Player Matchup

Nemesis
Nemesis
CANCLEDz
Nemesis
Level 28
God Stats
2W - 1L
1,777 SR
Queue Stats
69W - 53L
1,587 Elo+
Solo
Bellona
Bellona
GetA55A55IN72
Bellona
Level 25
God Stats
4W - 2L
1,291 SR
Queue Stats
37W - 38L
1,478 Elo+
Party 1
Sol
Sol
Uniited09
Sol
Level 28
God Stats
7W - 7L
1,463 SR
Queue Stats
63W - 57L
1,533 Elo+
Party 1
Fafnir
Fafnir
miku97
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,644 Elo+
Solo
Charybdis
Charybdis
navicast1
Charybdis
Level 26
God Stats
9W - 6L
1,525 SR
Queue Stats
17W - 15L
1,554 Elo+
Solo
Team Averages
Level 24
1,511 SR
1,559 Elo+

VS

Team Averages
Level 21
1,566 SR
1,539 Elo+
Ra
Ra
Bloody333
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,445 Elo+
Solo
Arachne
Arachne
Daemon215
Arachne
Level 18
God Stats
2W - 2L
1,847 SR
Queue Stats
156W - 148L
1,537 Elo+
Solo
Ymir
Ymir
TheTrueRedDog
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 28L
1,588 Elo+
Solo
Achilles
Achilles
Zandizull
Achilles
Level 28
God Stats
23W - 24L
1,500 SR
Queue Stats
150W - 133L
1,674 Elo+
Solo
Heimdallr
Heimdallr
juicygallo
Heimdallr
Level 27
God Stats
18W - 19L
1,486 SR
Queue Stats
87W - 83L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CANCLEDz
Nemesis
13
5 / 2 / 7
7,809
558
7,748
11,274
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
10
3 / 4 / 2
6,969
498
5,167
8,828
6,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 0 / 6
8,360
597
12,877
6,613
1,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
miku97
Fafnir
11
3 / 3 / 11
7,844
560
5,591
11,387
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
navicast1
Charybdis
13
5 / 4 / 9
7,845
560
8,415
8,970
2,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
5,730
409
2,152
5,846
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Daemon215
Arachne
11
2 / 3 / 3
6,879
491
5,667
12,321
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 5 / 5
6,614
472
4,610
14,405
10,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Zandizull
Achilles
14
4 / 2 / 1
8,223
587
8,164
11,126
9,725
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
juicygallo
Heimdallr
11
6 / 6 / 3
7,500
536
10,563
10,501
3,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
23
Kills
13
13
Deaths
23
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Nemesis
CANCLEDz
Nemesis
5
2
7
4.25
L
Arachne
Daemon215
Arachne
2
3
3
1.17
W
Bellona
3
4
2
1
L
1
5
5
0.7
W
7
0
6
10
L
Achilles
Zandizull
Achilles
4
2
1
2.25
L
Heimdallr
juicygallo
Heimdallr
6
6
3
1.25
W
Fafnir
miku97
Fafnir
3
3
11
2.83
W
Charybdis
navicast1
Charybdis
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,798
Damage
31,156
47,072
Taken
54,199
25,387
Mitigated
29,751
12,449
Healing
11,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,152
650
280
565
5,846
1,936
0
4,079
1,767
15,250
0
W
Nemesis
CANCLEDz
Nemesis
7,748
3,019
0
4,592
11,274
4,429
0
1,366
9,811
0
44,789
L
Arachne
Daemon215
Arachne
5,667
4,069
0
4,105
12,321
3,582
0
3,227
9,094
0
30,660
W
Bellona
5,167
1,287
0
1,414
8,828
6,010
0
122
8,392
1,911
26,441
L
4,610
1,199
0
1,203
14,405
10,941
0
5,907
8,498
14,269
0
W
12,877
4,008
0
1,792
6,613
1,929
632
1,224
5,389
46,065
0
L
Achilles
Zandizull
Achilles
8,164
1,646
0
3,572
11,126
9,725
182
2,378
8,748
0
47,108
L
Heimdallr
juicygallo
Heimdallr
10,563
6,417
0
1,971
10,501
3,567
1,311
3,934
6,567
0
44,333
W
Fafnir
miku97
Fafnir
5,591
1,280
0
2,854
11,387
10,288
0
2,739
8,447
11,856
0
W
Charybdis
navicast1
Charybdis
8,415
3,912
0
1,797
8,970
2,731
142
1,311
7,561
0
44,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,827
Gold Earned
34,946
307
Minions Killed
304
0
Camps Cleared
0
1,453,649
Distance Traveled
1,212,842
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,730
409
34
2
0
148,733
2
W
Nemesis
7,809
558
78
6
0
351,320
0
L
Arachne
6,879
491
61
4
0
320,965
1
W
Bellona
6,969
498
55
4
0
264,613
4
L
Ymir
6,614
472
15
1
0
252,599
9
W
Sol
8,360
597
82
6
0
264,224
10
L
Achilles
8,223
587
105
8
0
256,422
3
L
Heimdallr
7,500
536
89
6
0
234,123
0
W
Fafnir
7,844
560
13
1
0
309,904
14
W
Charybdis
7,845
560
79
6
0
263,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role