5,199
520
2,813
4,088
1,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
darko1313
Nemesis
9
4 / 3 / 0
5,673
567
3,566
7,983
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Reinert_
Danzaburou
10
4 / 1 / 2
6,380
638
4,318
6,256
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Souldymono
Jormungandr
10
4 / 1 / 1
6,171
617
4,627
5,688
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
WarHMMR
Artio
7
0 / 1 / 5
4,792
479
2,239
7,886
3,492
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
3 / 1 / 1
5,656
566
2,966
4,970
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 0
6,113
611
4,837
4,689
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
13
13
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
4
2
0.25
L
King Arthur
J-PRO
King Arthur
0
3
1
0.17
L
0
3
1
0.17
W
Danzaburou
Reinert_
Danzaburou
4
1
2
5
W
Jormungandr
Souldymono
Jormungandr
4
1
1
4.5
W
Artio
WarHMMR
Artio
0
1
5
2.5
W
3
1
1
3.5
L
Charybdis
ZeroSpy35
Charybdis
1
0
1
1.5
L
Nemesis
darko1313
Nemesis
4
3
0
1.33
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,697
Damage
18,987
29,995
Taken
29,489
9,353
Mitigated
11,655
8,723
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,451
547
248
955
5,582
1,452
0
919
4,663
21,752
0
L
King Arthur
J-PRO
King Arthur
1,554
407
0
1,777
6,323
2,718
0
2,968
3,355
0
15,982
L
4,313
1,636
0
1,730
6,019
1,961
36
4,327
1,692
28,131
0
W
Danzaburou
Reinert_
Danzaburou
4,318
737
0
2,759
6,256
1,683
0
1,969
4,287
0
35,431
W
Jormungandr
Souldymono
Jormungandr
4,627
1,838
0
1,200
5,688
3,497
323
1,000
4,565
28,535
0
W
Artio
WarHMMR
Artio
2,239
158
280
2,221
7,886
3,492
0
2,591
5,295
13,614
0
W
2,966
618
0
697
4,970
1,857
0
354
4,616
0
23,366
L
Charybdis
ZeroSpy35
Charybdis
2,813
1,381
0
1,707
4,088
1,057
0
512
3,576
0
28,825
L
Nemesis
darko1313
Nemesis
3,566
1,761
0
2,306
7,983
2,165
0
2,977
5,006
0
24,799
W
4,837
1,015
0
1,998
4,689
1,126
408
1,850
2,839
45,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,993
Gold Earned
29,112
233
Minions Killed
290
0
Camps Cleared
0
868,030
Distance Traveled
913,654
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,520
452
41
4
0
148,248
2
L
King Arthur
4,782
478
39
4
0
192,383
3
L
Nu Wa
4,819
482
50
5
0
164,519
5
W
Danzaburou
6,380
638
74
7
0
178,649
2
W
Jormungandr
6,171
617
63
6
0
167,858
3
W
Artio
4,792
479
18
2
0
194,899
4
W
Da Ji
5,656
566
45
5
0
202,640
0
L
Charybdis
5,199
520
56
6
0
175,246
1
L
Nemesis
5,673
567
47
5
0
187,634
0
W
Zeus
6,113
611
90
9
0
169,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role