Player Matchup

Fenrir
Fenrir
BardinAndru2011
Fenrir
Level 5
God Stats
5W - 7L
1,426 SR
Queue Stats
5W - 8L
1,196 Elo+
Party 2
Gilgamesh
Gilgamesh
Bitamines
Gilgamesh
Level 15
God Stats
5W - 2L
1,323 SR
Queue Stats
49W - 44L
1,199 Elo+
Solo
Chaac
Chaac
Chakinflamess
Chaac
Level 22
God Stats
15W - 10L
1,543 SR
Queue Stats
73W - 72L
1,295 Elo+
Solo
Ra
Ra
glennBg78250
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
snazzy-swarm2
Loki
Level 14
God Stats
3W - 3L
1,366 SR
Queue Stats
27W - 32L
1,295 Elo+
Party 2
Team Averages
Level 12
1,432 SR
1,297 Elo+

VS

Team Averages
Level 14
1,323 SR
1,168 Elo+
Merlin
Merlin
Novva GS
Merlin
Level 12
God Stats
6W - 7L
1,325 SR
Queue Stats
26W - 29L
1,286 Elo+
Solo
Guan Yu
Guan Yu
Sir-Darklight
Guan Yu
Level 11
God Stats
1W - 7L
1,202 SR
Queue Stats
98W - 73L
939 Elo+
Party 1
Thor
Thor
SirEndless143
Thor
Level 4
God Stats
0W - 3L
1,202 SR
Queue Stats
1W - 5L
939 Elo+
Party 1
Neith
Neith
cxnxy2011
Neith
Level 17
God Stats
35W - 46L
1,437 SR
Queue Stats
59W - 65L
1,308 Elo+
Solo
Hades
Hades
st94evi
Hades
Level 24
God Stats
13W - 10L
1,447 SR
Queue Stats
30W - 26L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 22 / 3
13,071
344
7,355
32,761
13,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gilgamesh
Bitamines
Gilgamesh
20
6 / 6 / 8
18,469
486
18,557
33,164
21,301
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
15 / 9 / 11
20,488
539
39,369
35,931
54,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

3
0 / 2 / 1
9,865
260
257
1,076
211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 17 / 4
18,164
478
21,522
27,149
12,085
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Novva GS
Merlin
20
24 / 14 / 14
19,240
506
23,625
27,266
15,274
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
10
4 / 1 / 1
10,942
288
3,009
5,391
1,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 6
11,379
299
2,196
4,562
1,287
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
cxnxy2011
Neith
20
8 / 10 / 18
17,651
465
25,287
29,508
14,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hades
st94evi
Hades
20
18 / 11 / 20
19,024
501
31,413
39,887
25,198
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
114
38
Kills
55
56
Deaths
39
27
Assists
59
Player
Kills
Deaths
Assists
KDA
W
3
22
3
0.2
W
Gilgamesh
Bitamines
Gilgamesh
6
6
8
1.67
W
15
9
11
2.28
L
Merlin
Novva GS
Merlin
24
14
14
2.21
L
Guan Yu
4
1
1
4.5
L
1
3
6
1.33
L
Neith
cxnxy2011
Neith
8
10
18
1.7
W
0
2
1
0.25
W
14
17
4
0.94
L
Hades
st94evi
Hades
18
11
20
2.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,060
Damage
85,530
130,081
Taken
106,614
101,713
Mitigated
58,400
19,609
Healing
21,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,355
1,718
0
738
32,761
13,163
696
17,694
14,990
0
20,439
W
Gilgamesh
Bitamines
Gilgamesh
18,557
3,563
0
7,064
33,164
21,301
2,566
11,031
21,840
0
119,240
W
39,369
7,752
75
10,223
35,931
54,953
2,087
10,772
25,159
2,813
137,410
L
Merlin
Novva GS
Merlin
23,625
4,000
0
1,603
27,266
15,274
1,669
328
26,938
100,725
0
L
Guan Yu
3,009
584
304
2,215
5,391
1,915
152
51
5,340
0
9,348
L
2,196
1,229
0
90
4,562
1,287
179
13
4,549
0
9,438
L
Neith
cxnxy2011
Neith
25,287
12,721
0
6,627
29,508
14,726
4,136
426
29,082
0
94,212
W
257
35
0
0
1,076
211
0
233
843
1,509
0
W
21,522
6,535
0
1,509
27,149
12,085
4,281
15,197
11,952
0
59,843
L
Hades
st94evi
Hades
31,413
2,783
675
10,483
39,887
25,198
2,272
922
38,965
108,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,057
Gold Earned
78,236
457
Minions Killed
441
0
Camps Cleared
0
2,583,105
Distance Traveled
2,001,755
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,071
344
25
1
0
583,779
0
W
Gilgamesh
18,469
486
167
4
0
719,911
2
W
Chaac
20,488
539
189
5
0
657,794
0
L
Merlin
19,240
506
138
4
0
489,969
1
L
Guan Yu
10,942
288
8
0
0
165,360
0
L
Thor
11,379
299
17
0
0
153,969
1
L
Neith
17,651
465
140
4
0
625,654
0
W
Ra
9,865
260
3
0
0
53,703
0
W
Loki
18,164
478
73
2
0
567,918
0
L
Hades
19,024
501
138
4
0
566,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role