Player Matchup

Gilgamesh
Gilgamesh
Bychuck
Gilgamesh
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 63L
1,444 Elo+
Solo
Nox
Nox
ExecutionIsK3y
Nox
Level 81
God Stats
2W - 1L
1,495 SR
Queue Stats
241W - 237L
1,455 Elo+
Party 2
Hel
Hel
Lehomm
Hel
Level 125
God Stats
1W - 2L
1,241 SR
Queue Stats
118W - 125L
1,451 Elo+
Party 2
Artemis
Artemis
MonotonP
Artemis
Level 98
God Stats
3W - 1L
1,299 SR
Queue Stats
59W - 52L
1,459 Elo+
Party 1
Ullr
Ullr
besat88
Ullr
Level 146
God Stats
4W - 2L
1,467 SR
Queue Stats
274W - 250L
1,540 Elo+
Party 1
Team Averages
Level 121
1,400 SR
1,470 Elo+

VS

Team Averages
Level 99
1,444 SR
1,497 Elo+
Kuzenbo
Kuzenbo
GOKU4VENUS
Kuzenbo
Level 109
God Stats
1W - 6L
1,081 SR
Queue Stats
803W - 819L
1,507 Elo+
Party 3
Sobek
Sobek
OverdriveNL
Sobek
Level 121
God Stats
0W - 1L
1,678 SR
Queue Stats
22W - 17L
1,559 Elo+
Solo
King Arthur
King Arthur
RJISHNUD
King Arthur
Level 88
God Stats
3W - 10L
1,392 SR
Queue Stats
623W - 676L
1,494 Elo+
Party 3
Ah Puch
Ah Puch
VixusNamel
Ah Puch
Level 50
God Stats
1W - 4L
1,340 SR
Queue Stats
186W - 207L
1,456 Elo+
Solo
Ra
Ra
talovaan
Ra
Level 127
God Stats
1W - 1L
1,730 SR
Queue Stats
131W - 123L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bychuck
Gilgamesh
19
5 / 4 / 24
11,597
773
19,168
22,687
29,167
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 2 / 18
12,235
816
22,858
15,366
6,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Lehomm
Hel
18
7 / 2 / 13
11,121
741
16,708
15,412
15,770
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MonotonP
Artemis
18
6 / 5 / 14
11,095
740
15,825
14,170
5,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ullr
besat88
Ullr
17
4 / 5 / 12
10,756
717
17,971
15,611
5,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GOKU4VENUS
Kuzenbo
17
3 / 6 / 9
10,300
687
10,922
24,265
42,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 6 / 10
10,204
680
11,634
23,057
32,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
RJISHNUD
King Arthur
15
2 / 8 / 8
9,650
643
5,123
25,186
22,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
VixusNamel
Ah Puch
20
10 / 5 / 7
12,933
862
36,460
17,791
9,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 7
9,324
622
6,850
13,706
11,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
59
30
Kills
18
18
Deaths
30
81
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bychuck
Gilgamesh
5
4
24
4.25
W
8
2
18
8.5
L
Kuzenbo
GOKU4VENUS
Kuzenbo
3
6
9
1.25
W
Hel
Lehomm
Hel
7
2
13
6.75
W
Artemis
MonotonP
Artemis
6
5
14
2.6
L
2
6
10
1.17
L
King Arthur
RJISHNUD
King Arthur
2
8
8
0.75
L
Ah Puch
VixusNamel
Ah Puch
10
5
7
2.7
W
Ullr
besat88
Ullr
4
5
12
2
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,530
Damage
70,989
83,246
Taken
104,005
62,628
Mitigated
118,303
45,930
Healing
34,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bychuck
Gilgamesh
19,168
3,820
3,147
4,900
22,687
29,167
501
13,644
9,043
0
29,714
W
22,858
1,032
2,191
3,363
15,366
6,419
1,284
12,769
2,597
48,779
0
L
Kuzenbo
GOKU4VENUS
Kuzenbo
10,922
2,111
3,372
3,396
24,265
42,103
191
8,500
15,323
18,307
0
W
Hel
Lehomm
Hel
16,708
688
13,686
8,971
15,412
15,770
444
13,871
1,541
29,499
0
W
Artemis
MonotonP
Artemis
15,825
7,509
1,683
2,618
14,170
5,459
2,097
11,994
2,176
0
34,390
L
11,634
627
1,997
3,873
23,057
32,132
359
8,268
14,129
21,504
0
L
King Arthur
RJISHNUD
King Arthur
5,123
140
954
3,842
25,186
22,673
0
10,596
14,208
0
7,124
L
Ah Puch
VixusNamel
Ah Puch
36,460
633
2,759
3,063
17,791
9,803
928
6,927
10,516
70,038
0
W
Ullr
besat88
Ullr
17,971
7,696
2,168
3,203
15,611
5,813
1,259
13,588
2,023
0
33,951
L
6,850
694
7,627
3,990
13,706
11,592
74
5,275
8,298
22,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,804
Gold Earned
52,411
211
Minions Killed
150
0
Camps Cleared
0
1,315,004
Distance Traveled
1,140,292
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,597
773
16
1
0
272,921
3
W
Nox
12,235
816
54
4
0
283,173
0
L
Kuzenbo
10,300
687
8
1
0
241,573
5
W
Hel
11,121
741
31
2
0
279,481
0
W
Artemis
11,095
740
57
4
0
243,782
2
L
Sobek
10,204
680
16
1
0
224,699
2
L
King Arthur
9,650
643
4
0
0
240,261
0
L
Ah Puch
12,933
862
81
5
0
226,308
0
W
Ullr
10,756
717
53
4
0
235,647
0
L
Ra
9,324
622
41
3
0
207,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role