Player Matchup

Odin
Odin
BloodGod229
Odin
Level 20
God Stats
25W - 28L
1,527 SR
Queue Stats
57W - 65L
1,425 Elo+
Solo
Mulan
Mulan
DaxterBlue
Mulan
Level 28
God Stats
27W - 20L
1,536 SR
Queue Stats
161W - 160L
1,484 Elo+
Party 1
Tiamat
Tiamat
Haiksan
Tiamat
Level 18
God Stats
13W - 11L
1,567 SR
Queue Stats
105W - 102L
1,392 Elo+
Party 1
Vulcan
Vulcan
KaptainKer
Vulcan
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,387 Elo+
Party 2
Olorun
Olorun
sweetfeetfabs
Olorun
Level 6
God Stats
2W - 0L
1,737 SR
Queue Stats
13W - 14L
1,361 Elo+
Party 2
Team Averages
Level 18
1,573 SR
1,410 Elo+

VS

Team Averages
Level 10
1,473 SR
1,269 Elo+
Ravana
Ravana
AishGG
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,071 Elo+
Party 3
Sol
Sol
FOOTSNATION
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,071 Elo+
Party 3
Geb
Geb
Jtoo2006
Geb
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
82W - 76L
1,519 Elo+
Solo
Jormungandr
Jormungandr
RedBiscuit4
Jormungandr
Level 9
God Stats
4W - 8L
1,366 SR
Queue Stats
11W - 16L
1,378 Elo+
Solo
Xing Tian
Xing Tian
TinoAlfa
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 58L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 18
12,406
1,034
12,506
12,598
13,140
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mulan
20
11 / 3 / 18
13,737
1,145
26,634
17,731
12,087
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Haiksan
Tiamat
20
7 / 0 / 24
13,000
1,083
26,415
9,875
7,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
KaptainKer
Vulcan
19
11 / 4 / 13
13,143
1,095
20,663
7,918
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 4 / 23
12,814
1,068
19,633
10,564
4,297
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AishGG
Ravana
18
5 / 10 / 3
12,062
1,005
9,281
22,613
11,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
1 / 8 / 6
10,951
913
11,453
22,210
7,921
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
1 / 6 / 11
11,656
971
10,627
26,577
32,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jormungandr
RedBiscuit4
Jormungandr
18
6 / 10 / 5
13,111
1,093
18,142
29,429
14,499
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
TinoAlfa
Xing Tian
17
0 / 4 / 7
10,876
906
1,014
13,626
15,843
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
45
38
Kills
13
13
Deaths
38
96
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ravana
AishGG
Ravana
5
10
3
0.65
W
5
2
18
7
W
Mulan
11
3
18
6.67
L
1
8
6
0.5
W
Tiamat
Haiksan
Tiamat
7
0
24
19
L
1
6
11
1.08
W
Vulcan
KaptainKer
Vulcan
11
4
13
4.38
L
Jormungandr
RedBiscuit4
Jormungandr
6
10
5
0.85
L
Xing Tian
TinoAlfa
Xing Tian
0
4
7
0.88
W
4
4
23
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,851
Damage
50,517
58,686
Taken
114,455
39,744
Mitigated
82,808
8,452
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AishGG
Ravana
9,281
2,447
0
919
22,613
11,909
0
15,018
7,595
0
17,443
W
12,506
3,284
0
0
12,598
13,140
0
6,665
4,565
335
32,887
W
Mulan
26,634
7,533
0
1,363
17,731
12,087
0
12,954
4,777
0
41,394
L
11,453
3,472
0
3,789
22,210
7,921
0
11,829
10,381
23,952
0
W
Tiamat
Haiksan
Tiamat
26,415
1,043
0
2,227
9,875
7,149
0
7,517
2,358
34,538
0
L
10,627
1,501
0
0
26,577
32,636
0
13,643
11,926
25,305
0
W
Vulcan
KaptainKer
Vulcan
20,663
8,769
0
590
7,918
3,071
0
5,371
2,547
33,876
0
L
Jormungandr
RedBiscuit4
Jormungandr
18,142
3,664
0
2,296
29,429
14,499
0
20,084
9,345
55,176
0
L
Xing Tian
TinoAlfa
Xing Tian
1,014
29
0
0
13,626
15,843
0
6,343
7,283
10,465
0
W
19,633
11,131
1,557
2,715
10,564
4,297
0
8,729
1,835
49,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,100
Gold Earned
58,656
208
Minions Killed
177
5
Camps Cleared
5
1,151,412
Distance Traveled
1,108,438
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,062
1,005
17
1
2
240,923
1
W
Odin
12,406
1,034
37
3
1
239,570
0
W
Mulan
13,737
1,145
38
3
2
217,193
3
L
Sol
10,951
913
28
2
1
206,319
1
W
Tiamat
13,000
1,083
15
1
1
301,429
0
L
Geb
11,656
971
34
3
2
236,192
0
W
Vulcan
13,143
1,095
46
4
0
197,581
0
L
Jormungandr
13,111
1,093
81
7
0
228,927
1
L
Xing Tian
10,876
906
17
1
0
196,077
0
W
Olorun
12,814
1,068
72
6
1
195,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role