Player Matchup

Horus
Horus
 
Horus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Aspland
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,293 Elo+
Party 2
Discordia
Discordia
Stanef
Discordia
Level 45
God Stats
5W - 3L
1,419 SR
Queue Stats
182W - 189L
1,463 Elo+
Party 3
Geb
Geb
goodatthisstuf
Geb
Level 160
God Stats
32W - 20L
1,601 SR
Queue Stats
962W - 861L
1,561 Elo+
Party 3
Ravana
Ravana
zeonzen
Ravana
Level 29
God Stats
0W - 1L
1,192 SR
Queue Stats
14W - 26L
1,398 Elo+
Solo
Team Averages
Level 76
1,442 SR
1,443 Elo+

VS

Team Averages
Level 85
1,617 SR
1,542 Elo+
King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
Bardukus
Baron Samedi
Level 114
God Stats
3W - 2L
1,690 SR
Queue Stats
266W - 198L
1,550 Elo+
Party 1
Vulcan
Vulcan
Locolicious
Vulcan
Level 128
God Stats
11W - 6L
1,895 SR
Queue Stats
336W - 265L
1,512 Elo+
Party 1
Ares
Ares
Zoraan
Ares
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 82L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 5 / 3
9,060
697
7,249
23,198
27,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
Aspland
Freya
15
1 / 7 / 3
8,905
685
7,142
14,425
6,873
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Stanef
Discordia
15
0 / 6 / 4
7,938
611
14,294
11,965
5,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 6 / 1
9,533
733
11,962
19,178
24,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
zeonzen
Ravana
13
0 / 7 / 4
7,991
615
7,220
12,672
6,714
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
6 / 1 / 23
10,308
793
10,603
23,145
17,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
 
Nu Wa
17
4 / 2 / 21
10,270
790
17,710
9,986
4,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Bardukus
Baron Samedi
17
9 / 1 / 13
10,629
818
19,493
11,456
7,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
19
11 / 1 / 16
11,321
871
19,330
6,588
3,984
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Zoraan
Ares
14
1 / 3 / 18
8,828
679
6,656
19,090
24,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
122
8
Kills
31
31
Deaths
8
15
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
5
3
0.9
W
King Arthur
 
King Arthur
6
1
23
17.5
W
Nu Wa
 
Nu Wa
4
2
21
7.25
L
Freya
Aspland
Freya
1
7
3
0.36
W
Baron Samedi
Bardukus
Baron Samedi
9
1
13
15.5
W
Vulcan
11
1
16
19
L
Discordia
Stanef
Discordia
0
6
4
0.33
W
Ares
Zoraan
Ares
1
3
18
3.33
L
4
6
1
0.75
L
Ravana
zeonzen
Ravana
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,867
Damage
73,792
81,438
Taken
70,265
71,339
Mitigated
56,822
28,144
Healing
40,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,249
3,092
5,157
8,403
23,198
27,659
574
18,179
5,019
0
11,021
W
King Arthur
 
King Arthur
10,603
1,452
989
8,940
23,145
17,124
221
9,826
13,013
104
19,824
W
Nu Wa
 
Nu Wa
17,710
4,090
2,783
1,814
9,986
4,604
1,716
6,443
3,339
41,468
0
L
Freya
Aspland
Freya
7,142
1,807
1,786
3,956
14,425
6,873
817
12,158
2,267
22,472
0
W
Baron Samedi
Bardukus
Baron Samedi
19,493
1,173
15,031
6,454
11,456
7,109
2,077
4,714
6,607
35,219
0
W
Vulcan
19,330
6,322
1,880
665
6,588
3,984
695
2,786
3,753
32,227
0
L
Discordia
Stanef
Discordia
14,294
511
2,178
2,166
11,965
5,812
156
10,701
1,264
37,809
0
W
Ares
Zoraan
Ares
6,656
284
1,042
550
19,090
24,001
1,071
9,629
9,009
11,190
0
L
11,962
443
0
2,345
19,178
24,281
255
11,837
7,341
31,773
0
L
Ravana
zeonzen
Ravana
7,220
2,079
562
1,591
12,672
6,714
168
10,118
2,358
0
13,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,427
Gold Earned
51,356
129
Minions Killed
125
0
Camps Cleared
0
1,135,309
Distance Traveled
1,292,693
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,060
697
11
1
0
220,536
0
W
King Arthur
10,308
793
15
1
0
267,882
0
W
Nu Wa
10,270
790
48
4
0
240,122
3
L
Freya
8,905
685
37
3
0
203,840
2
W
Baron Samedi
10,629
818
27
2
0
250,223
0
W
Vulcan
11,321
871
26
2
0
307,763
2
L
Discordia
7,938
611
33
3
0
221,889
0
W
Ares
8,828
679
9
1
0
226,703
0
L
Geb
9,533
733
31
2
0
260,277
0
L
Ravana
7,991
615
17
1
0
228,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role