Player Matchup

Gilgamesh
Gilgamesh
Bawalor
Gilgamesh
Level 26
God Stats
14W - 13L
1,472 SR
Queue Stats
28W - 35L
1,369 Elo+
Party 1
Sobek
Sobek
RundemWeh
Sobek
Level 60
God Stats
2W - 4L
1,283 SR
Queue Stats
31W - 34L
1,428 Elo+
Party 1
Anubis
Anubis
Wygryz
Anubis
Level 61
God Stats
19W - 35L
1,527 SR
Queue Stats
19W - 36L
1,321 Elo+
Solo
Team Averages
Level 49
1,428 SR
1,373 Elo+

VS

Team Averages
Level 60
1,507 SR
1,492 Elo+
Baron Samedi
Baron Samedi
Cryptodeath
Baron Samedi
Level 39
God Stats
2W - 1L
1,498 SR
Queue Stats
18W - 15L
1,495 Elo+
Party 2
Ah Puch
Ah Puch
Pantronic
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,448 Elo+
Party 2
Mulan
Mulan
Rhalor
Mulan
Level 113
God Stats
4W - 2L
1,523 SR
Queue Stats
230W - 227L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bawalor
Gilgamesh
17
11 / 2 / 6
14,165
746
14,440
19,359
10,295
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
RundemWeh
Sobek
16
7 / 3 / 12
13,603
716
13,310
22,014
27,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Wygryz
Anubis
15
5 / 18 / 8
12,902
679
12,932
23,684
10,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cryptodeath
Baron Samedi
15
5 / 7 / 12
13,115
690
10,375
13,074
6,899
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
Pantronic
Ah Puch
16
4 / 8 / 13
13,222
696
19,594
14,900
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Rhalor
Mulan
16
13 / 8 / 8
14,825
780
19,715
21,142
17,454
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
55
23
Kills
22
23
Deaths
23
26
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bawalor
Gilgamesh
11
2
6
7
W
Baron Samedi
Cryptodeath
Baron Samedi
5
7
12
1.57
W
Ah Puch
Pantronic
Ah Puch
4
8
13
1.31
W
Mulan
Rhalor
Mulan
13
8
8
2.13
L
Sobek
RundemWeh
Sobek
7
3
12
4.33
L
Anubis
Wygryz
Anubis
5
18
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,682
Damage
49,684
65,057
Taken
49,116
48,520
Mitigated
29,499
14,813
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bawalor
Gilgamesh
14,440
3,990
0
3,805
19,359
10,295
0
8,215
10,928
0
45,962
W
Baron Samedi
Cryptodeath
Baron Samedi
10,375
1,024
417
2,928
13,074
6,899
369
10,047
3,027
23,792
0
W
Ah Puch
Pantronic
Ah Puch
19,594
2,049
0
2,948
14,900
5,146
961
7,791
7,109
52,409
0
W
Mulan
Rhalor
Mulan
19,715
3,542
0
3,843
21,142
17,454
768
9,039
12,103
0
56,053
L
Sobek
RundemWeh
Sobek
13,310
1,643
0
8,236
22,014
27,957
0
10,286
11,008
33,242
0
L
Anubis
Wygryz
Anubis
12,932
702
0
2,772
23,684
10,268
0
11,743
11,648
50,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,670
Gold Earned
41,162
144
Minions Killed
178
7
Camps Cleared
10
927,144
Distance Traveled
837,112
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,165
746
52
3
6
392,072
0
W
Baron Samedi
13,115
690
36
2
1
252,598
3
W
Ah Puch
13,222
696
76
4
3
273,484
2
W
Mulan
14,825
780
66
3
6
311,030
4
L
Sobek
13,603
716
32
2
0
326,531
3
L
Anubis
12,902
679
60
3
1
208,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role