Player Matchup

Yemoja
Yemoja
Hot_Boi_Von
Yemoja
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Chaac
Chaac
IronRaptor 20
Chaac
Level 18
God Stats
19W - 27L
1,298 SR
Queue Stats
393W - 419L
1,301 Elo+
Solo
Hun Batz
Hun Batz
SLE Reign
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,296 Elo+
Solo
Cernunnos
Cernunnos
rapidT3NTACL3
Cernunnos
Level 29
God Stats
30W - 24L
1,565 SR
Queue Stats
41W - 36L
1,456 Elo+
Solo
Neith
Neith
salyt11
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,473 SR
1,411 Elo+

VS

Team Averages
Level 43
1,375 SR
1,355 Elo+
Nemesis
Nemesis
BunnyFlare
Nemesis
Level 5
God Stats
1W - 0L
1,337 SR
Queue Stats
1W - 3L
1,263 Elo+
Party 1
Ao Kuang
Ao Kuang
SSGSS_Valkyrie
Ao Kuang
Level 104
God Stats
5W - 4L
1,373 SR
Queue Stats
134W - 171L
1,274 Elo+
Party 1
Izanami
Izanami
WonderWoman_KOTT
Izanami
Level 69
God Stats
242W - 290L
1,394 SR
Queue Stats
276W - 339L
1,328 Elo+
Party 1
Ares
Ares
maker_goat75
Ares
Level 6
God Stats
1W - 3L
1,360 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
King Arthur
King Arthur
smacckxzz
King Arthur
Level 29
God Stats
15W - 16L
1,412 SR
Queue Stats
90W - 87L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 10 / 1
8,465
368
6,154
16,346
13,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 6 / 2
11,452
498
19,098
28,960
21,937
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
SLE Reign
Hun Batz
4
0 / 0 / 0
6,616
288
0
453
77
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cernunnos
rapidT3NTACL3
Cernunnos
19
6 / 4 / 1
12,022
523
19,261
20,453
7,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
salyt11
Neith
15
4 / 11 / 5
10,237
445
9,099
16,356
5,078
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BunnyFlare
Nemesis
13
0 / 7 / 6
9,473
412
2,597
11,707
4,005
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
19
11 / 2 / 1
13,442
584
18,309
25,362
12,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 2 / 4
14,378
625
17,122
18,720
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 4 / 1
9,162
398
3,723
16,945
20,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
smacckxzz
King Arthur
17
8 / 3 / 7
11,968
520
20,600
22,538
40,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
15
Kills
31
31
Deaths
18
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BunnyFlare
Nemesis
0
7
6
0.43
L
Yemoja
0
10
1
0.05
L
5
6
2
1
L
Hun Batz
SLE Reign
Hun Batz
0
0
0
0
W
Ao Kuang
11
2
1
5.75
W
12
2
4
7
W
0
4
1
0.13
L
Cernunnos
rapidT3NTACL3
Cernunnos
6
4
1
1.63
L
Neith
salyt11
Neith
4
11
5
0.59
W
King Arthur
smacckxzz
King Arthur
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,612
Damage
62,351
82,568
Taken
95,272
48,158
Mitigated
85,917
25,281
Healing
26,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BunnyFlare
Nemesis
2,597
494
0
121
11,707
4,005
101
176
11,531
0
11,017
L
Yemoja
6,154
2,445
996
77
16,346
13,296
492
1,325
14,850
24,353
0
L
19,098
6,097
145
10,962
28,960
21,937
2,111
7,940
19,815
0
68,724
L
Hun Batz
SLE Reign
Hun Batz
0
0
0
0
453
77
0
0
453
0
3,095
W
Ao Kuang
18,309
6,787
0
12,080
25,362
12,770
273
200
25,162
86,364
16,364
W
17,122
11,594
244
9,121
18,720
8,106
13,667
4,059
14,661
0
121,575
W
3,723
432
0
444
16,945
20,319
396
559
16,386
16,828
0
L
Cernunnos
rapidT3NTACL3
Cernunnos
19,261
14,235
0
12,092
20,453
7,770
991
6,927
13,377
0
84,841
L
Neith
salyt11
Neith
9,099
3,457
0
1,009
16,356
5,078
2,418
4,089
11,626
0
37,406
W
King Arthur
smacckxzz
King Arthur
20,600
1,677
0
4,914
22,538
40,717
595
1,303
21,235
0
58,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,792
Gold Earned
58,423
327
Minions Killed
427
0
Camps Cleared
0
1,471,808
Distance Traveled
1,932,438
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,473
412
13
1
0
351,335
0
L
Yemoja
8,465
368
19
1
0
297,403
0
L
Chaac
11,452
498
113
5
0
409,062
0
L
Hun Batz
6,616
288
7
0
0
31,596
0
W
Ao Kuang
13,442
584
107
5
0
420,443
0
W
Izanami
14,378
625
217
9
0
334,040
0
W
Ares
9,162
398
14
1
0
411,854
0
L
Cernunnos
12,022
523
118
5
0
374,888
2
L
Neith
10,237
445
70
3
0
358,859
0
W
King Arthur
11,968
520
76
3
0
414,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role