Player Matchup

King Arthur
King Arthur
Aaronmhj
King Arthur
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 70L
1,515 Elo+
Solo
Yemoja
Yemoja
OnkodisKoroido
Yemoja
Level 5
God Stats
2W - 2L
1,341 SR
Queue Stats
3W - 3L
1,708 Elo+
Solo
Ra
Ra
ThatFatFunnyKid
Ra
Level 27
God Stats
4W - 4L
1,533 SR
Queue Stats
47W - 38L
1,489 Elo+
Solo
Neith
Neith
rimurutudiosa
Neith
Level 28
God Stats
15W - 28L
1,312 SR
Queue Stats
275W - 285L
1,494 Elo+
Solo
Thanatos
Thanatos
user1431573sadaf
Thanatos
Level 28
God Stats
11W - 0L
1,755 SR
Queue Stats
115W - 13L
1,898 Elo+
Solo
Team Averages
Level 22
1,488 SR
1,621 Elo+

VS

Team Averages
Level 23
1,586 SR
1,518 Elo+
Tyr
Tyr
DeboratestaNP
Tyr
Level 27
God Stats
2W - 1L
1,874 SR
Queue Stats
140W - 103L
1,565 Elo+
Solo
Medusa
Medusa
Riccio57
Medusa
Level 24
God Stats
6W - 11L
1,292 SR
Queue Stats
118W - 107L
1,455 Elo+
Solo
Ymir
Ymir
Russian40
Ymir
Level 24
God Stats
3W - 5L
1,462 SR
Queue Stats
90W - 99L
1,456 Elo+
Solo
Pele
Pele
ZzSmiteMasterzZ
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,551 Elo+
Solo
Aphrodite
Aphrodite
smiteplayer9905
Aphrodite
Level 17
God Stats
7W - 4L
1,801 SR
Queue Stats
29W - 26L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aaronmhj
King Arthur
18
4 / 9 / 21
11,138
1,114
11,323
20,021
21,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 2 / 22
10,756
1,076
10,255
8,764
4,256
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 0 / 19
10,779
1,078
13,578
5,863
2,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 3 / 19
10,293
1,029
11,150
10,725
4,619
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
28 / 0 / 11
17,357
1,736
41,262
14,590
7,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

215

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 10
9,654
965
9,245
21,218
16,479
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Riccio57
Medusa
16
4 / 12 / 10
10,303
1,030
14,668
20,166
4,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
2 / 7 / 11
9,995
1,000
11,286
21,400
23,863
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 8 / 8
10,237
1,024
5,659
16,209
4,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
smiteplayer9905
Aphrodite
16
2 / 5 / 11
9,799
980
12,953
15,299
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
64
39
Kills
14
14
Deaths
39
92
Assists
50
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aaronmhj
King Arthur
4
9
21
1.61
L
2
7
10
1
W
3
2
22
7
L
Medusa
Riccio57
Medusa
4
12
10
0.75
L
Ymir
2
7
11
1.07
W
2
0
19
11.5
L
4
8
8
1
W
2
3
19
3.83
L
Aphrodite
smiteplayer9905
Aphrodite
2
5
11
1.5
W
28
0
11
33.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,568
Damage
53,811
59,963
Taken
94,292
39,946
Mitigated
55,832
27,832
Healing
15,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aaronmhj
King Arthur
11,323
835
0
1,365
20,021
21,135
0
7,434
12,587
249
28,072
L
9,245
1,049
0
3,121
21,218
16,479
0
5,392
15,826
0
20,237
W
10,255
1,006
1,136
952
8,764
4,256
0
4,260
4,504
24,738
0
L
Medusa
Riccio57
Medusa
14,668
8,108
0
1,072
20,166
4,960
0
3,353
16,813
0
36,974
L
Ymir
11,286
505
0
0
21,400
23,863
0
5,819
15,581
25,139
0
W
13,578
533
1,671
1,389
5,863
2,552
0
2,512
3,351
29,751
0
L
5,659
574
0
36
16,209
4,792
0
5,625
10,584
0
21,548
W
11,150
4,459
0
2,933
10,725
4,619
0
4,619
6,106
0
20,014
L
Aphrodite
smiteplayer9905
Aphrodite
12,953
1,141
5,895
4,901
15,299
5,738
0
3,857
11,442
28,853
0
W
41,262
17,814
0
18,386
14,590
7,384
0
5,414
9,176
0
73,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,323
Gold Earned
49,988
193
Minions Killed
185
11
Camps Cleared
3
1,040,685
Distance Traveled
1,027,476
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,138
1,114
35
4
0
191,294
0
L
Tyr
9,654
965
23
2
2
236,229
0
W
Yemoja
10,756
1,076
43
4
0
164,912
0
L
Medusa
10,303
1,030
45
5
0
171,994
1
L
Ymir
9,995
1,000
29
3
0
189,607
2
W
Ra
10,779
1,078
37
4
2
234,180
0
L
Pele
10,237
1,024
39
4
1
223,150
2
W
Neith
10,293
1,029
21
2
0
209,585
1
L
Aphrodite
9,799
980
49
5
0
206,496
3
W
Thanatos
17,357
1,736
57
6
9
240,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role