Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Packin_bowlzz
Charybdis
Level 65
God Stats
7W - 9L
1,640 SR
Queue Stats
85W - 91L
1,366 Elo+
Party 1
Ymir
Ymir
ThugLifeWafflez
Ymir
Level 68
God Stats
10W - 8L
1,418 SR
Queue Stats
34W - 39L
1,358 Elo+
Solo
Team Averages
Level 57
1,519 SR
1,408 Elo+

VS

Team Averages
Level 96
1,524 SR
1,437 Elo+
Charybdis
Charybdis
STK Kusch
Charybdis
Level 67
God Stats
17W - 18L
1,581 SR
Queue Stats
134W - 146L
1,422 Elo+
Solo
Kukulkan
Kukulkan
gilgameshAUO123
Kukulkan
Level 102
God Stats
1W - 6L
1,445 SR
Queue Stats
98W - 135L
1,461 Elo+
Solo
Horus
Horus
patdagamer
Horus
Level 118
God Stats
11W - 17L
1,547 SR
Queue Stats
39W - 51L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
6 / 1 / 10
11,832
740
17,166
9,836
3,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Packin_bowlzz
Charybdis
16
9 / 2 / 7
11,846
740
13,717
12,695
4,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 3 / 12
11,247
703
8,895
16,055
15,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
STK Kusch
Charybdis
12
3 / 9 / 2
10,039
627
10,639
16,081
6,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
14
3 / 4 / 3
10,996
687
15,377
12,866
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
12
0 / 6 / 4
9,045
565
4,106
14,960
10,484
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
19
Kills
6
6
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
10
11
W
Charybdis
Packin_bowlzz
Charybdis
9
2
7
6.25
L
Charybdis
STK Kusch
Charybdis
3
9
2
0.44
W
4
3
12
3.33
L
Kukulkan
3
4
3
1.13
L
Horus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,778
Damage
30,122
38,586
Taken
43,907
24,014
Mitigated
21,852
12,647
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,166
539
0
3,657
9,836
3,803
832
4,325
5,511
55,015
0
W
Charybdis
Packin_bowlzz
Charybdis
13,717
5,931
0
3,475
12,695
4,662
563
3,544
9,151
0
60,426
L
Charybdis
STK Kusch
Charybdis
10,639
6,157
739
1,309
16,081
6,214
240
9,534
6,547
0
31,254
W
8,895
1,019
418
5,097
16,055
15,549
396
8,314
7,741
22,744
0
L
Kukulkan
15,377
835
0
620
12,866
5,154
0
7,875
4,991
48,010
0
L
Horus
4,106
1,572
1,751
3,105
14,960
10,484
0
9,252
5,708
0
17,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,925
Gold Earned
30,080
204
Minions Killed
200
8
Camps Cleared
7
876,412
Distance Traveled
765,987
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,832
740
91
6
5
308,614
3
W
Charybdis
11,846
740
86
5
2
285,775
2
L
Charybdis
10,039
627
86
5
0
203,423
2
W
Ymir
11,247
703
27
2
1
282,023
0
L
Kukulkan
10,996
687
88
6
3
280,832
1
L
Horus
9,045
565
26
2
4
281,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role