Player Matchup

Horus
Horus
 
Horus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
TenshiKokoro
Nox
Level 136
God Stats
13W - 12L
1,617 SR
Queue Stats
695W - 719L
1,550 Elo+
Solo
Apollo
Apollo
temp-314574
Apollo
Level 114
God Stats
15W - 18L
1,384 SR
Queue Stats
463W - 442L
1,571 Elo+
Solo
Team Averages
Level 130
1,500 SR
1,540 Elo+

VS

Team Averages
Level 136
1,566 SR
1,542 Elo+
Chronos
Chronos
 
Chronos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Bezwin
Horus
Level 127
God Stats
4W - 7L
1,445 SR
Queue Stats
91W - 102L
1,555 Elo+
Party 1
Sylvanus
Sylvanus
Mattorn
Sylvanus
Level 126
God Stats
2W - 3L
1,752 SR
Queue Stats
101W - 114L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
4 / 0 / 7
7,358
818
3,855
6,146
3,078
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 0 / 11
7,655
851
8,222
4,524
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
13
7 / 1 / 6
8,187
910
8,247
6,633
2,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 4 / 1
5,642
627
3,110
5,793
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Bezwin
Horus
8
1 / 6 / 0
6,061
673
2,243
10,298
6,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Mattorn
Sylvanus
8
0 / 4 / 1
5,679
631
3,498
10,146
5,779
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
7
7.5
L
Chronos
 
Chronos
0
4
1
0.13
L
Horus
Bezwin
Horus
1
6
0
0.17
L
Sylvanus
Mattorn
Sylvanus
0
4
1
0.13
W
3
0
11
8.5
W
Apollo
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,324
Damage
8,851
17,303
Taken
26,237
6,875
Mitigated
13,529
5,398
Healing
4,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,855
2,006
1,342
1,848
6,146
3,078
441
2,265
3,474
0
14,678
L
Chronos
 
Chronos
3,110
366
0
179
5,793
1,600
0
1,828
3,965
13,204
0
L
Horus
Bezwin
Horus
2,243
835
333
1,374
10,298
6,150
14
3,605
6,693
0
11,975
L
Sylvanus
Mattorn
Sylvanus
3,498
799
457
1,812
10,146
5,779
0
3,221
6,925
11,640
0
W
8,222
189
0
483
4,524
1,592
797
2,127
2,275
21,743
0
W
Apollo
8,247
5,173
0
1,725
6,633
2,205
1,297
2,813
3,743
0
40,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,200
Gold Earned
17,382
125
Minions Killed
64
7
Camps Cleared
2
559,841
Distance Traveled
441,023
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,358
818
15
2
4
185,103
2
L
Chronos
5,642
627
19
2
2
122,418
3
L
Horus
6,061
673
29
3
0
168,243
3
L
Sylvanus
5,679
631
16
2
0
150,362
0
W
Nox
7,655
851
43
5
1
195,895
4
W
Apollo
8,187
910
67
7
2
178,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role