Player Matchup

Fenrir
Fenrir
Amandas2Alef
Fenrir
Level 63
God Stats
3W - 6L
1,471 SR
Queue Stats
90W - 110L
1,450 Elo+
Solo
Thanatos
Thanatos
Endorse_Me__Plz
Thanatos
Level 84
God Stats
17W - 20L
1,445 SR
Queue Stats
281W - 283L
1,431 Elo+
Solo
Nox
Nox
OUROBOROUS756
Nox
Level 69
God Stats
4W - 4L
1,378 SR
Queue Stats
441W - 512L
1,416 Elo+
Solo
Agni
Agni
Ruedas_34
Agni
Level 60
God Stats
34W - 35L
1,479 SR
Queue Stats
55W - 65L
1,417 Elo+
Solo
Neith
Neith
shadowFTPghost
Neith
Level 106
God Stats
2W - 3L
1,587 SR
Queue Stats
151W - 155L
1,441 Elo+
Solo
Team Averages
Level 76
1,472 SR
1,431 Elo+

VS

Team Averages
Level 86
1,476 SR
1,469 Elo+
Arachne
Arachne
II Allegiant II
Arachne
Level 86
God Stats
23W - 15L
1,611 SR
Queue Stats
299W - 317L
1,481 Elo+
Solo
Camazotz
Camazotz
Lostking48
Camazotz
Level 87
God Stats
7W - 8L
1,414 SR
Queue Stats
153W - 161L
1,416 Elo+
Solo
Aphrodite
Aphrodite
Mat_the_W_11
Aphrodite
Level 85
God Stats
3W - 1L
1,196 SR
Queue Stats
123W - 92L
1,510 Elo+
Solo
Hel
Hel
namasull00
Hel
Level 104
God Stats
7W - 6L
1,630 SR
Queue Stats
285W - 280L
1,502 Elo+
Solo
Artemis
Artemis
son_of_the_dead2
Artemis
Level 67
God Stats
16W - 15L
1,528 SR
Queue Stats
116W - 130L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 5 / 1
5,278
480
5,384
8,560
5,038
Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
10
3 / 4 / 1
6,279
571
4,943
6,518
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 1
5,892
536
2,758
4,879
1,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
10
2 / 5 / 3
6,041
549
5,037
6,569
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 3
5,329
484
2,778
5,609
1,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 3 / 3
6,808
619
7,011
7,581
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
Lostking48
Camazotz
11
3 / 2 / 3
6,311
574
4,885
9,966
4,934
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Mat_the_W_11
Aphrodite
10
3 / 0 / 10
6,587
599
2,261
7,266
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 1 / 2
6,632
603
4,225
5,987
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 2 / 4
5,798
527
3,418
4,183
1,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
21
21
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
5
1
0.3
L
Thanatos
3
4
1
0.88
W
8
3
3
3.17
W
Camazotz
Lostking48
Camazotz
3
2
3
2.25
W
Aphrodite
Mat_the_W_11
Aphrodite
3
0
10
8
L
1
3
1
0.5
L
Agni
2
5
3
0.7
W
3
1
2
4
L
1
4
3
0.63
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,900
Damage
21,800
32,135
Taken
34,983
13,056
Mitigated
14,484
9,335
Healing
20,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,384
1,638
0
1,504
8,560
5,038
0
542
8,018
0
19,884
L
Thanatos
4,943
1,390
0
4,362
6,518
2,547
0
1,094
5,332
0
29,959
W
7,011
3,676
0
2,833
7,581
3,188
642
1,248
6,333
0
31,701
W
Camazotz
Lostking48
Camazotz
4,885
2,070
0
5,559
9,966
4,934
205
0
9,966
0
26,584
W
Aphrodite
Mat_the_W_11
Aphrodite
2,261
599
1,527
5,320
7,266
3,114
247
2,043
5,223
19,357
0
L
2,758
265
0
752
4,879
1,785
0
2,274
2,263
29,347
0
L
Agni
5,037
857
114
1,773
6,569
1,946
0
877
5,690
25,900
4,335
W
4,225
128
398
3,971
5,987
1,924
0
2,508
3,479
34,974
0
L
2,778
1,220
0
830
5,609
1,740
0
1,227
4,346
0
16,050
W
3,418
1,437
0
437
4,183
1,324
487
1,642
2,541
0
15,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,819
Gold Earned
32,136
235
Minions Killed
251
0
Camps Cleared
0
909,562
Distance Traveled
1,037,330
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,278
480
31
3
0
169,783
1
L
Thanatos
6,279
571
62
6
0
200,771
4
W
Arachne
6,808
619
49
4
0
214,828
2
W
Camazotz
6,311
574
48
4
0
206,177
0
W
Aphrodite
6,587
599
34
3
0
214,182
4
L
Nox
5,892
536
50
5
0
193,903
0
L
Agni
6,041
549
63
6
0
184,794
1
W
Hel
6,632
603
83
8
0
212,218
2
L
Neith
5,329
484
29
3
0
160,311
2
W
Artemis
5,798
527
37
3
0
189,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role