Player Matchup

Sol
Sol
ManofFlames
Sol
Level 17
God Stats
8W - 12L
1,259 SR
Queue Stats
39W - 43L
1,352 Elo+
Solo
Ra
Ra
VortexGG78
Ra
Level 23
God Stats
1W - 2L
1,340 SR
Queue Stats
3W - 4L
1,406 Elo+
Solo
Thor
Thor
Yadoa
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 83L
1,284 Elo+
Solo
Neith
Neith
frilly-goggles
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 1
Scylla
Scylla
leeowo69
Scylla
Level 4
God Stats
0W - 3L
1,115 SR
Queue Stats
0W - 3L
1,066 Elo+
Party 1
Team Averages
Level 11
1,343 SR
1,264 Elo+

VS

Team Averages
Level 16
1,450 SR
1,280 Elo+
Anubis
Anubis
 
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Lilciak
Loki
Level 18
God Stats
46W - 61L
1,350 SR
Queue Stats
83W - 96L
1,307 Elo+
Solo
Nemesis
Nemesis
Makura25
Nemesis
Level 18
God Stats
4W - 7L
1,514 SR
Queue Stats
4W - 8L
1,117 Elo+
Solo
Cthulhu
Cthulhu
klr1
Cthulhu
Level 14
God Stats
3W - 7L
1,385 SR
Queue Stats
8W - 18L
1,228 Elo+
Party 2
Neith
Neith
volodl
Neith
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
8,634
863
8,467
15,225
4,007
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 7 / 0
8,416
842
7,173
14,102
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Yadoa
Thor
14
3 / 9 / 0
9,520
952
7,339
17,731
4,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 11 / 2
8,409
841
2,588
14,793
3,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
leeowo69
Scylla
14
0 / 15 / 0
8,074
807
3,624
17,167
4,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
19 / 1 / 24
13,150
1,315
32,462
9,161
4,581
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Lilciak
Loki
18
10 / 0 / 16
11,751
1,175
7,854
5,256
1,868
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
Makura25
Nemesis
15
3 / 1 / 6
8,650
865
5,628
4,086
1,565
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
klr1
Cthulhu
19
8 / 0 / 29
11,010
1,101
14,033
7,768
7,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
volodl
Neith
18
8 / 1 / 22
11,374
1,137
12,969
7,577
2,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
145
3
Kills
48
48
Deaths
3
4
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
19
1
24
31
W
Loki
Lilciak
Loki
10
0
16
18
W
Nemesis
Makura25
Nemesis
3
1
6
6
L
0
6
2
0.17
L
0
7
0
0
L
Thor
Yadoa
Thor
3
9
0
0.33
L
0
11
2
0.09
W
Cthulhu
klr1
Cthulhu
8
0
29
22.5
L
Scylla
leeowo69
Scylla
0
15
0
0
W
Neith
volodl
Neith
8
1
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,191
Damage
72,946
79,018
Taken
33,848
21,090
Mitigated
18,038
3,499
Healing
4,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
32,462
3,275
0
1,120
9,161
4,581
0
4,966
4,195
56,477
0
W
Loki
Lilciak
Loki
7,854
1,224
0
115
5,256
1,868
0
2,298
2,958
0
18,801
W
Nemesis
Makura25
Nemesis
5,628
3,497
0
1,774
4,086
1,565
0
2,296
1,790
0
8,232
L
8,467
1,693
0
1,756
15,225
4,007
0
8,398
6,827
29,018
0
L
7,173
1,340
424
1,087
14,102
4,431
0
8,187
5,915
29,289
0
L
Thor
Yadoa
Thor
7,339
1,443
0
0
17,731
4,932
0
8,763
8,968
0
28,333
L
2,588
559
0
232
14,793
3,585
0
9,735
5,058
0
11,222
W
Cthulhu
klr1
Cthulhu
14,033
516
441
0
7,768
7,170
0
5,821
1,947
28,638
0
L
Scylla
leeowo69
Scylla
3,624
968
0
0
17,167
4,135
0
11,412
5,755
8,157
0
W
Neith
volodl
Neith
12,969
6,582
0
1,466
7,577
2,854
0
3,883
3,694
0
39,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,053
Gold Earned
55,935
169
Minions Killed
184
2
Camps Cleared
9
742,458
Distance Traveled
903,239
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,150
1,315
63
6
3
183,601
2
W
Loki
11,751
1,175
19
2
3
244,821
1
W
Nemesis
8,650
865
3
0
1
81,390
0
L
Sol
8,634
863
30
3
0
159,004
1
L
Ra
8,416
842
64
6
0
148,410
0
L
Thor
9,520
952
45
5
2
172,422
0
L
Neith
8,409
841
19
2
0
143,285
0
W
Cthulhu
11,010
1,101
32
3
0
215,376
1
L
Scylla
8,074
807
11
1
0
119,337
0
W
Neith
11,374
1,137
67
7
2
178,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role