Player Matchup

Danzaburou
Danzaburou
ArkaneGS
Danzaburou
Level 96
God Stats
16W - 7L
1,646 SR
Queue Stats
133W - 118L
1,511 Elo+
Party 1
Ares
Ares
GrGsmite
Ares
Level 142
God Stats
4W - 2L
1,345 SR
Queue Stats
171W - 163L
1,551 Elo+
Party 1
Janus
Janus
JokofDeath
Janus
Level 29
God Stats
7W - 5L
1,686 SR
Queue Stats
58W - 50L
1,408 Elo+
Party 1
Team Averages
Level 89
1,559 SR
1,490 Elo+

VS

Team Averages
Level 26
1,408 SR
1,283 Elo+
Ra
Ra
Dragon_de_Rage
Ra
Level 8
God Stats
2W - 4L
1,304 SR
Queue Stats
10W - 18L
1,223 Elo+
Party 2
Danzaburou
Danzaburou
Exo_Kurama
Danzaburou
Level 12
God Stats
4W - 11L
1,426 SR
Queue Stats
12W - 29L
1,175 Elo+
Party 2
Hun Batz
Hun Batz
Zululord00
Hun Batz
Level 57
God Stats
2W - 1L
1,493 SR
Queue Stats
36W - 34L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArkaneGS
Danzaburou
15
4 / 2 / 8
12,457
656
15,983
13,399
7,243
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
15
4 / 0 / 8
13,143
692
18,931
23,708
35,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
15
5 / 1 / 7
12,053
634
17,765
10,634
5,651
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
10,164
535
10,416
14,237
6,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Exo_Kurama
Danzaburou
13
1 / 6 / 2
10,599
558
9,133
26,973
14,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Zululord00
Hun Batz
13
1 / 4 / 2
10,488
552
12,115
18,086
7,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
3
3
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArkaneGS
Danzaburou
4
2
8
4
L
1
3
2
0.67
L
Danzaburou
Exo_Kurama
Danzaburou
1
6
2
0.33
W
Ares
4
0
8
8
W
Janus
5
1
7
8.5
L
Hun Batz
Zululord00
Hun Batz
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,679
Damage
31,664
47,741
Taken
59,296
48,668
Mitigated
27,554
13,654
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArkaneGS
Danzaburou
15,983
5,106
1,649
2,882
13,399
7,243
1,540
3,854
9,545
0
61,200
L
10,416
974
1,227
1,525
14,237
6,430
0
9,996
4,241
30,588
0
L
Danzaburou
Exo_Kurama
Danzaburou
9,133
3,105
431
5,255
26,973
14,097
0
15,070
11,903
0
36,231
W
Ares
18,931
120
0
4,486
23,708
35,774
463
4,900
18,808
31,918
0
W
Janus
17,765
720
1,312
3,325
10,634
5,651
483
2,392
8,242
60,782
0
L
Hun Batz
Zululord00
Hun Batz
12,115
780
0
3,309
18,086
7,027
0
12,223
5,863
0
38,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,653
Gold Earned
31,251
223
Minions Killed
176
8
Camps Cleared
5
992,478
Distance Traveled
976,285
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,457
656
102
5
2
329,328
0
L
Ra
10,164
535
48
3
1
334,458
7
L
Danzaburou
10,599
558
63
3
0
287,874
0
W
Ares
13,143
692
14
1
2
331,416
0
W
Janus
12,053
634
107
6
4
331,734
0
L
Hun Batz
10,488
552
65
3
4
353,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role