Player Matchup

Loki
Loki
Gamebolita777
Loki
Level 14
God Stats
0W - 3L
1,212 SR
Queue Stats
5W - 11L
1,147 Elo+
Party 1
Nox
Nox
NicolasLZ-77
Nox
Level 104
God Stats
1W - 1L
1,631 SR
Queue Stats
5W - 5L
1,400 Elo+
Solo
Mercury
Mercury
presagio_lirico
Mercury
Level 3
God Stats
0W - 3L
1,147 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 1
Team Averages
Level 40
1,330 SR
1,349 Elo+

VS

Team Averages
Level 58
1,487 SR
1,479 Elo+
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DUKE1986boom
Athena
Level 59
God Stats
20W - 24L
1,669 SR
Queue Stats
173W - 259L
1,421 Elo+
Solo
Scylla
Scylla
derfrecheBube
Scylla
Level 6
God Stats
3W - 5L
1,291 SR
Queue Stats
14W - 32L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
7,572
541
3,163
12,401
4,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 3 / 0
8,519
609
7,967
7,374
2,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 8 / 4
9,335
667
2,932
11,506
3,995
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
7 / 2 / 9
10,306
736
10,300
7,560
2,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
14
6 / 0 / 12
10,949
782
7,032
11,734
13,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
6 / 4 / 10
9,868
705
8,403
7,980
2,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
19
19
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
2
9
5.75
W
Athena
6
0
12
12
L
0
8
2
0.13
L
4
3
0
1.33
W
6
4
10
2.75
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,062
Damage
25,735
31,281
Taken
27,274
11,132
Mitigated
19,395
2,460
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,300
4,148
463
2,238
7,560
2,749
492
2,475
4,921
0
46,140
W
Athena
7,032
1,458
0
3,951
11,734
13,904
424
2,460
9,124
24,737
0
L
3,163
1,090
0
920
12,401
4,764
0
5,933
6,468
0
20,665
L
7,967
452
0
1,290
7,374
2,373
0
3,310
4,064
19,946
0
W
8,403
955
106
554
7,980
2,742
1,420
2,806
4,938
16,488
0
L
2,932
1,795
0
250
11,506
3,995
0
7,084
4,422
0
20,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,426
Gold Earned
31,123
115
Minions Killed
140
5
Camps Cleared
5
667,216
Distance Traveled
738,287
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,306
736
84
6
2
235,146
2
W
Athena
10,949
782
34
2
1
283,920
3
L
Loki
7,572
541
30
2
3
243,075
0
L
Nox
8,519
609
40
3
1
157,188
1
W
Scylla
9,868
705
22
2
2
219,221
1
L
Mercury
9,335
667
45
3
1
266,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role