Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FlatLucozade
Danzaburou
Level 82
God Stats
5W - 2L
1,534 SR
Queue Stats
316W - 283L
1,539 Elo+
Solo
Kukulkan
Kukulkan
KOTISHE
Kukulkan
Level 106
God Stats
11W - 7L
1,618 SR
Queue Stats
412W - 409L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
Kolleggro
Zhong Kui
Level 147
God Stats
6W - 9L
1,342 SR
Queue Stats
235W - 242L
1,502 Elo+
Solo
Hou Yi
Hou Yi
Soondy
Hou Yi
Level 32
God Stats
1W - 0L
1,786 SR
Queue Stats
8W - 2L
1,597 Elo+
Solo
Team Averages
Level 103
1,556 SR
1,524 Elo+

VS

Team Averages
Level 85
1,528 SR
1,486 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
YungScareCr0w
Khepri
Level 36
God Stats
1W - 1L
1,683 SR
Queue Stats
18W - 20L
1,489 Elo+
Party 2
Hel
Hel
Zanukã
Hel
Level 112
God Stats
1W - 3L
1,458 SR
Queue Stats
362W - 351L
1,509 Elo+
Party 2
The Morrigan
The Morrigan
rokuzzz
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,394 Elo+
Solo
Susano
Susano
Μyers
Susano
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 4 / 16
9,261
1,029
8,891
13,956
14,795
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
FlatLucozade
Danzaburou
16
7 / 1 / 13
9,258
1,029
8,692
9,616
4,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
KOTISHE
Kukulkan
14
5 / 2 / 14
8,687
965
8,698
5,634
2,178
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Kolleggro
Zhong Kui
14
3 / 3 / 14
8,521
947
10,532
8,271
6,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Soondy
Hou Yi
15
8 / 2 / 17
8,930
992
13,476
10,006
4,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 4 / 3
7,032
781
7,843
8,000
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 5
6,803
756
2,245
13,063
13,120
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
15
3 / 5 / 4
7,804
867
6,926
11,128
8,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
rokuzzz
The Morrigan
13
2 / 7 / 4
7,280
809
6,074
9,706
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Μyers
Susano
13
3 / 7 / 5
7,845
872
8,204
11,062
4,542
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
31
27
Kills
10
12
Deaths
27
74
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
4
16
3
L
Nu Wa
 
Nu Wa
1
4
3
0.63
W
Danzaburou
FlatLucozade
Danzaburou
7
1
13
13.5
W
Kukulkan
KOTISHE
Kukulkan
5
2
14
6
W
Zhong Kui
Kolleggro
Zhong Kui
3
3
14
3.33
W
Hou Yi
Soondy
Hou Yi
8
2
17
8.25
L
1
4
5
0.88
L
Hel
3
5
4
1
L
The Morrigan
rokuzzz
The Morrigan
2
7
4
0.57
L
Susano
Μyers
Susano
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,289
Damage
31,292
47,483
Taken
52,959
32,052
Mitigated
34,044
21,757
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,891
238
1,766
2,787
13,956
14,795
324
4,865
8,832
20,304
0
L
Nu Wa
 
Nu Wa
7,843
1,152
684
714
8,000
3,475
0
4,668
3,332
20,882
0
W
Danzaburou
FlatLucozade
Danzaburou
8,692
2,923
1,548
3,778
9,616
4,480
1,776
4,036
5,538
0
27,373
W
Kukulkan
KOTISHE
Kukulkan
8,698
938
1,622
1,083
5,634
2,178
1,885
2,453
3,051
29,355
0
W
Zhong Kui
Kolleggro
Zhong Kui
10,532
1,365
1,003
1,697
8,271
6,305
647
4,227
3,894
21,392
0
W
Hou Yi
Soondy
Hou Yi
13,476
5,264
2,111
4,362
10,006
4,294
873
4,153
5,853
0
24,848
L
2,245
48
549
282
13,063
13,120
0
6,796
6,267
4,037
0
L
Hel
6,926
588
3,991
3,262
11,128
8,351
0
5,467
5,661
13,869
0
L
The Morrigan
rokuzzz
The Morrigan
6,074
846
0
0
9,706
4,556
0
5,398
4,308
7,665
4,473
L
Susano
Μyers
Susano
8,204
633
1,032
398
11,062
4,542
0
5,792
5,270
0
12,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,657
Gold Earned
36,764
138
Minions Killed
69
0
Camps Cleared
0
896,773
Distance Traveled
769,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,261
1,029
13
1
0
174,508
0
L
Nu Wa
7,032
781
26
3
0
152,864
0
W
Danzaburou
9,258
1,029
36
4
0
171,117
0
W
Kukulkan
8,687
965
37
4
0
180,749
0
W
Zhong Kui
8,521
947
32
4
0
177,515
0
W
Hou Yi
8,930
992
20
2
0
192,884
0
L
Khepri
6,803
756
3
0
0
161,267
0
L
Hel
7,804
867
20
2
0
159,090
0
L
The Morrigan
7,280
809
14
2
0
145,285
0
L
Susano
7,845
872
6
1
0
150,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role