Player Matchup

Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
OriginalFlup
Neith
Level 10
God Stats
4W - 1L
1,413 SR
Queue Stats
10W - 11L
1,228 Elo+
Solo
Hercules
Hercules
urilele
Hercules
Level 108
God Stats
3W - 2L
1,610 SR
Queue Stats
24W - 20L
1,540 Elo+
Solo
Team Averages
Level 82
1,507 SR
1,422 Elo+

VS

Team Averages
Level 25
1,545 SR
1,286 Elo+
Nike
Nike
Tareklegris06000
Nike
Level 46
God Stats
0W - 1L
1,693 SR
Queue Stats
69W - 101L
1,385 Elo+
Solo
Medusa
Medusa
e1kjnf287340ut
Medusa
Level 4
God Stats
0W - 2L
1,441 SR
Queue Stats
0W - 7L
1,066 Elo+
Solo
Merlin
Merlin
pzdcman996
Merlin
Level 26
God Stats
15W - 16L
1,499 SR
Queue Stats
224W - 293L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
7 / 2 / 14
10,324
794
9,536
9,271
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
12 / 0 / 13
11,117
855
18,378
12,526
5,153
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
urilele
Hercules
12
7 / 2 / 14
9,867
759
10,548
12,193
9,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
8,849
681
4,960
20,140
12,945
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 8 / 2
7,212
555
3,238
10,051
2,865
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
pzdcman996
Merlin
10
1 / 13 / 2
8,249
635
6,572
12,593
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
26
Kills
4
4
Deaths
26
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
2
14
7
W
12
0
13
18.5
L
3
5
0
0.6
L
0
8
2
0.13
L
Merlin
pzdcman996
Merlin
1
13
2
0.15
W
Hercules
urilele
Hercules
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,462
Damage
14,770
33,990
Taken
42,784
18,595
Mitigated
19,429
15,411
Healing
2,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,536
1,598
4,439
4,382
9,271
3,591
829
2,488
6,783
34,598
0
W
18,378
8,757
0
3,727
12,526
5,153
987
2,443
10,083
0
46,693
L
4,960
314
0
2,914
20,140
12,945
0
5,807
14,026
2,396
17,712
L
3,238
2,278
0
30
10,051
2,865
0
1,492
8,559
0
5,199
L
Merlin
pzdcman996
Merlin
6,572
450
0
0
12,593
3,619
0
2,237
10,356
22,077
0
W
Hercules
urilele
Hercules
10,548
3,204
0
2,863
12,193
9,851
1,117
2,424
8,761
0
22,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,308
Gold Earned
24,310
150
Minions Killed
69
8
Camps Cleared
0
693,650
Distance Traveled
461,384
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,324
794
50
4
3
223,527
3
W
Neith
11,117
855
69
5
3
232,185
0
L
Nike
8,849
681
23
2
0
218,518
1
L
Medusa
7,212
555
5
0
0
93,533
1
L
Merlin
8,249
635
41
3
0
149,333
2
W
Hercules
9,867
759
31
2
2
237,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role