Player Matchup

Scylla
Scylla
HeZeev
Scylla
Level 4
God Stats
6W - 10L
1,584 SR
Queue Stats
24W - 26L
1,437 Elo+
Solo
Terra
Terra
Lampsinker
Terra
Level 15
God Stats
25W - 20L
1,475 SR
Queue Stats
37W - 31L
1,443 Elo+
Solo
Amaterasu
Amaterasu
PaladinIII
Amaterasu
Level 29
God Stats
2W - 5L
1,497 SR
Queue Stats
83W - 72L
1,522 Elo+
Party 1
Anhur
Anhur
Strabosphere
Anhur
Level 10
God Stats
12W - 17L
1,486 SR
Queue Stats
44W - 60L
1,541 Elo+
Solo
Loki
Loki
o0viking0o
Loki
Level 28
God Stats
5W - 2L
1,750 SR
Queue Stats
65W - 62L
1,463 Elo+
Party 1
Team Averages
Level 17
1,558 SR
1,481 Elo+

VS

Team Averages
Level 26
1,534 SR
1,484 Elo+
Xing Tian
Xing Tian
GetA55A55IN72
Xing Tian
Level 25
God Stats
10W - 5L
1,658 SR
Queue Stats
37W - 38L
1,464 Elo+
Party 2
Osiris
Osiris
Miyavi382
Osiris
Level 24
God Stats
5W - 8L
1,500 SR
Queue Stats
52W - 55L
1,437 Elo+
Solo
Heimdallr
Heimdallr
TheTrueRedDog
Heimdallr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 28L
1,575 Elo+
Solo
Sol
Sol
Uniited09
Sol
Level 28
God Stats
7W - 7L
1,426 SR
Queue Stats
63W - 57L
1,523 Elo+
Party 2
Thanatos
Thanatos
kKyLiX
Thanatos
Level 26
God Stats
15W - 16L
1,585 SR
Queue Stats
170W - 209L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HeZeev
Scylla
12
2 / 5 / 2
7,559
504
4,444
6,427
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
9
1 / 5 / 4
6,347
423
2,069
11,092
7,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
PaladinIII
Amaterasu
13
0 / 5 / 1
7,360
491
4,525
13,403
9,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 6 / 4
6,908
461
6,583
10,197
2,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 5 / 2
7,531
502
4,632
10,445
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GetA55A55IN72
Xing Tian
11
3 / 1 / 7
7,556
504
3,874
10,889
6,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
Miyavi382
Osiris
14
1 / 2 / 6
8,266
551
8,239
9,629
7,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
TheTrueRedDog
Heimdallr
13
3 / 3 / 4
8,001
533
7,345
7,933
2,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 0 / 4
9,392
626
8,882
5,710
1,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
kKyLiX
Thanatos
14
13 / 3 / 5
9,704
647
8,754
10,828
4,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
8
Kills
26
26
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
GetA55A55IN72
Xing Tian
3
1
7
6.5
L
Scylla
HeZeev
Scylla
2
5
2
0.6
L
Terra
1
5
4
0.6
W
Osiris
Miyavi382
Osiris
1
2
6
2
L
Amaterasu
PaladinIII
Amaterasu
0
5
1
0.1
L
1
6
4
0.5
W
Heimdallr
TheTrueRedDog
Heimdallr
3
3
4
1.67
W
6
0
4
8
W
Thanatos
kKyLiX
Thanatos
13
3
5
5.17
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,253
Damage
37,094
51,564
Taken
44,989
23,623
Mitigated
22,679
13,546
Healing
16,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
GetA55A55IN72
Xing Tian
3,874
707
0
1,500
10,889
6,495
510
1,708
9,155
13,631
0
L
Scylla
HeZeev
Scylla
4,444
629
0
1,220
6,427
1,864
0
1,444
4,983
29,603
0
L
Terra
2,069
459
552
1,526
11,092
7,187
0
4,615
6,477
8,075
0
W
Osiris
Miyavi382
Osiris
8,239
2,090
0
3,348
9,629
7,341
249
1,677
7,940
8,076
32,847
L
Amaterasu
PaladinIII
Amaterasu
4,525
2,598
0
5,915
13,403
9,013
0
1,243
12,160
0
40,140
L
6,583
3,489
0
1,377
10,197
2,735
0
3,320
6,877
0
41,059
W
Heimdallr
TheTrueRedDog
Heimdallr
7,345
4,399
0
2,491
7,933
2,387
1,537
521
7,412
0
58,318
W
8,882
2,209
0
1,826
5,710
1,539
637
990
4,602
57,799
0
W
Thanatos
kKyLiX
Thanatos
8,754
1,662
0
7,432
10,828
4,917
100
1,630
9,126
0
38,640
L
4,632
662
0
2,956
10,445
2,824
0
3,774
6,671
0
37,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,705
Gold Earned
42,919
313
Minions Killed
353
0
Camps Cleared
0
1,346,698
Distance Traveled
1,344,205
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,556
504
19
1
0
263,881
6
L
Scylla
7,559
504
49
3
0
256,714
0
L
Terra
6,347
423
12
1
0
240,409
3
W
Osiris
8,266
551
78
5
0
226,676
1
L
Amaterasu
7,360
491
100
7
0
274,749
3
L
Anhur
6,908
461
81
5
0
305,635
0
W
Heimdallr
8,001
533
90
6
0
268,304
3
W
Sol
9,392
626
107
7
0
289,202
9
W
Thanatos
9,704
647
59
4
0
296,142
0
L
Loki
7,531
502
71
5
0
269,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role