Player Matchup

Hachiman
Hachiman
Gxtchaa
Hachiman
Level 16
God Stats
9W - 12L
1,536 SR
Queue Stats
13W - 17L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
ScuttleBuggz
Kukulkan
Level 17
God Stats
10W - 12L
1,474 SR
Queue Stats
12W - 26L
1,337 Elo+
Party 1
Bacchus
Bacchus
WhoDeyBray
Bacchus
Level 47
God Stats
0W - 1L
1,332 SR
Queue Stats
53W - 90L
1,300 Elo+
Party 1
Team Averages
Level 27
1,447 SR
1,339 Elo+

VS

Team Averages
Level 40
1,453 SR
1,291 Elo+
Ares
Ares
Blazingdragon36
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,338 Elo+
Solo
Charybdis
Charybdis
JordyFresh er
Charybdis
Level 77
God Stats
26W - 33L
1,344 SR
Queue Stats
162W - 206L
1,316 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ceberusx
Morgan Le Fay
Level 25
God Stats
3W - 3L
1,515 SR
Queue Stats
3W - 8L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gxtchaa
Hachiman
13
2 / 12 / 4
11,601
611
14,136
20,443
5,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
ScuttleBuggz
Kukulkan
16
6 / 8 / 3
13,299
700
12,676
15,305
5,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
WhoDeyBray
Bacchus
15
2 / 5 / 6
11,652
613
12,263
19,863
38,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 11
13,212
695
8,152
20,887
34,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
JordyFresh er
Charybdis
16
5 / 4 / 17
13,034
686
17,372
15,726
8,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ceberusx
Morgan Le Fay
17
10 / 2 / 14
13,675
720
22,673
18,398
10,182
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
10
Kills
24
25
Deaths
10
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
9
4
11
3.63
L
Hachiman
Gxtchaa
Hachiman
2
12
4
0.33
W
Charybdis
JordyFresh er
Charybdis
5
4
17
3.38
L
Kukulkan
ScuttleBuggz
Kukulkan
6
8
3
0.94
L
Bacchus
WhoDeyBray
Bacchus
2
5
6
1
W
Morgan Le Fay
ceberusx
Morgan Le Fay
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,075
Damage
48,197
55,611
Taken
55,011
50,066
Mitigated
53,295
2,291
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,152
1,734
52
1,002
20,887
34,740
131
10,406
10,030
15,677
0
L
Hachiman
Gxtchaa
Hachiman
14,136
9,163
0
1,771
20,443
5,819
802
12,402
8,041
0
26,714
W
Charybdis
JordyFresh er
Charybdis
17,372
9,239
0
1,100
15,726
8,373
2,304
7,566
7,906
0
58,694
L
Kukulkan
ScuttleBuggz
Kukulkan
12,676
1,859
0
236
15,305
5,568
608
9,978
5,327
47,607
0
L
Bacchus
WhoDeyBray
Bacchus
12,263
1,831
0
284
19,863
38,679
0
8,886
10,977
31,918
0
W
Morgan Le Fay
ceberusx
Morgan Le Fay
22,673
1,820
278
5,345
18,398
10,182
621
6,751
11,443
63,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,552
Gold Earned
39,921
157
Minions Killed
179
6
Camps Cleared
6
890,621
Distance Traveled
948,667
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,212
695
18
1
1
296,333
2
L
Hachiman
11,601
611
27
1
2
260,834
2
W
Charybdis
13,034
686
82
4
2
284,587
2
L
Kukulkan
13,299
700
91
5
1
299,448
0
L
Bacchus
11,652
613
39
2
3
330,339
0
W
Morgan Le Fay
13,675
720
79
4
3
367,747
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role