Player Matchup

Charybdis
Charybdis
CyndaQuad
Charybdis
Level 136
God Stats
12W - 26L
1,273 SR
Queue Stats
348W - 327L
1,504 Elo+
Solo
Ymir
Ymir
D3W_24_8
Ymir
Level 68
God Stats
16W - 9L
1,523 SR
Queue Stats
504W - 551L
1,478 Elo+
Party 1
Thanatos
Thanatos
Fried_RICE_cOmbo
Thanatos
Level 63
God Stats
20W - 41L
1,452 SR
Queue Stats
373W - 423L
1,479 Elo+
Party 1
Ra
Ra
WanderingViper
Ra
Level 128
God Stats
28W - 19L
1,644 SR
Queue Stats
317W - 298L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
appyjuise
Cthulhu
Level 155
God Stats
28W - 34L
1,488 SR
Queue Stats
491W - 466L
1,476 Elo+
Party 2
Team Averages
Level 110
1,476 SR
1,486 Elo+

VS

Team Averages
Level 61
1,473 SR
1,446 Elo+
Ne Zha
Ne Zha
Big IVIR
Ne Zha
Level 90
God Stats
8W - 12L
1,526 SR
Queue Stats
92W - 98L
1,269 Elo+
Solo
Ra
Ra
Crix69
Ra
Level 44
God Stats
1W - 3L
1,531 SR
Queue Stats
86W - 66L
1,630 Elo+
Solo
Chang'e
Chang'e
babrooster17
Chang'e
Level 86
God Stats
4W - 8L
1,459 SR
Queue Stats
25W - 38L
1,531 Elo+
Solo
Amaterasu
Amaterasu
electric_ray139
Amaterasu
Level 58
God Stats
0W - 3L
1,333 SR
Queue Stats
121W - 162L
1,400 Elo+
Party 3
Merlin
Merlin
fourblazeYT
Merlin
Level 29
God Stats
1W - 2L
1,513 SR
Queue Stats
64W - 84L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CyndaQuad
Charybdis
13
4 / 0 / 3
7,782
556
6,262
9,102
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
4 / 3 / 7
7,982
570
3,966
11,414
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 2 / 4
8,060
576
4,192
9,380
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 3 / 5
7,559
540
7,163
7,745
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
appyjuise
Cthulhu
13
6 / 1 / 3
8,233
588
7,206
10,406
5,750
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Big IVIR
Ne Zha
11
3 / 3 / 3
6,662
476
3,298
7,876
2,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
13
3 / 5 / 5
7,867
562
7,391
10,962
4,242
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
babrooster17
Chang'e
9
2 / 3 / 2
6,214
444
5,824
8,858
4,193
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
electric_ray139
Amaterasu
8
0 / 4 / 1
5,450
389
4,027
8,397
3,488
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
8
1 / 6 / 1
5,698
407
2,871
6,287
1,906
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
21
Kills
9
9
Deaths
21
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Big IVIR
Ne Zha
3
3
3
1.5
L
Ra
3
5
5
1.1
W
Charybdis
CyndaQuad
Charybdis
4
0
3
5.5
W
Ymir
4
3
7
2.5
W
3
2
4
2.5
W
4
3
5
2.17
W
Cthulhu
appyjuise
Cthulhu
6
1
3
7.5
L
Chang'e
babrooster17
Chang'e
2
3
2
1
L
Amaterasu
electric_ray139
Amaterasu
0
4
1
0.13
L
Merlin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,789
Damage
23,411
48,047
Taken
42,380
22,992
Mitigated
16,477
19,584
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Big IVIR
Ne Zha
3,298
407
0
1,020
7,876
2,648
0
3,606
4,172
0
31,188
L
Ra
7,391
786
364
3,605
10,962
4,242
0
4,741
5,937
53,914
0
W
Charybdis
CyndaQuad
Charybdis
6,262
3,452
0
4,304
9,102
2,918
674
2,653
6,449
0
57,579
W
Ymir
3,966
1,021
0
1,346
11,414
7,621
486
4,942
6,472
25,676
0
W
4,192
333
0
7,162
9,380
4,074
0
3,208
6,172
0
49,130
W
7,163
484
589
1,713
7,745
2,629
649
3,241
4,504
46,089
0
W
Cthulhu
appyjuise
Cthulhu
7,206
667
223
4,247
10,406
5,750
348
2,109
8,297
39,217
0
L
Chang'e
babrooster17
Chang'e
5,824
598
386
2,313
8,858
4,193
107
3,514
5,216
20,431
0
L
Amaterasu
electric_ray139
Amaterasu
4,027
1,343
0
2,641
8,397
3,488
0
3,382
4,977
0
15,679
L
Merlin
2,871
149
195
866
6,287
1,906
0
2,432
3,743
10,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,616
Gold Earned
31,891
394
Minions Killed
234
0
Camps Cleared
0
1,338,662
Distance Traveled
1,333,708
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,662
476
54
4
0
284,399
0
L
Ra
7,867
562
98
7
0
264,229
3
W
Charybdis
7,782
556
93
7
0
218,844
2
W
Ymir
7,982
570
57
4
0
253,469
0
W
Thanatos
8,060
576
101
7
0
308,691
2
W
Ra
7,559
540
81
6
0
279,744
5
W
Cthulhu
8,233
588
62
4
0
277,914
0
L
Chang'e
6,214
444
28
2
0
258,299
6
L
Amaterasu
5,450
389
35
3
0
272,871
0
L
Merlin
5,698
407
19
1
0
253,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role