Player Matchup

Yemoja
Yemoja
AhrunHill
Yemoja
Level 26
God Stats
9W - 13L
1,440 SR
Queue Stats
59W - 66L
1,552 Elo+
Solo
Bellona
Bellona
AlphaPogDog
Bellona
Level 14
God Stats
1W - 1L
1,736 SR
Queue Stats
48W - 46L
1,569 Elo+
Solo
Sol
Sol
Defyings
Sol
Level 24
God Stats
9W - 9L
1,691 SR
Queue Stats
331W - 359L
1,591 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ersersin
Tsukuyomi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 138L
1,550 Elo+
Solo
Charybdis
Charybdis
Mcdoomed
Charybdis
Level 25
God Stats
10W - 8L
1,733 SR
Queue Stats
230W - 216L
1,576 Elo+
Solo
Team Averages
Level 24
1,620 SR
1,568 Elo+

VS

Team Averages
Level 19
1,691 SR
1,592 Elo+
Da Ji
Da Ji
Mopzy
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 61L
1,659 Elo+
Solo
Yemoja
Yemoja
Sylari
Yemoja
Level 7
God Stats
3W - 1L
1,623 SR
Queue Stats
3W - 2L
1,477 Elo+
Solo
Sol
Sol
TheMaldening
Sol
Level 14
God Stats
12W - 2L
1,757 SR
Queue Stats
37W - 12L
1,637 Elo+
Party 1
Gilgamesh
Gilgamesh
Waloom
Gilgamesh
Level 24
God Stats
4W - 0L
1,894 SR
Queue Stats
89W - 63L
1,678 Elo+
Party 1
Hachiman
Hachiman
cashmonies
Hachiman
Level 23
God Stats
2W - 1L
1,683 SR
Queue Stats
56W - 51L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AhrunHill
Yemoja
6
1 / 4 / 0
4,286
536
2,118
7,727
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
AlphaPogDog
Bellona
6
0 / 6 / 0
3,951
494
1,547
6,703
2,691
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

2
0 / 2 / 0
3,248
406
538
1,151
325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Ersersin
Tsukuyomi
9
2 / 4 / 0
5,136
642
3,221
6,202
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Mcdoomed
Charybdis
4
0 / 2 / 0
3,537
442
3,564
2,822
407
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Mopzy
Da Ji
8
3 / 1 / 0
5,274
659
2,755
4,059
1,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Sylari
Yemoja
7
0 / 1 / 4
4,596
575
832
4,879
2,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
6 / 0 / 1
6,680
835
5,648
4,934
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Waloom
Gilgamesh
10
5 / 0 / 1
5,851
731
5,623
4,425
2,083
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
cashmonies
Hachiman
8
4 / 1 / 0
4,989
624
3,645
5,131
970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
18
18
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AhrunHill
Yemoja
1
4
0
0.25
L
Bellona
AlphaPogDog
Bellona
0
6
0
0
L
0
2
0
0
L
Tsukuyomi
Ersersin
Tsukuyomi
2
4
0
0.5
L
Charybdis
Mcdoomed
Charybdis
0
2
0
0
W
Da Ji
Mopzy
Da Ji
3
1
0
3
W
Yemoja
Sylari
Yemoja
0
1
4
2
W
6
0
1
6.5
W
Gilgamesh
Waloom
Gilgamesh
5
0
1
5.5
W
Hachiman
cashmonies
Hachiman
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,988
Damage
18,503
24,605
Taken
23,428
9,132
Mitigated
9,014
4,646
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AhrunHill
Yemoja
2,118
459
451
978
7,727
3,309
0
1,970
5,757
10,823
0
L
Bellona
AlphaPogDog
Bellona
1,547
379
0
862
6,703
2,691
0
418
6,072
0
9,484
L
538
231
0
69
1,151
325
0
830
321
2,604
528
L
Tsukuyomi
Ersersin
Tsukuyomi
3,221
995
0
1,620
6,202
2,400
0
2,291
3,870
0
24,706
L
Charybdis
Mcdoomed
Charybdis
3,564
2,569
0
666
2,822
407
0
160
2,662
0
11,881
W
Da Ji
Mopzy
Da Ji
2,755
328
0
961
4,059
1,452
0
291
3,768
0
27,420
W
Yemoja
Sylari
Yemoja
832
437
915
636
4,879
2,918
418
1,032
3,847
4,092
0
W
5,648
3,470
0
3,036
4,934
1,591
3,894
847
4,087
31,508
3,487
W
Gilgamesh
Waloom
Gilgamesh
5,623
2,095
0
2,256
4,425
2,083
0
0
4,425
989
18,595
W
Hachiman
cashmonies
Hachiman
3,645
2,672
0
2,200
5,131
970
1,467
390
4,741
0
19,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,158
Gold Earned
27,390
123
Minions Killed
213
0
Camps Cleared
0
549,840
Distance Traveled
764,488
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,286
536
15
2
0
135,523
9
L
Bellona
3,951
494
27
3
0
136,568
0
L
Sol
3,248
406
4
1
0
30,817
0
L
Tsukuyomi
5,136
642
55
7
0
159,685
0
L
Charybdis
3,537
442
22
3
0
87,247
1
W
Da Ji
5,274
659
58
7
0
191,973
0
W
Yemoja
4,596
575
7
1
0
139,809
0
W
Sol
6,680
835
73
9
0
146,935
0
W
Gilgamesh
5,851
731
41
5
0
138,408
1
W
Hachiman
4,989
624
34
4
0
147,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role