Player Matchup

Odin
Odin
BanGoms2008
Odin
Level 12
God Stats
2W - 0L
1,703 SR
Queue Stats
7W - 15L
1,281 Elo+
Party 1
Janus
Janus
Intkompetenz
Janus
Level 16
God Stats
6W - 5L
1,388 SR
Queue Stats
50W - 36L
1,300 Elo+
Solo
Danzaburou
Danzaburou
MigueldybalaTESA
Danzaburou
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 25L
1,385 Elo+
Party 1
Thor
Thor
Quarantaene
Thor
Level 7
God Stats
1W - 2L
1,189 SR
Queue Stats
19W - 32L
1,299 Elo+
Solo
Ares
Ares
kirisenpai
Ares
Level 20
God Stats
1W - 2L
1,733 SR
Queue Stats
30W - 41L
1,353 Elo+
Solo
Team Averages
Level 15
1,502 SR
1,324 Elo+

VS

Team Averages
Level 15
1,493 SR
1,319 Elo+
Ares
Ares
AndyR_007
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
EinfachNurIljas
Guan Yu
Level 16
God Stats
9W - 12L
1,385 SR
Queue Stats
81W - 90L
1,325 Elo+
Solo
Cerberus
Cerberus
Frxnzii_Tyg3rstr
Cerberus
Level 15
God Stats
3W - 5L
1,301 SR
Queue Stats
17W - 30L
1,262 Elo+
Solo
Xing Tian
Xing Tian
NRG_FuRly
Xing Tian
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
1,092 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
The Squid94
Ah Muzen Cab
Level 29
God Stats
4W - 1L
1,781 SR
Queue Stats
84W - 97L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 5
11,072
443
6,123
15,103
13,325
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
14 / 0 / 6
15,550
622
28,405
15,178
8,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
MigueldybalaTESA
Danzaburou
18
4 / 3 / 7
12,503
500
16,736
15,261
7,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
4 / 4 / 3
11,566
463
5,635
17,352
8,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

18
5 / 3 / 6
11,362
454
15,603
23,012
25,685
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 12 / 3
9,724
389
3,853
23,882
16,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 2 / 3
10,544
422
7,133
12,292
9,604
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 3 / 1
9,748
390
5,247
35,912
16,795
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Xing Tian
NRG_FuRly
Xing Tian
11
0 / 9 / 3
8,832
353
4,183
21,673
17,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
The Squid94
Ah Muzen Cab
20
9 / 5 / 0
13,080
523
21,692
18,826
9,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
28
Kills
13
13
Deaths
31
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
0
12
3
0.13
W
1
3
5
1.17
L
4
2
3
2.75
L
0
3
1
0.17
W
14
0
6
17
W
Danzaburou
MigueldybalaTESA
Danzaburou
4
3
7
2.5
L
Xing Tian
NRG_FuRly
Xing Tian
0
9
3
0.17
W
4
4
3
1.38
L
Ah Muzen Cab
The Squid94
Ah Muzen Cab
9
5
0
1.8
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,502
Damage
42,108
85,906
Taken
112,585
63,284
Mitigated
69,529
15,380
Healing
22,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,853
653
0
450
23,882
16,370
102
3,493
20,389
31,410
0
W
6,123
3,637
0
0
15,103
13,325
1,584
3,058
12,045
0
38,207
L
7,133
1,572
475
2,000
12,292
9,604
133
4,337
7,955
0
42,691
L
5,247
487
0
13,167
35,912
16,795
186
22,620
13,292
61,240
0
W
28,405
2,866
293
6,938
15,178
8,959
2,249
3,258
11,920
141,623
0
W
Danzaburou
MigueldybalaTESA
Danzaburou
16,736
9,315
0
4,211
15,261
7,295
4,508
2,015
13,246
0
75,590
L
Xing Tian
NRG_FuRly
Xing Tian
4,183
812
0
2,286
21,673
17,572
98
7,847
13,826
14,731
0
W
5,635
1,602
0
3,938
17,352
8,020
2,765
1,522
15,830
0
74,791
L
Ah Muzen Cab
The Squid94
Ah Muzen Cab
21,692
8,401
67
4,062
18,826
9,188
697
6,232
12,594
0
116,028
W
15,603
1,483
0
0
23,012
25,685
2,590
3,430
19,582
34,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,053
Gold Earned
51,928
569
Minions Killed
440
0
Camps Cleared
0
2,235,169
Distance Traveled
1,870,042
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,724
389
56
2
0
383,508
1
W
Odin
11,072
443
67
3
0
411,398
2
L
Guan Yu
10,544
422
74
3
0
311,761
1
L
Cerberus
9,748
390
112
4
0
445,086
1
W
Janus
15,550
622
220
9
0
530,162
4
W
Danzaburou
12,503
500
129
5
0
401,601
0
L
Xing Tian
8,832
353
22
1
0
312,272
0
W
Thor
11,566
463
123
5
0
464,284
6
L
Ah Muzen Cab
13,080
523
176
7
0
417,415
0
W
Ares
11,362
454
30
1
0
427,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role