Player Matchup

Neith
Neith
BMR Oct0
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
Gostomsiu00
Erlang Shen
Level 28
God Stats
4W - 4L
1,654 SR
Queue Stats
62W - 66L
1,555 Elo+
Solo
Ares
Ares
OHKAMIO
Ares
Level 17
God Stats
2W - 0L
1,696 SR
Queue Stats
5W - 8L
1,411 Elo+
Solo
Olorun
Olorun
Waysets
Olorun
Level 3
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 6L
1,715 Elo+
Solo
Tyr
Tyr
mrtyr33
Tyr
Level 14
God Stats
16W - 15L
1,646 SR
Queue Stats
133W - 128L
1,531 Elo+
Solo
Team Averages
Level 16
1,642 SR
1,538 Elo+

VS

Team Averages
Level 19
1,589 SR
1,512 Elo+
Ymir
Ymir
Nogaaard
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,437 Elo+
Party 1
Nemesis
Nemesis
Protronic
Nemesis
Level 31
God Stats
6W - 2L
1,803 SR
Queue Stats
18W - 13L
1,578 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ftankiller386
Morgan Le Fay
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,437 Elo+
Party 1
Nike
Nike
sheumresh1
Nike
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,556 Elo+
Solo
Danzaburou
Danzaburou
solobots3
Danzaburou
Level 26
God Stats
10W - 7L
1,641 SR
Queue Stats
30W - 21L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BMR Oct0
Neith
19
3 / 3 / 9
12,313
535
13,136
14,761
5,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Gostomsiu00
Erlang Shen
20
9 / 0 / 5
13,386
582
12,331
19,621
14,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
OHKAMIO
Ares
15
1 / 7 / 6
10,322
449
4,210
19,613
9,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Waysets
Olorun
15
2 / 8 / 6
10,930
475
6,355
16,682
5,226
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyr
20
11 / 0 / 5
14,661
637
19,223
24,147
19,959
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 1 / 8
10,021
436
7,702
16,367
13,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Protronic
Nemesis
15
2 / 11 / 6
9,979
434
7,751
20,074
14,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
ftankiller386
Morgan Le Fay
18
6 / 6 / 4
11,296
491
16,904
12,972
6,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
1 / 2 / 0
7,755
337
2,279
8,165
2,734
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
solobots3
Danzaburou
17
5 / 6 / 5
10,868
473
14,758
14,802
5,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
26
Kills
18
18
Deaths
26
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
BMR Oct0
Neith
3
3
9
2.5
W
Erlang Shen
Gostomsiu00
Erlang Shen
9
0
5
11.5
L
Ymir
4
1
8
8
W
Ares
OHKAMIO
Ares
1
7
6
0.57
L
Nemesis
Protronic
Nemesis
2
11
6
0.45
W
Olorun
Waysets
Olorun
2
8
6
0.63
L
Morgan Le Fay
ftankiller386
Morgan Le Fay
6
6
4
1.33
W
Tyr
11
0
5
13.5
L
1
2
0
0.5
L
Danzaburou
solobots3
Danzaburou
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,255
Damage
49,394
94,824
Taken
72,380
55,098
Mitigated
43,380
40,483
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BMR Oct0
Neith
13,136
6,072
0
7,384
14,761
5,707
1,583
4,777
9,900
0
110,458
W
Erlang Shen
Gostomsiu00
Erlang Shen
12,331
4,714
0
11,188
19,621
14,392
1,515
4,610
14,845
0
115,665
L
Ymir
7,702
1,217
0
250
16,367
13,432
28
2,073
14,294
31,842
0
W
Ares
OHKAMIO
Ares
4,210
138
165
3,033
19,613
9,814
337
7,204
12,358
21,077
0
L
Nemesis
Protronic
Nemesis
7,751
3,066
0
3,482
20,074
14,644
0
3,069
17,005
0
67,169
W
Olorun
Waysets
Olorun
6,355
3,937
322
6,195
16,682
5,226
1,635
7,508
8,840
53,427
0
L
Morgan Le Fay
ftankiller386
Morgan Le Fay
16,904
2,151
0
3,337
12,972
6,728
564
2,278
10,694
70,112
0
W
Tyr
19,223
2,899
0
12,196
24,147
19,959
210
5,337
18,532
0
113,474
L
2,279
769
0
2,030
8,165
2,734
0
618
7,547
0
22,892
L
Danzaburou
solobots3
Danzaburou
14,758
6,125
0
4,021
14,802
5,842
979
2,527
12,275
0
72,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,612
Gold Earned
49,919
598
Minions Killed
462
0
Camps Cleared
0
2,085,700
Distance Traveled
1,830,761
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,313
535
164
7
0
381,525
4
W
Erlang Shen
13,386
582
137
6
0
485,318
4
L
Ymir
10,021
436
43
2
0
456,010
0
W
Ares
10,322
449
29
1
0
420,189
5
L
Nemesis
9,979
434
112
5
0
378,563
2
W
Olorun
10,930
475
96
4
0
319,420
2
L
Morgan Le Fay
11,296
491
127
6
0
388,334
0
W
Tyr
14,661
637
172
7
0
479,248
3
L
Nike
7,755
337
49
2
0
197,302
0
L
Danzaburou
10,868
473
131
6
0
410,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role