Player Matchup

Sol
Sol
JuozOuryuken
Sol
Level 151
God Stats
9W - 3L
1,682 SR
Queue Stats
168W - 144L
1,677 Elo+
Solo
Neith
Neith
Mr_Person_Man3
Neith
Level 109
God Stats
10W - 9L
1,562 SR
Queue Stats
314W - 376L
1,520 Elo+
Party 2
Hercules
Hercules
UnclesBruises
Hercules
Level 81
God Stats
3W - 4L
1,531 SR
Queue Stats
110W - 144L
1,555 Elo+
Party 2
Team Averages
Level 114
1,592 SR
1,584 Elo+

VS

Team Averages
Level 136
1,559 SR
1,561 Elo+
Gilgamesh
Gilgamesh
Bezwin
Gilgamesh
Level 127
God Stats
6W - 3L
1,727 SR
Queue Stats
91W - 102L
1,545 Elo+
Party 1
Charybdis
Charybdis
IvanEvans036
Charybdis
Level 156
God Stats
0W - 1L
1,725 SR
Queue Stats
5W - 8L
1,578 Elo+
Solo
Eset
Eset
Mattorn
Eset
Level 126
God Stats
2W - 7L
1,224 SR
Queue Stats
101W - 114L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 9
6,796
680
9,693
7,931
3,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
7 / 1 / 4
7,675
768
6,964
4,291
1,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
UnclesBruises
Hercules
11
3 / 0 / 8
7,484
748
3,511
7,827
3,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bezwin
Gilgamesh
9
1 / 2 / 0
6,102
610
5,828
12,641
8,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
IvanEvans036
Charybdis
9
0 / 3 / 0
5,851
585
4,496
6,690
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eset
Mattorn
Eset
9
0 / 6 / 0
5,619
562
3,149
6,294
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
11
Kills
1
1
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bezwin
Gilgamesh
1
2
0
0.5
L
Charybdis
IvanEvans036
Charybdis
0
3
0
0
W
1
0
9
5.5
L
Eset
Mattorn
Eset
0
6
0
0
W
7
1
4
9
W
Hercules
UnclesBruises
Hercules
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,168
Damage
13,473
20,049
Taken
25,625
8,611
Mitigated
13,390
9,301
Healing
3,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bezwin
Gilgamesh
5,828
760
0
2,857
12,641
8,820
0
4,776
7,865
0
15,354
L
Charybdis
IvanEvans036
Charybdis
4,496
1,737
0
383
6,690
2,609
11
2,809
3,881
0
21,632
W
9,693
3,182
279
4,580
7,931
3,282
964
1,565
6,366
27,123
0
L
Eset
Mattorn
Eset
3,149
0
79
314
6,294
1,961
0
2,262
4,032
14,451
0
W
6,964
2,499
0
1,521
4,291
1,447
448
1,079
3,212
0
26,849
W
Hercules
UnclesBruises
Hercules
3,511
547
330
2,591
7,827
3,882
116
795
7,032
0
10,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,955
Gold Earned
17,572
107
Minions Killed
88
4
Camps Cleared
3
552,735
Distance Traveled
530,773
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,102
610
15
2
1
191,477
2
L
Charybdis
5,851
585
56
6
2
163,710
1
W
Sol
6,796
680
49
5
3
173,778
1
L
Eset
5,619
562
17
2
0
175,586
0
W
Neith
7,675
768
50
5
0
190,131
1
W
Hercules
7,484
748
8
1
1
188,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role