Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Crazed_Gunner2
Hel
Level 107
God Stats
3W - 3L
1,512 SR
Queue Stats
541W - 464L
1,487 Elo+
Party 1
Artemis
Artemis
Maj3sticW4rlock
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,639 Elo+
Party 1
Team Averages
Level 59
1,504 SR
1,542 Elo+

VS

Team Averages
Level 16
1,574 SR
1,471 Elo+
Chronos
Chronos
Elbimio4u
Chronos
Level 23
God Stats
12W - 6L
1,716 SR
Queue Stats
47W - 41L
1,493 Elo+
Solo
Ganesha
Ganesha
OakFlea236
Ganesha
Level 18
God Stats
0W - 1L
1,519 SR
Queue Stats
28W - 14L
1,570 Elo+
Solo
Izanami
Izanami
nada_waf
Izanami
Level 8
God Stats
1W - 2L
1,487 SR
Queue Stats
2W - 6L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 3 / 9
8,713
871
8,474
9,807
8,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
5 / 4 / 7
8,543
854
15,141
8,486
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 3 / 6
8,424
842
12,822
10,046
3,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Elbimio4u
Chronos
12
9 / 3 / 1
8,480
848
9,560
13,642
5,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
OakFlea236
Ganesha
11
0 / 4 / 9
7,267
727
6,979
15,323
15,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
nada_waf
Izanami
10
1 / 9 / 6
6,845
685
3,766
11,944
4,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
16
Kills
10
10
Deaths
16
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
3
9
3.17
W
5
4
7
2.13
L
Chronos
Elbimio4u
Chronos
9
3
1
3.17
W
6
3
6
3
L
Ganesha
OakFlea236
Ganesha
0
4
9
1.13
L
Izanami
nada_waf
Izanami
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,437
Damage
20,305
28,339
Taken
40,909
14,881
Mitigated
26,053
10,196
Healing
3,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,474
435
471
250
9,807
8,242
348
5,134
4,673
23,113
0
W
15,141
1,043
5,081
2,926
8,486
2,867
255
5,452
3,034
37,200
0
L
Chronos
Elbimio4u
Chronos
9,560
2,165
0
2,624
13,642
5,981
138
9,187
4,455
22,073
0
W
12,822
6,809
152
1,316
10,046
3,772
664
6,501
3,545
0
22,963
L
Ganesha
OakFlea236
Ganesha
6,979
625
0
802
15,323
15,733
0
8,585
6,738
15,029
0
L
Izanami
nada_waf
Izanami
3,766
2,643
0
510
11,944
4,339
547
5,843
6,101
0
13,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,680
Gold Earned
22,592
122
Minions Killed
65
7
Camps Cleared
1
535,848
Distance Traveled
499,033
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,713
871
38
4
0
190,615
0
W
Hel
8,543
854
54
5
6
186,382
2
L
Chronos
8,480
848
36
4
1
177,062
3
W
Artemis
8,424
842
30
3
1
158,851
2
L
Ganesha
7,267
727
2
0
0
169,050
0
L
Izanami
6,845
685
27
3
0
152,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role