Player Matchup

Zeus
Zeus
AceShooter17
Zeus
Level 4
God Stats
4W - 2L
1,714 SR
Queue Stats
13W - 10L
1,685 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KaitoKaguya
Ah Muzen Cab
Level 8
God Stats
1W - 1L
1,235 SR
Queue Stats
13W - 12L
1,389 Elo+
Solo
Sobek
Sobek
ZetaRequiem
Sobek
Level 27
God Stats
4W - 2L
1,735 SR
Queue Stats
59W - 59L
1,418 Elo+
Party 2
Jormungandr
Jormungandr
sneik132
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,229 Elo+
Solo
Odin
Odin
尘风以去
Odin
Level 26
God Stats
2W - 1L
1,473 SR
Queue Stats
57W - 36L
1,455 Elo+
Solo
Team Averages
Level 14
1,531 SR
1,435 Elo+

VS

Team Averages
Level 7
1,396 SR
1,273 Elo+
Kukulkan
Kukulkan
LocalKushSmoker
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,403 Elo+
Solo
Merlin
Merlin
joeytay
Merlin
Level 9
God Stats
1W - 7L
1,063 SR
Queue Stats
1W - 8L
1,115 Elo+
Party 1
Loki
Loki
lucastayyy44
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 1
Sol
Sol
snakecloner666
Sol
Level 5
God Stats
2W - 3L
1,351 SR
Queue Stats
2W - 3L
1,430 Elo+
Solo
Olorun
Olorun
theblack1247
Olorun
Level 6
God Stats
3W - 3L
1,566 SR
Queue Stats
4W - 7L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 18
13,606
1,134
31,284
8,742
4,925
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
KaitoKaguya
Ah Muzen Cab
20
10 / 0 / 28
13,617
1,135
20,629
11,186
4,272
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 2 / 31
11,926
994
9,208
12,536
15,981
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
sneik132
Jormungandr
19
9 / 5 / 20
12,450
1,038
19,648
12,362
15,486
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 1 / 22
11,524
960
6,837
12,384
8,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
3 / 7 / 4
11,241
937
16,077
17,265
5,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
joeytay
Merlin
17
1 / 11 / 4
10,611
884
8,280
17,872
5,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 16 / 6
10,298
858
4,738
23,812
7,869
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 6 / 5
10,987
916
11,831
16,583
4,988
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
17
2 / 5 / 4
10,605
884
9,270
18,995
6,132
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
31
45
Kills
8
8
Deaths
45
119
Assists
23
Player
Kills
Deaths
Assists
KDA
W
18
0
18
27
W
Ah Muzen Cab
KaitoKaguya
Ah Muzen Cab
10
0
28
24
L
Kukulkan
3
7
4
0.71
W
4
2
31
9.75
L
Merlin
joeytay
Merlin
1
11
4
0.27
L
0
16
6
0.19
L
2
6
5
0.75
W
Jormungandr
sneik132
Jormungandr
9
5
20
3.8
L
Olorun
2
5
4
0.8
W
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,606
Damage
50,196
57,210
Taken
94,527
49,478
Mitigated
30,674
8,972
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,284
7,380
141
1,988
8,742
4,925
0
6,346
2,396
44,005
0
W
Ah Muzen Cab
KaitoKaguya
Ah Muzen Cab
20,629
9,853
0
5,162
11,186
4,272
0
9,288
1,898
0
55,508
L
Kukulkan
16,077
1,894
0
772
17,265
5,709
0
11,300
5,965
41,136
0
W
9,208
863
0
1,681
12,536
15,981
0
9,911
2,625
15,847
0
L
Merlin
joeytay
Merlin
8,280
1,738
0
228
17,872
5,976
0
10,217
7,655
36,674
0
L
4,738
1,949
0
278
23,812
7,869
0
13,268
10,467
0
17,233
L
11,831
4,205
0
1,393
16,583
4,988
0
12,106
4,477
32,229
0
W
Jormungandr
sneik132
Jormungandr
19,648
4,428
0
0
12,362
15,486
0
10,225
2,137
37,206
0
L
Olorun
9,270
5,529
188
1,848
18,995
6,132
0
13,172
5,823
21,778
0
W
6,837
1,415
0
0
12,384
8,814
0
9,688
1,446
0
12,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,123
Gold Earned
53,742
188
Minions Killed
229
3
Camps Cleared
6
1,086,596
Distance Traveled
921,487
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,606
1,134
33
3
0
207,596
0
W
Ah Muzen Cab
13,617
1,135
78
7
1
235,866
1
L
Kukulkan
11,241
937
66
6
1
167,278
0
W
Sobek
11,926
994
26
2
0
208,222
0
L
Merlin
10,611
884
67
6
1
156,962
0
L
Loki
10,298
858
32
3
1
204,021
0
L
Sol
10,987
916
41
3
2
192,640
1
W
Jormungandr
12,450
1,038
35
3
1
205,096
1
L
Olorun
10,605
884
23
2
1
200,586
0
W
Odin
11,524
960
16
1
1
229,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role