Player Matchup

Anubis
Anubis
H2MT
Anubis
Level 17
God Stats
8W - 4L
1,646 SR
Queue Stats
22W - 12L
1,527 Elo+
Solo
Fenrir
Fenrir
Jachenski134
Fenrir
Level 31
God Stats
17W - 18L
1,613 SR
Queue Stats
289W - 305L
1,493 Elo+
Solo
Hel
Hel
Pedr0verde
Hel
Level 18
God Stats
2W - 2L
1,468 SR
Queue Stats
11W - 10L
1,426 Elo+
Solo
Osiris
Osiris
Redbull392
Osiris
Level 29
God Stats
2W - 4L
1,314 SR
Queue Stats
132W - 93L
1,552 Elo+
Solo
Sol
Sol
jgbgamer1
Sol
Level 29
God Stats
3W - 1L
1,853 SR
Queue Stats
128W - 155L
1,388 Elo+
Solo
Team Averages
Level 25
1,579 SR
1,477 Elo+

VS

Team Averages
Level 22
1,580 SR
1,497 Elo+
Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
LoNe3lyWolf
Chang'e
Level 27
God Stats
5W - 10L
1,462 SR
Queue Stats
104W - 120L
1,335 Elo+
Solo
Serqet
Serqet
Nicolasthebruxo
Serqet
Level 29
God Stats
7W - 3L
1,632 SR
Queue Stats
78W - 50L
1,540 Elo+
Solo
Neith
Neith
UltimateW1N
Neith
Level 21
God Stats
31W - 22L
1,587 SR
Queue Stats
91W - 105L
1,428 Elo+
Solo
Susano
Susano
thelovesicc
Susano
Level 4
God Stats
2W - 0L
1,717 SR
Queue Stats
2W - 0L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
H2MT
Anubis
15
5 / 8 / 8
10,128
506
12,699
18,797
9,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
5 / 7 / 2
10,144
507
7,687
16,820
8,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 10 / 6
7,873
394
6,054
14,016
3,567
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Redbull392
Osiris
19
9 / 3 / 2
12,100
605
15,834
20,515
20,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 10 / 3
9,534
477
7,535
14,713
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
5 / 4 / 18
10,259
513
9,575
20,748
22,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
LoNe3lyWolf
Chang'e
15
4 / 6 / 14
10,075
504
7,282
16,510
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
13 / 4 / 6
10,627
531
13,880
15,043
6,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
12 / 4 / 13
11,062
553
23,924
11,533
4,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Susano
16
4 / 4 / 3
9,960
498
5,526
11,237
4,330
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
92
22
Kills
38
38
Deaths
22
21
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
4
18
3.5
L
Anubis
H2MT
Anubis
5
8
8
1.13
L
Fenrir
5
7
2
0.86
W
Chang'e
LoNe3lyWolf
Chang'e
4
6
14
1.83
W
13
4
6
4
L
0
10
6
0.3
L
Osiris
Redbull392
Osiris
9
3
2
3.33
W
12
4
13
4.63
L
3
10
3
0.45
W
Susano
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,809
Damage
60,187
84,861
Taken
75,071
45,029
Mitigated
43,094
25,161
Healing
19,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,575
668
479
4,796
20,748
22,210
236
8,839
11,697
18,872
0
L
Anubis
H2MT
Anubis
12,699
388
0
5,995
18,797
9,463
586
2,169
16,290
57,668
0
L
Fenrir
7,687
1,859
0
3,270
16,820
8,474
525
4,256
12,380
0
65,741
W
Chang'e
LoNe3lyWolf
Chang'e
7,282
1,093
2,682
6,554
16,510
5,307
896
8,027
8,483
41,456
0
W
13,880
2,766
0
1,984
15,043
6,365
713
3,728
11,244
0
53,575
L
6,054
899
3,343
2,693
14,016
3,567
0
3,274
10,121
29,673
0
L
Osiris
Redbull392
Osiris
15,834
4,391
0
8,360
20,515
20,226
1,658
4,768
15,389
15,750
77,392
W
23,924
10,905
0
1,824
11,533
4,882
3,172
4,589
6,944
0
78,808
L
7,535
1,502
0
1,500
14,713
3,299
625
1,833
12,380
39,159
0
W
Susano
5,526
1,770
0
877
11,237
4,330
329
3,421
7,650
0
43,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,779
Gold Earned
51,983
485
Minions Killed
354
0
Camps Cleared
0
1,760,118
Distance Traveled
1,839,968
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,259
513
11
1
0
387,145
5
L
Anubis
10,128
506
112
6
0
292,370
0
L
Fenrir
10,144
507
96
5
0
384,324
1
W
Chang'e
10,075
504
90
5
0
345,142
3
W
Serqet
10,627
531
63
3
0
417,123
2
L
Hel
7,873
394
45
2
0
344,012
2
L
Osiris
12,100
605
173
9
0
393,388
3
W
Neith
11,062
553
122
6
0
327,325
0
L
Sol
9,534
477
59
3
0
346,024
0
W
Susano
9,960
498
68
3
0
363,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role