Player Matchup

King Arthur
King Arthur
AngieWangie007
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,358 Elo+
Solo
Hachiman
Hachiman
OUROBOROUS756
Hachiman
Level 69
God Stats
4W - 6L
1,430 SR
Queue Stats
441W - 512L
1,427 Elo+
Solo
Sylvanus
Sylvanus
TheOneIsaiah
Sylvanus
Level 123
God Stats
42W - 30L
1,585 SR
Queue Stats
150W - 154L
1,461 Elo+
Solo
Ravana
Ravana
ak56thethird
Ravana
Level 88
God Stats
1W - 3L
1,391 SR
Queue Stats
158W - 154L
1,413 Elo+
Solo
Hera
Hera
synxcarmine
Hera
Level 91
God Stats
5W - 5L
1,567 SR
Queue Stats
126W - 143L
1,402 Elo+
Solo
Team Averages
Level 87
1,495 SR
1,412 Elo+

VS

Team Averages
Level 98
1,508 SR
1,434 Elo+
Tyr
Tyr
HiGroundOB1
Tyr
Level 69
God Stats
10W - 7L
1,583 SR
Queue Stats
169W - 173L
1,430 Elo+
Solo
Bellona
Bellona
Miguel3722
Bellona
Level 97
God Stats
8W - 7L
1,475 SR
Queue Stats
289W - 290L
1,423 Elo+
Solo
Agni
Agni
Ruedas_34
Agni
Level 60
God Stats
34W - 35L
1,467 SR
Queue Stats
55W - 65L
1,407 Elo+
Solo
Janus
Janus
Woodardiii
Janus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,495 Elo+
Solo
Izanami
Izanami
kentao1985
Izanami
Level 156
God Stats
173W - 148L
1,516 SR
Queue Stats
455W - 476L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AngieWangie007
King Arthur
14
0 / 7 / 3
8,902
405
4,731
16,199
12,871
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
OUROBOROUS756
Hachiman
18
10 / 6 / 4
11,592
527
11,774
15,453
6,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
TheOneIsaiah
Sylvanus
14
4 / 3 / 10
10,476
476
8,974
20,610
29,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
16
8 / 3 / 6
11,071
503
10,794
14,446
10,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 5 / 7
11,795
536
15,601
13,267
5,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 7
12,943
588
12,024
15,771
19,116
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Miguel3722
Bellona
18
12 / 3 / 6
13,026
592
16,432
20,327
19,331
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
17
2 / 7 / 9
11,520
524
10,881
17,593
7,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
15
0 / 8 / 7
10,253
466
9,324
12,029
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
kentao1985
Izanami
20
2 / 7 / 4
12,838
584
8,013
16,126
5,769
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
57
27
Kills
24
24
Deaths
27
30
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AngieWangie007
King Arthur
0
7
3
0.21
W
8
2
7
5.75
W
Bellona
Miguel3722
Bellona
12
3
6
5
L
Hachiman
OUROBOROUS756
Hachiman
10
6
4
2
W
Agni
2
7
9
0.93
L
Sylvanus
TheOneIsaiah
Sylvanus
4
3
10
3
W
Janus
0
8
7
0.44
L
Ravana
8
3
6
3.67
W
Izanami
kentao1985
Izanami
2
7
4
0.57
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,874
Damage
56,674
79,975
Taken
81,846
65,206
Mitigated
54,976
18,853
Healing
21,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AngieWangie007
King Arthur
4,731
732
0
2,270
16,199
12,871
391
4,914
11,189
0
37,625
W
12,024
1,085
0
6,566
15,771
19,116
376
6,360
9,193
0
25,830
W
Bellona
Miguel3722
Bellona
16,432
3,989
0
1,087
20,327
19,331
325
6,309
13,914
14,122
47,836
L
Hachiman
OUROBOROUS756
Hachiman
11,774
5,526
0
3,059
15,453
6,897
3,276
3,762
11,537
0
74,632
W
Agni
10,881
1,882
406
7,055
17,593
7,527
506
4,890
12,539
73,001
13,104
L
Sylvanus
TheOneIsaiah
Sylvanus
8,974
1,047
3,507
6,846
20,610
29,205
701
6,409
13,847
23,538
0
W
Janus
9,324
197
0
0
12,029
3,233
1,372
1,570
10,459
57,433
0
L
Ravana
10,794
1,397
0
1,980
14,446
10,347
2,063
3,135
11,207
0
52,873
W
Izanami
kentao1985
Izanami
8,013
5,314
0
5,967
16,126
5,769
9,390
4,917
11,089
0
119,040
L
15,601
3,929
0
1,191
13,267
5,886
887
4,674
8,415
79,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,836
Gold Earned
60,580
474
Minions Killed
542
0
Camps Cleared
0
1,865,271
Distance Traveled
1,896,277
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,902
405
72
3
0
321,367
4
W
Tyr
12,943
588
16
1
0
404,871
6
W
Bellona
13,026
592
107
5
0
416,984
2
L
Hachiman
11,592
527
124
6
0
354,308
2
W
Agni
11,520
524
134
6
0
341,949
4
L
Sylvanus
10,476
476
42
2
0
369,637
5
W
Janus
10,253
466
85
4
0
370,619
10
L
Ravana
11,071
503
91
4
0
446,166
3
W
Izanami
12,838
584
200
9
0
361,854
0
L
Hera
11,795
536
145
7
0
373,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role