Player Matchup

Ra
Ra
FearMyBinds
Ra
Level 7
God Stats
5W - 2L
1,708 SR
Queue Stats
19W - 22L
1,634 Elo+
Party 2
Awilix
Awilix
Fripouilleur
Awilix
Level 108
God Stats
14W - 10L
1,460 SR
Queue Stats
281W - 265L
1,448 Elo+
Party 2
Neith
Neith
Schoenveter
Neith
Level 20
God Stats
3W - 1L
1,539 SR
Queue Stats
3W - 3L
1,479 Elo+
Solo
Yemoja
Yemoja
StonSosedki88
Yemoja
Level 15
God Stats
2W - 1L
1,755 SR
Queue Stats
6W - 6L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fmm01
Morgan Le Fay
Level 18
God Stats
1W - 2L
1,209 SR
Queue Stats
27W - 23L
1,502 Elo+
Solo
Team Averages
Level 34
1,534 SR
1,509 Elo+

VS

Team Averages
Level 21
1,550 SR
1,518 Elo+
Tsukuyomi
Tsukuyomi
Deezz24
Tsukuyomi
Level 16
God Stats
4W - 9L
1,283 SR
Queue Stats
76W - 95L
1,428 Elo+
Solo
Bellona
Bellona
Escar0n
Bellona
Level 24
God Stats
7W - 2L
1,904 SR
Queue Stats
27W - 19L
1,635 Elo+
Party 1
Medusa
Medusa
Neles202
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,559 Elo+
Solo
Nox
Nox
Sinxel
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,475 Elo+
Solo
Cerberus
Cerberus
net0ut
Cerberus
Level 27
God Stats
4W - 3L
1,560 SR
Queue Stats
23W - 21L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 4
12,618
574
9,904
7,369
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
20
8 / 3 / 9
13,103
596
13,345
18,359
7,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 5 / 8
11,158
507
8,881
14,628
5,128
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 5 / 4
10,422
474
4,927
12,981
11,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
fmm01
Morgan Le Fay
20
10 / 2 / 5
13,758
625
23,532
19,663
10,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deezz24
Tsukuyomi
14
1 / 11 / 3
8,698
395
4,977
19,680
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Escar0n
Bellona
16
0 / 3 / 4
8,834
402
5,152
17,805
13,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Neles202
Medusa
17
11 / 8 / 1
10,937
497
17,677
18,692
6,329
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
Sinxel
Nox
18
2 / 2 / 3
10,545
479
7,387
11,895
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
net0ut
Cerberus
15
1 / 4 / 11
9,716
442
11,169
17,210
16,459
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
27
Kills
15
16
Deaths
28
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Deezz24
Tsukuyomi
1
11
3
0.23
L
Bellona
Escar0n
Bellona
0
3
4
0.67
W
7
1
4
9
W
Awilix
8
3
9
4.17
L
Medusa
Neles202
Medusa
11
8
1
1.44
W
1
5
8
1
L
Nox
Sinxel
Nox
2
2
3
1.75
W
1
5
4
0.6
W
Morgan Le Fay
fmm01
Morgan Le Fay
10
2
5
6.25
L
Cerberus
net0ut
Cerberus
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,589
Damage
46,362
73,000
Taken
85,282
40,922
Mitigated
47,801
29,014
Healing
18,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Deezz24
Tsukuyomi
4,977
1,166
0
3,414
19,680
6,136
0
6,014
13,666
0
56,304
L
Bellona
Escar0n
Bellona
5,152
424
0
4,790
17,805
13,826
0
10,215
7,590
0
48,148
W
9,904
636
2,909
3,466
7,369
5,979
49
2,769
4,600
75,456
0
W
Awilix
13,345
4,690
0
4,789
18,359
7,331
0
3,976
14,383
0
101,542
L
Medusa
Neles202
Medusa
17,677
8,319
0
2,184
18,692
6,329
0
7,158
11,534
0
56,294
W
8,881
4,110
0
5,053
14,628
5,128
3,815
3,466
11,162
0
59,034
L
Nox
Sinxel
Nox
7,387
453
268
3,682
11,895
5,051
0
5,731
6,164
63,136
0
W
4,927
790
2,523
596
12,981
11,488
1,127
3,651
9,330
27,658
0
W
Morgan Le Fay
fmm01
Morgan Le Fay
23,532
958
152
9,526
19,663
10,996
1,775
5,247
14,416
102,803
0
L
Cerberus
net0ut
Cerberus
11,169
488
0
3,954
17,210
16,459
0
9,245
7,965
39,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,059
Gold Earned
48,730
601
Minions Killed
448
0
Camps Cleared
0
1,942,810
Distance Traveled
1,924,239
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,698
395
83
4
0
371,150
2
L
Bellona
8,834
402
98
4
0
444,268
4
W
Ra
12,618
574
110
5
0
433,286
5
W
Awilix
13,103
596
138
6
0
439,290
10
L
Medusa
10,937
497
84
4
0
332,867
1
W
Neith
11,158
507
123
6
0
311,910
3
L
Nox
10,545
479
118
5
0
372,390
0
W
Yemoja
10,422
474
42
2
0
367,207
3
W
Morgan Le Fay
13,758
625
188
9
0
391,117
2
L
Cerberus
9,716
442
65
3
0
403,564
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role