Player Matchup

Bacchus
Bacchus
Imholl
Bacchus
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 13L
1,425 Elo+
Party 3
Nu Wa
Nu Wa
krzysztof0v0
Nu Wa
Level 78
God Stats
28W - 26L
1,515 SR
Queue Stats
132W - 112L
1,507 Elo+
Party 3
Odin
Odin
leon135246
Odin
Level 118
God Stats
0W - 2L
1,590 SR
Queue Stats
217W - 203L
1,514 Elo+
Party 3
Charybdis
Charybdis
miki6p
Charybdis
Level 94
God Stats
12W - 15L
1,497 SR
Queue Stats
162W - 148L
1,553 Elo+
Party 3
Gilgamesh
Gilgamesh
msciciel2003
Gilgamesh
Level 51
God Stats
3W - 6L
1,668 SR
Queue Stats
153W - 155L
1,475 Elo+
Party 3
Team Averages
Level 82
1,554 SR
1,495 Elo+

VS

Team Averages
Level 123
1,492 SR
1,545 Elo+
Nox
Nox
Haiker
Nox
Level 110
God Stats
2W - 2L
1,543 SR
Queue Stats
197W - 155L
1,623 Elo+
Party 2
Artemis
Artemis
OnnimusPrime
Artemis
Level 144
God Stats
20W - 12L
1,624 SR
Queue Stats
427W - 398L
1,517 Elo+
Party 1
Awilix
Awilix
Wa7chock
Awilix
Level 62
God Stats
4W - 5L
1,315 SR
Queue Stats
350W - 279L
1,519 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zero_FMX
Kumbhakarna
Level 158
God Stats
1W - 1L
1,814 SR
Queue Stats
179W - 156L
1,546 Elo+
Party 2
Hades
Hades
vonbasten69
Hades
Level 143
God Stats
11W - 10L
1,165 SR
Queue Stats
264W - 261L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Imholl
Bacchus
11
1 / 4 / 0
7,047
440
4,837
15,099
14,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 5 / 0
8,559
535
8,098
10,132
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 5
7,998
500
7,114
14,159
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
miki6p
Charybdis
11
1 / 6 / 1
6,622
414
4,519
10,006
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
msciciel2003
Gilgamesh
12
0 / 4 / 1
6,792
425
6,046
11,295
6,462
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Haiker
Nox
14
3 / 1 / 3
8,849
553
6,931
6,155
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
OnnimusPrime
Artemis
15
6 / 2 / 6
9,443
590
13,139
9,871
3,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
Wa7chock
Awilix
17
10 / 2 / 5
10,302
644
10,501
11,652
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Zero_FMX
Kumbhakarna
14
3 / 0 / 9
9,097
569
6,092
13,006
12,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 1 / 2
9,837
615
9,990
13,023
12,113
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
25
25
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nox
Haiker
Nox
3
1
3
4.5
L
Bacchus
Imholl
Bacchus
1
4
0
0.25
W
Artemis
OnnimusPrime
Artemis
6
2
6
4.5
W
Awilix
Wa7chock
Awilix
10
2
5
6.25
W
Kumbhakarna
Zero_FMX
Kumbhakarna
3
0
9
7.5
L
3
5
0
0.6
L
1
6
5
0.58
L
Charybdis
miki6p
Charybdis
1
6
1
0.25
L
Gilgamesh
msciciel2003
Gilgamesh
0
4
1
0.13
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,614
Damage
46,653
60,691
Taken
53,707
31,603
Mitigated
34,620
12,721
Healing
19,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Haiker
Nox
6,931
516
0
200
6,155
2,060
910
3,846
2,120
57,120
0
L
Bacchus
Imholl
Bacchus
4,837
727
200
3,574
15,099
14,314
0
2,794
12,305
16,777
0
W
Artemis
OnnimusPrime
Artemis
13,139
7,289
0
3,650
9,871
3,542
2,021
2,785
7,014
0
78,164
W
Awilix
Wa7chock
Awilix
10,501
3,564
0
4,248
11,652
4,052
0
1,629
9,931
0
62,263
W
Kumbhakarna
Zero_FMX
Kumbhakarna
6,092
1,161
0
3,169
13,006
12,853
94
3,423
9,359
24,172
0
L
8,098
3,487
0
1,945
10,132
2,897
150
5,596
4,536
49,935
0
L
7,114
2,136
0
2,570
14,159
5,136
0
5,308
8,851
0
44,399
L
Charybdis
miki6p
Charybdis
4,519
2,369
0
1,880
10,006
2,794
0
1,862
8,144
0
36,671
L
Gilgamesh
msciciel2003
Gilgamesh
6,046
1,380
0
2,552
11,295
6,462
0
7,453
3,842
0
39,480
W
9,990
1,806
16
8,004
13,023
12,113
1,297
772
12,020
65,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,018
Gold Earned
47,528
351
Minions Killed
517
0
Camps Cleared
0
1,327,807
Distance Traveled
1,478,347
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,849
553
119
7
0
294,526
2
L
Bacchus
7,047
440
23
1
0
272,664
3
W
Artemis
9,443
590
126
8
0
280,343
7
W
Awilix
10,302
644
101
6
0
333,503
2
W
Kumbhakarna
9,097
569
26
2
0
303,168
1
L
Nu Wa
8,559
535
85
5
0
241,976
2
L
Odin
7,998
500
94
6
0
291,521
1
L
Charybdis
6,622
414
78
5
0
246,594
1
L
Gilgamesh
6,792
425
71
4
0
275,052
0
W
Hades
9,837
615
145
9
0
266,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role