Player Matchup

Thoth
Thoth
Aetna
Thoth
Level 127
God Stats
2W - 2L
1,769 SR
Queue Stats
64W - 27L
1,769 Elo+
Party 1
Charybdis
Charybdis
Arayo
Charybdis
Level 122
God Stats
1W - 1L
1,744 SR
Queue Stats
19W - 15L
1,731 Elo+
Party 1
Hercules
Hercules
Redial12
Hercules
Level 128
God Stats
0W - 1L
1,507 SR
Queue Stats
40W - 26L
1,869 Elo+
Party 1
Team Averages
Level 126
1,673 SR
1,790 Elo+

VS

Team Averages
Level 130
1,553 SR
1,543 Elo+
Medusa
Medusa
Bezwin
Medusa
Level 127
God Stats
4W - 5L
1,573 SR
Queue Stats
91W - 102L
1,532 Elo+
Party 2
Discordia
Discordia
Mattorn
Discordia
Level 126
God Stats
9W - 7L
1,579 SR
Queue Stats
101W - 114L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
TenshiKokoro
Cthulhu
Level 136
God Stats
35W - 29L
1,507 SR
Queue Stats
695W - 719L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aetna
Thoth
15
4 / 8 / 4
10,826
677
16,414
17,591
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Arayo
Charybdis
14
3 / 6 / 4
10,476
655
3,654
14,685
4,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Redial12
Hercules
13
2 / 5 / 5
9,862
616
8,880
26,337
20,872
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bezwin
Medusa
15
4 / 4 / 14
11,130
696
16,995
15,080
5,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Mattorn
Discordia
14
6 / 3 / 9
10,607
663
12,459
7,769
2,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
TenshiKokoro
Cthulhu
16
9 / 2 / 10
12,217
764
20,272
17,532
19,319
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
9
Kills
19
19
Deaths
9
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thoth
Aetna
Thoth
4
8
4
0.75
L
Charybdis
Arayo
Charybdis
3
6
4
0.83
W
Medusa
Bezwin
Medusa
4
4
14
2.75
W
Discordia
Mattorn
Discordia
6
3
9
3.5
L
Hercules
Redial12
Hercules
2
5
5
0.9
W
Cthulhu
TenshiKokoro
Cthulhu
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,948
Damage
49,726
58,613
Taken
40,381
30,831
Mitigated
27,534
11,596
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Aetna
Thoth
16,414
268
201
1,829
17,591
5,356
0
12,406
5,185
47,615
0
L
Charybdis
Arayo
Charybdis
3,654
2,437
0
3,258
14,685
4,603
861
11,149
3,536
0
31,095
W
Medusa
Bezwin
Medusa
16,995
8,458
0
5,488
15,080
5,811
912
7,511
7,569
0
59,539
W
Discordia
Mattorn
Discordia
12,459
211
0
39
7,769
2,404
1,065
3,528
4,241
25,184
0
L
Hercules
Redial12
Hercules
8,880
2,234
0
6,308
26,337
20,872
0
9,415
16,736
2,459
25,315
W
Cthulhu
TenshiKokoro
Cthulhu
20,272
671
534
1,775
17,532
19,319
140
6,683
10,849
43,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,164
Gold Earned
33,954
169
Minions Killed
187
6
Camps Cleared
7
861,247
Distance Traveled
902,572
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,826
677
75
5
1
266,011
3
L
Charybdis
10,476
655
64
4
4
264,502
2
W
Medusa
11,130
696
109
7
7
277,916
1
W
Discordia
10,607
663
28
2
0
299,998
0
L
Hercules
9,862
616
30
2
1
330,734
2
W
Cthulhu
12,217
764
50
3
0
324,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role