Player Matchup

Charybdis
Charybdis
ManOFSalt8281
Charybdis
Level 8
God Stats
1W - 0L
1,687 SR
Queue Stats
5W - 2L
1,436 Elo+
Solo
Fenrir
Fenrir
TheDischarge401
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,631 Elo+
Solo
Scylla
Scylla
redmen1135
Scylla
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,408 Elo+
Solo
Team Averages
Level 30
1,562 SR
1,492 Elo+

VS

Team Averages
Level 66
1,469 SR
1,462 Elo+
Odin
Odin
FamousFredo
Odin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 377L
1,493 Elo+
Solo
Charybdis
Charybdis
KaiserAE
Charybdis
Level 85
God Stats
17W - 16L
1,549 SR
Queue Stats
136W - 157L
1,507 Elo+
Solo
Sol
Sol
alienmovie1972
Sol
Level 65
God Stats
2W - 5L
1,359 SR
Queue Stats
51W - 62L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ManOFSalt8281
Charybdis
15
6 / 2 / 8
10,878
725
10,779
12,759
4,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 8
10,438
696
11,735
16,518
11,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
redmen1135
Scylla
14
4 / 4 / 9
10,536
702
7,090
9,615
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
9,009
601
7,339
13,021
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
KaiserAE
Charybdis
13
2 / 6 / 2
10,480
699
6,844
11,698
4,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 3
10,004
667
14,243
14,174
6,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
7
7
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Charybdis
KaiserAE
Charybdis
2
6
2
0.5
W
Charybdis
ManOFSalt8281
Charybdis
6
2
8
5
W
5
1
8
9
L
3
4
3
1.13
W
Scylla
redmen1135
Scylla
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,604
Damage
28,426
38,892
Taken
38,893
20,076
Mitigated
18,198
6,958
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,339
1,662
762
2,006
13,021
6,345
0
4,728
8,141
2,409
12,620
L
Charybdis
KaiserAE
Charybdis
6,844
3,411
0
1,809
11,698
4,897
108
2,145
9,277
0
38,848
W
Charybdis
ManOFSalt8281
Charybdis
10,779
3,847
0
3,268
12,759
4,810
1,705
5,530
7,039
0
47,170
W
11,735
1,993
0
2,930
16,518
11,982
998
4,959
11,041
0
26,122
L
14,243
3,823
0
2,630
14,174
6,956
459
775
13,027
46,674
4,256
W
Scylla
redmen1135
Scylla
7,090
333
0
760
9,615
3,284
852
4,682
4,608
29,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,852
Gold Earned
29,493
165
Minions Killed
154
8
Camps Cleared
5
789,016
Distance Traveled
728,617
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,009
601
13
1
1
252,977
2
L
Charybdis
10,480
699
76
5
3
210,997
4
W
Charybdis
10,878
725
81
5
3
260,785
2
W
Fenrir
10,438
696
30
2
4
294,883
2
L
Sol
10,004
667
65
4
1
264,643
2
W
Scylla
10,536
702
54
4
1
233,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role