Player Matchup

Olorun
Olorun
JamesGang916
Olorun
Level 12
God Stats
13W - 7L
1,565 SR
Queue Stats
16W - 15L
1,415 Elo+
Solo
Susano
Susano
QuotableSalmon4
Susano
Level 14
God Stats
4W - 5L
1,749 SR
Queue Stats
10W - 18L
1,416 Elo+
Solo
Odin
Odin
el-memeitor
Odin
Level 16
God Stats
1W - 1L
1,331 SR
Queue Stats
15W - 11L
1,432 Elo+
Solo
Charybdis
Charybdis
klintzdan
Charybdis
Level 6
God Stats
6W - 4L
1,434 SR
Queue Stats
10W - 8L
1,400 Elo+
Solo
Cerberus
Cerberus
ttv_tjdog044
Cerberus
Level 14
God Stats
12W - 8L
1,606 SR
Queue Stats
23W - 16L
1,491 Elo+
Solo
Team Averages
Level 12
1,537 SR
1,431 Elo+

VS

Team Averages
Level 15
1,470 SR
1,431 Elo+
Scylla
Scylla
BrutalSaint97
Scylla
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 106L
1,437 Elo+
Party 1
Chaac
Chaac
Lycindas
Chaac
Level 22
God Stats
21W - 18L
1,497 SR
Queue Stats
26W - 24L
1,401 Elo+
Party 1
Tiamat
Tiamat
Sporting2012
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,441 Elo+
Solo
Cernunnos
Cernunnos
dominio-nomada
Cernunnos
Level 8
God Stats
1W - 3L
1,353 SR
Queue Stats
6W - 11L
1,376 Elo+
Solo
Kali
Kali
xLuminex
Kali
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
6 / 1 / 19
13,301
1,108
22,092
6,598
2,398
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 8 / 15
12,524
1,044
16,401
13,435
5,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 3 / 17
13,256
1,105
11,939
12,053
11,915
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
klintzdan
Charybdis
20
7 / 3 / 24
13,272
1,106
19,262
11,124
8,506
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
ttv_tjdog044
Cerberus
20
8 / 1 / 23
13,165
1,097
20,115
16,880
21,967
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 8
11,952
996
17,471
14,562
5,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Lycindas
Chaac
19
7 / 5 / 7
13,251
1,104
17,518
28,532
19,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
18
0 / 9 / 8
10,772
898
2,951
15,981
7,576
Cernunnos
dominio-nomada
Cernunnos
17
1 / 11 / 4
10,638
887
3,631
20,908
7,557
Kali
17
4 / 9 / 8
11,886
991
13,436
21,181
9,681
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
51
37
Kills
16
16
Deaths
39
98
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
5
8
1.6
W
Olorun
6
1
19
15.5
L
Chaac
Lycindas
Chaac
7
5
7
2.1
W
7
8
15
1.81
L
Tiamat
0
9
8
0.44
L
Cernunnos
dominio-nomada
Cernunnos
1
11
4
0.27
W
9
3
17
5.83
W
Charybdis
klintzdan
Charybdis
7
3
24
6.33
W
Cerberus
ttv_tjdog044
Cerberus
8
1
23
19.5
L
Kali
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,809
Damage
55,007
60,090
Taken
101,164
50,225
Mitigated
49,937
10,051
Healing
12,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,471
1,821
0
697
14,562
5,322
0
6,369
8,193
31,601
0
W
Olorun
22,092
12,548
2,386
3,555
6,598
2,398
0
2,099
4,304
56,079
0
L
Chaac
Lycindas
Chaac
17,518
2,973
0
6,913
28,532
19,801
0
13,755
14,777
0
52,737
W
16,401
4,228
0
401
13,435
5,439
0
5,688
7,161
0
27,078
L
Tiamat
2,951
457
0
930
15,981
7,576
0
5,896
10,085
14,486
0
L
Cernunnos
dominio-nomada
Cernunnos
3,631
1,009
0
5
20,908
7,557
0
10,408
10,500
0
19,277
W
11,939
3,368
0
780
12,053
11,915
0
4,086
7,373
11,639
16,431
W
Charybdis
klintzdan
Charybdis
19,262
11,352
0
0
11,124
8,506
0
3,175
7,372
0
36,098
W
Cerberus
ttv_tjdog044
Cerberus
20,115
1,183
0
2,929
16,880
21,967
0
4,298
11,755
35,446
0
L
Kali
13,436
8,535
0
4,339
21,181
9,681
0
10,063
11,118
0
21,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,518
Gold Earned
58,499
241
Minions Killed
175
6
Camps Cleared
8
1,092,172
Distance Traveled
1,080,601
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,952
996
22
2
2
216,899
1
W
Olorun
13,301
1,108
77
6
2
218,183
0
L
Chaac
13,251
1,104
83
7
1
255,294
6
W
Susano
12,524
1,044
17
1
3
201,024
0
L
Tiamat
10,772
898
28
2
0
222,254
3
L
Cernunnos
10,638
887
19
2
5
200,798
0
W
Odin
13,256
1,105
42
4
1
218,186
0
W
Charybdis
13,272
1,106
61
5
0
191,120
0
W
Cerberus
13,165
1,097
44
4
0
263,659
0
L
Kali
11,886
991
23
2
0
185,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role