Player Matchup

Serqet
Serqet
ABC199
Serqet
Level 27
God Stats
8W - 7L
1,824 SR
Queue Stats
361W - 401L
1,651 Elo+
Solo
Nemesis
Nemesis
KosaDOs
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,343 Elo+
Solo
Chernobog
Chernobog
MNRS
Chernobog
Level 8
God Stats
6W - 1L
1,818 SR
Queue Stats
19W - 12L
1,554 Elo+
Solo
Anubis
Anubis
Merlin293
Anubis
Level 25
God Stats
15W - 11L
1,714 SR
Queue Stats
39W - 43L
1,474 Elo+
Party 1
Kali
Kali
NinjaskillerCZ
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,641 Elo+
Party 1
Team Averages
Level 16
1,671 SR
1,532 Elo+

VS

Team Averages
Level 22
1,597 SR
1,532 Elo+
Ymir
Ymir
Janny220103
Ymir
Level 15
God Stats
8W - 3L
1,500 SR
Queue Stats
135W - 147L
1,505 Elo+
Solo
Guan Yu
Guan Yu
Peri025
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,526 Elo+
Solo
Zeus
Zeus
Vasyash
Zeus
Level 29
God Stats
24W - 24L
1,524 SR
Queue Stats
149W - 150L
1,461 Elo+
Solo
Bakasura
Bakasura
edkachallenge
Bakasura
Level 28
God Stats
7W - 5L
1,738 SR
Queue Stats
134W - 61L
1,649 Elo+
Solo
Charybdis
Charybdis
fmm01
Charybdis
Level 18
God Stats
6W - 2L
1,724 SR
Queue Stats
27W - 23L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ABC199
Serqet
9
4 / 4 / 1
6,018
502
5,372
8,938
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
KosaDOs
Nemesis
10
4 / 5 / 0
6,413
534
4,377
8,403
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
MNRS
Chernobog
10
1 / 3 / 4
5,806
484
6,324
6,857
1,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Merlin293
Anubis
12
4 / 1 / 1
6,796
566
4,475
4,888
2,394
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 5 / 0
4,855
405
2,416
5,971
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 6
6,528
544
3,630
9,375
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
Peri025
Guan Yu
11
3 / 0 / 6
7,155
596
3,796
5,830
4,315
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
Vasyash
Zeus
11
1 / 4 / 1
6,765
564
2,102
4,148
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
edkachallenge
Bakasura
14
9 / 1 / 2
8,273
689
8,845
9,335
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
fmm01
Charybdis
10
4 / 5 / 0
6,467
539
5,463
9,839
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
13
Kills
18
18
Deaths
13
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
ABC199
Serqet
4
4
1
1.13
W
1
3
6
1.33
L
Nemesis
KosaDOs
Nemesis
4
5
0
0.8
L
Chernobog
MNRS
Chernobog
1
3
4
1
L
Anubis
Merlin293
Anubis
4
1
1
4.5
L
0
5
0
0
W
Guan Yu
Peri025
Guan Yu
3
0
6
6
W
Zeus
Vasyash
Zeus
1
4
1
0.38
W
Bakasura
edkachallenge
Bakasura
9
1
2
10
W
Charybdis
fmm01
Charybdis
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,964
Damage
23,836
35,057
Taken
38,527
11,137
Mitigated
18,979
8,297
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
ABC199
Serqet
5,372
1,459
0
1,550
8,938
2,104
0
1,170
7,308
0
23,434
W
3,630
1,452
0
886
9,375
6,760
150
0
9,055
17,829
0
L
Nemesis
KosaDOs
Nemesis
4,377
1,960
0
2,118
8,403
2,770
0
632
7,306
0
35,205
L
Chernobog
MNRS
Chernobog
6,324
4,215
0
2,061
6,857
1,991
0
2,427
4,375
0
29,684
L
Anubis
Merlin293
Anubis
4,475
138
0
2,039
4,888
2,394
846
1,503
3,025
32,561
0
L
2,416
1,054
0
529
5,971
1,878
0
0
5,543
0
14,510
W
Guan Yu
Peri025
Guan Yu
3,796
916
504
2,451
5,830
4,315
641
1,183
4,647
0
25,350
W
Zeus
Vasyash
Zeus
2,102
229
0
18
4,148
667
1,084
2,736
1,412
27,613
0
W
Bakasura
edkachallenge
Bakasura
8,845
5,938
0
3,362
9,335
4,574
2,093
237
8,822
0
47,681
W
Charybdis
fmm01
Charybdis
5,463
2,488
0
3,952
9,839
2,663
909
319
9,340
0
31,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
35,188
242
Minions Killed
310
0
Camps Cleared
0
1,009,052
Distance Traveled
1,109,139
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,018
502
45
4
0
234,008
1
W
Ymir
6,528
544
26
2
0
211,214
3
L
Nemesis
6,413
534
57
5
0
214,198
1
L
Chernobog
5,806
484
42
4
0
188,670
2
L
Anubis
6,796
566
68
6
0
197,596
4
L
Kali
4,855
405
30
3
0
174,580
1
W
Guan Yu
7,155
596
49
4
0
253,237
2
W
Zeus
6,765
564
61
5
0
193,839
3
W
Bakasura
8,273
689
107
9
0
266,371
2
W
Charybdis
6,467
539
67
6
0
184,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role