Player Matchup

Nemesis
Nemesis
ApparentlyMatt
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,689 Elo+
Party 2
Da Ji
Da Ji
Deadpool100503
Da Ji
Level 29
God Stats
18W - 22L
1,404 SR
Queue Stats
265W - 293L
1,525 Elo+
Solo
Tiamat
Tiamat
Glossolalia
Tiamat
Level 16
God Stats
12W - 9L
1,600 SR
Queue Stats
20W - 20L
1,517 Elo+
Solo
Ra
Ra
HiPalJackHere
Ra
Level 22
God Stats
2W - 1L
1,838 SR
Queue Stats
16W - 8L
1,638 Elo+
Party 2
Neith
Neith
dentaltech32
Neith
Level 28
God Stats
6W - 5L
1,598 SR
Queue Stats
105W - 123L
1,461 Elo+
Solo
Team Averages
Level 24
1,588 SR
1,566 Elo+

VS

Team Averages
Level 26
1,527 SR
1,567 Elo+
Artio
Artio
Fleckenpfote
Artio
Level 28
God Stats
26W - 10L
1,851 SR
Queue Stats
548W - 540L
1,557 Elo+
Party 1
Camazotz
Camazotz
Im A Monster223
Camazotz
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 76L
1,606 Elo+
Party 3
Loki
Loki
YesThisiLike
Loki
Level 24
God Stats
2W - 6L
1,355 SR
Queue Stats
98W - 100L
1,589 Elo+
Party 3
Tiamat
Tiamat
nim__roth
Tiamat
Level 19
God Stats
1W - 6L
1,298 SR
Queue Stats
31W - 28L
1,512 Elo+
Solo
Xbalanque
Xbalanque
starrider1970
Xbalanque
Level 30
God Stats
25W - 14L
1,633 SR
Queue Stats
343W - 341L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,407
617
5,848
7,426
5,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
6 / 1 / 3
6,449
537
6,522
4,924
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
10
2 / 0 / 0
5,796
483
3,774
4,246
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
10 / 0 / 3
8,191
683
8,597
5,267
2,382
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 1
6,118
510
4,203
3,171
846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,047
421
1,940
9,722
3,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
11
1 / 3 / 0
6,284
524
5,690
9,959
4,805
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 5 / 0
5,607
467
1,894
8,185
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
nim__roth
Tiamat
8
0 / 11 / 0
5,101
425
1,522
12,399
5,481
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
starrider1970
Xbalanque
10
0 / 0 / 0
5,517
460
2,372
4,506
1,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
21
Kills
1
1
Deaths
21
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
6
1
3
7.5
L
0
2
0
0
W
Tiamat
2
0
0
2
W
10
0
3
11.5
L
Camazotz
1
3
0
0.33
L
0
5
0
0
W
1
0
1
1.5
L
Tiamat
nim__roth
Tiamat
0
11
0
0
L
Xbalanque
starrider1970
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,944
Damage
13,418
25,034
Taken
44,771
13,033
Mitigated
17,068
12,026
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,848
2,504
0
3,693
7,426
5,711
487
0
7,426
0
36,262
W
6,522
2,067
0
801
4,924
1,881
0
516
4,408
0
21,707
L
1,940
134
526
3,021
9,722
3,616
0
2,983
6,739
10,581
0
W
Tiamat
3,774
756
0
2,488
4,246
2,213
0
505
3,741
29,416
0
W
8,597
2,550
271
2,896
5,267
2,382
0
1,884
3,383
51,925
0
L
Camazotz
5,690
1,527
0
4,685
9,959
4,805
0
994
8,965
0
31,375
L
1,894
403
0
2,547
8,185
1,984
0
1,613
6,572
0
30,618
W
4,203
993
0
1,877
3,171
846
0
557
2,614
0
32,950
L
Tiamat
nim__roth
Tiamat
1,522
578
0
786
12,399
5,481
0
5,677
6,722
18,339
0
L
Xbalanque
starrider1970
Xbalanque
2,372
622
0
1,990
4,506
1,182
0
1,576
2,930
0
37,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,961
Gold Earned
27,556
362
Minions Killed
292
0
Camps Cleared
0
1,136,513
Distance Traveled
1,043,594
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,407
617
94
8
0
237,773
1
W
Da Ji
6,449
537
36
3
0
243,239
0
L
Artio
5,047
421
15
1
0
215,027
4
W
Tiamat
5,796
483
49
4
0
224,965
8
W
Ra
8,191
683
99
8
0
223,195
2
L
Camazotz
6,284
524
69
6
0
208,980
1
L
Loki
5,607
467
74
6
0
207,033
2
W
Neith
6,118
510
84
7
0
207,341
2
L
Tiamat
5,101
425
40
3
0
196,817
0
L
Xbalanque
5,517
460
94
8
0
215,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role