Player Matchup

Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bolbeck
Izanami
Level 129
God Stats
1W - 0L
1,967 SR
Queue Stats
451W - 461L
1,531 Elo+
Party 1
The Morrigan
The Morrigan
Ghuzas
The Morrigan
Level 160
God Stats
124W - 110L
1,509 SR
Queue Stats
320W - 366L
1,445 Elo+
Solo
Achilles
Achilles
Thales07
Achilles
Level 108
God Stats
24W - 21L
1,498 SR
Queue Stats
654W - 628L
1,534 Elo+
Party 1
Ganesha
Ganesha
iBeeyra
Ganesha
Level 154
God Stats
13W - 13L
1,732 SR
Queue Stats
615W - 640L
1,552 Elo+
Solo
Team Averages
Level 140
1,641 SR
1,512 Elo+

VS

Team Averages
Level 91
1,673 SR
1,584 Elo+
Thoth
Thoth
Crackix
Thoth
Level 117
God Stats
5W - 8L
1,818 SR
Queue Stats
112W - 118L
1,573 Elo+
Party 3
Sun Wukong
Sun Wukong
EpicMig
Sun Wukong
Level 68
God Stats
8W - 8L
1,543 SR
Queue Stats
121W - 105L
1,609 Elo+
Party 2
Chiron
Chiron
JrHercule
Chiron
Level 83
God Stats
2W - 1L
1,754 SR
Queue Stats
118W - 93L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
Simpely
Kuzenbo
Level 67
God Stats
11W - 18L
1,500 SR
Queue Stats
137W - 117L
1,609 Elo+
Party 2
Ne Zha
Ne Zha
Swize
Ne Zha
Level 122
God Stats
2W - 3L
1,751 SR
Queue Stats
87W - 88L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
5 / 2 / 18
12,469
1,039
15,199
17,173
11,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Bolbeck
Izanami
18
6 / 4 / 12
12,109
1,009
24,332
13,722
7,084
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Ghuzas
The Morrigan
18
10 / 4 / 15
12,597
1,050
16,839
11,181
4,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Thales07
Achilles
19
11 / 1 / 14
13,505
1,125
17,714
15,153
17,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
iBeeyra
Ganesha
20
0 / 4 / 30
11,732
978
22,293
22,724
14,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

196

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Crackix
Thoth
18
4 / 9 / 4
11,398
950
17,417
13,407
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
EpicMig
Sun Wukong
18
5 / 7 / 6
11,382
949
13,800
24,053
20,257
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
JrHercule
Chiron
18
3 / 5 / 7
11,732
978
22,988
16,752
5,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Simpely
Kuzenbo
19
1 / 3 / 8
11,275
940
12,250
28,829
38,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ne Zha
Swize
Ne Zha
17
2 / 8 / 4
10,783
899
9,369
19,590
8,724
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
44
32
Kills
15
15
Deaths
32
89
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
2
18
7
W
Izanami
Bolbeck
Izanami
6
4
12
3
L
Thoth
Crackix
Thoth
4
9
4
0.67
L
Sun Wukong
EpicMig
Sun Wukong
5
7
6
1.14
W
The Morrigan
Ghuzas
The Morrigan
10
4
15
4.38
L
Chiron
JrHercule
Chiron
3
5
7
1.3
L
Kuzenbo
Simpely
Kuzenbo
1
3
8
1.67
L
Ne Zha
Swize
Ne Zha
2
8
4
0.5
W
Achilles
Thales07
Achilles
11
1
14
18
W
Ganesha
iBeeyra
Ganesha
0
4
30
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,377
Damage
75,824
79,953
Taken
102,631
55,009
Mitigated
76,951
27,866
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
15,199
1,109
11,658
10,539
17,173
11,135
0
5,456
11,717
48,650
0
W
Izanami
Bolbeck
Izanami
24,332
19,989
0
1,054
13,722
7,084
0
5,761
7,961
0
51,043
L
Thoth
Crackix
Thoth
17,417
561
0
434
13,407
3,651
0
6,830
6,577
46,159
0
L
Sun Wukong
EpicMig
Sun Wukong
13,800
2,443
0
547
24,053
20,257
0
12,949
11,104
228
20,176
W
The Morrigan
Ghuzas
The Morrigan
16,839
2,736
0
654
11,181
4,661
0
4,576
6,600
25,803
3,861
L
Chiron
JrHercule
Chiron
22,988
8,351
677
2,918
16,752
5,583
0
7,509
9,184
0
69,062
L
Kuzenbo
Simpely
Kuzenbo
12,250
3,006
0
5,276
28,829
38,736
0
14,280
14,549
18,726
0
L
Ne Zha
Swize
Ne Zha
9,369
1,759
0
696
19,590
8,724
0
9,251
10,339
0
29,343
W
Achilles
Thales07
Achilles
17,714
3,831
0
1,569
15,153
17,798
0
6,074
9,079
0
35,665
W
Ganesha
iBeeyra
Ganesha
22,293
609
460
1,932
22,724
14,331
0
7,971
14,753
41,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,412
Gold Earned
56,570
250
Minions Killed
220
12
Camps Cleared
6
1,149,124
Distance Traveled
1,164,847
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,469
1,039
121
10
3
249,366
3
W
Izanami
12,109
1,009
61
5
1
212,464
0
L
Thoth
11,398
950
48
4
1
216,333
3
L
Sun Wukong
11,382
949
15
1
0
254,361
1
W
The Morrigan
12,597
1,050
33
3
2
190,466
1
L
Chiron
11,732
978
100
8
5
225,254
3
L
Kuzenbo
11,275
940
18
2
0
238,271
0
L
Ne Zha
10,783
899
39
3
0
230,628
0
W
Achilles
13,505
1,125
33
3
6
256,602
0
W
Ganesha
11,732
978
2
0
0
240,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role