Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
King_Halmsterz
Susano
Level 68
God Stats
1W - 3L
1,353 SR
Queue Stats
523W - 924L
1,302 Elo+
Party 1
Fenrir
Fenrir
Sanadaking
Fenrir
Level 19
God Stats
2W - 1L
1,879 SR
Queue Stats
5W - 10L
1,346 Elo+
Party 1
Jing Wei
Jing Wei
xNikkix29
Jing Wei
Level 155
God Stats
17W - 38L
1,439 SR
Queue Stats
595W - 1,007L
1,286 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xNikkixx
Kumbhakarna
Level 67
God Stats
112W - 226L
1,385 SR
Queue Stats
172W - 393L
1,290 Elo+
Party 1
Team Averages
Level 83
1,511 SR
1,345 Elo+

VS

Team Averages
Level 78
1,701 SR
1,627 Elo+
Artio
Artio
Ekaterina02
Artio
Level 28
God Stats
1W - 0L
1,764 SR
Queue Stats
7W - 1L
1,850 Elo+
Party 2
Nemesis
Nemesis
Gregor_Auditore
Nemesis
Level 69
God Stats
46W - 35L
1,601 SR
Queue Stats
139W - 110L
1,564 Elo+
Party 3
Artemis
Artemis
SH4DOW_D4RKW0LF_
Artemis
Level 141
God Stats
2W - 2L
1,657 SR
Queue Stats
282W - 231L
1,587 Elo+
Party 2
Kukulkan
Kukulkan
fifa_skillersz
Kukulkan
Level 95
God Stats
19W - 8L
1,703 SR
Queue Stats
220W - 189L
1,588 Elo+
Party 3
Ymir
Ymir
teemobile_33
Ymir
Level 58
God Stats
21W - 18L
1,781 SR
Queue Stats
47W - 41L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 4 / 1
9,135
415
5,269
11,306
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 5 / 5
9,165
417
5,590
17,702
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Sanadaking
Fenrir
17
4 / 6 / 2
10,913
496
8,502
19,389
14,730
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
xNikkix29
Jing Wei
18
4 / 4 / 2
11,011
501
9,005
19,686
6,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
xNikkixx
Kumbhakarna
13
0 / 4 / 2
8,789
400
2,403
18,650
17,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
11,125
506
6,683
12,069
16,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 1 / 6
12,523
569
10,705
13,703
8,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 2 / 3
12,063
548
15,765
12,610
5,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
19
11 / 3 / 7
13,237
602
26,830
11,828
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 8
11,333
515
7,156
15,965
14,913
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
9
Kills
23
23
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
1
0.13
W
1
1
9
5.5
W
5
1
6
8
L
1
5
5
0.7
W
4
2
3
2.75
L
Fenrir
Sanadaking
Fenrir
4
6
2
0.83
W
Kukulkan
11
3
7
4.83
W
2
2
8
3
L
Jing Wei
xNikkix29
Jing Wei
4
4
2
1.25
L
Kumbhakarna
xNikkixx
Kumbhakarna
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,769
Damage
67,139
86,733
Taken
66,175
50,684
Mitigated
50,609
16,029
Healing
27,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,269
469
1,066
2,048
11,306
4,864
520
6,344
4,962
67,410
0
W
6,683
601
500
5,245
12,069
16,463
363
2,230
9,839
19,143
0
W
10,705
3,560
0
6,907
13,703
8,456
1,053
2,117
11,586
0
104,309
L
5,590
945
0
0
17,702
6,533
14
9,390
8,312
0
48,803
W
15,765
8,277
0
5,200
12,610
5,160
5,000
879
11,731
0
128,570
L
Fenrir
Sanadaking
Fenrir
8,502
1,436
0
2,438
19,389
14,730
387
10,542
8,847
0
40,333
W
Kukulkan
26,830
4,169
0
3,941
11,828
5,617
936
3,208
8,620
97,061
0
W
7,156
2,066
166
5,059
15,965
14,913
992
813
15,152
47,685
0
L
Jing Wei
xNikkix29
Jing Wei
9,005
7,164
0
6,506
19,686
6,739
518
5,205
14,481
0
89,853
L
Kumbhakarna
xNikkixx
Kumbhakarna
2,403
233
567
3,404
18,650
17,818
0
9,262
9,388
17,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,013
Gold Earned
60,281
437
Minions Killed
562
0
Camps Cleared
0
1,960,366
Distance Traveled
2,093,010
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,135
415
121
6
0
375,229
11
W
Artio
11,125
506
17
1
0
442,368
6
W
Nemesis
12,523
569
147
7
0
442,306
4
L
Susano
9,165
417
68
3
0
425,016
0
W
Artemis
12,063
548
172
8
0
396,611
8
L
Fenrir
10,913
496
72
3
0
358,764
0
W
Kukulkan
13,237
602
140
6
0
399,722
2
W
Ymir
11,333
515
86
4
0
412,003
4
L
Jing Wei
11,011
501
151
7
0
390,010
6
L
Kumbhakarna
8,789
400
25
1
0
411,347
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role