Player Matchup

Bakasura
Bakasura
Ape Saiyan2787
Bakasura
Level 29
God Stats
0W - 1L
1,211 SR
Queue Stats
41W - 40L
1,468 Elo+
Solo
Yemoja
Yemoja
BishopPrime122
Yemoja
Level 8
God Stats
1W - 2L
1,526 SR
Queue Stats
8W - 16L
1,357 Elo+
Solo
Raijin
Raijin
FloWs_94
Raijin
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 74L
1,449 Elo+
Party 1
Bastet
Bastet
Scottcat25
Bastet
Level 17
God Stats
1W - 4L
1,315 SR
Queue Stats
36W - 45L
1,358 Elo+
Solo
Arachne
Arachne
mazbeats94
Arachne
Level 5
God Stats
2W - 4L
1,661 SR
Queue Stats
30W - 26L
1,564 Elo+
Party 1
Team Averages
Level 13
1,442 SR
1,439 Elo+

VS

Team Averages
Level 13
1,431 SR
1,393 Elo+
Ao Kuang
Ao Kuang
Booty Loopz
Ao Kuang
Level 28
God Stats
8W - 14L
1,330 SR
Queue Stats
48W - 46L
1,417 Elo+
Solo
Apollo
Apollo
Mind Flayer2507
Apollo
Level 6
God Stats
4W - 2L
1,629 SR
Queue Stats
28W - 24L
1,428 Elo+
Solo
Cernunnos
Cernunnos
TheOneJeepus
Cernunnos
Level 19
God Stats
33W - 38L
1,372 SR
Queue Stats
145W - 189L
1,388 Elo+
Solo
Yemoja
Yemoja
Zoekza021
Yemoja
Level 8
God Stats
6W - 5L
1,543 SR
Queue Stats
80W - 111L
1,373 Elo+
Solo
Kuzenbo
Kuzenbo
bbycrnkypablo
Kuzenbo
Level 5
God Stats
4W - 9L
1,283 SR
Queue Stats
11W - 24L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
9 / 8 / 8
16,051
1,070
28,808
26,276
14,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
0 / 7 / 6
12,198
813
1,683
17,669
21,108
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
FloWs_94
Raijin
20
2 / 10 / 13
14,225
948
22,313
24,209
11,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Scottcat25
Bastet
20
8 / 4 / 6
14,734
982
18,266
17,461
8,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
mazbeats94
Arachne
20
14 / 10 / 7
17,315
1,154
41,665
36,632
17,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Booty Loopz
Ao Kuang
20
16 / 6 / 11
16,281
1,085
36,135
29,369
11,097
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 15 / 10
15,777
1,052
26,402
27,808
12,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
TheOneJeepus
Cernunnos
20
8 / 9 / 11
15,465
1,031
26,889
25,976
10,677
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Zoekza021
Yemoja
20
1 / 2 / 22
14,218
948
12,952
19,016
22,740
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
20
3 / 1 / 27
15,372
1,025
12,809
18,583
30,327
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
120
33
Kills
39
39
Deaths
33
40
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Bakasura
9
8
8
1.63
L
0
7
6
0.43
W
Ao Kuang
Booty Loopz
Ao Kuang
16
6
11
3.58
L
Raijin
FloWs_94
Raijin
2
10
13
0.85
W
11
15
10
1.07
L
Bastet
Scottcat25
Bastet
8
4
6
2.75
W
Cernunnos
TheOneJeepus
Cernunnos
8
9
11
1.5
W
Yemoja
Zoekza021
Yemoja
1
2
22
6
W
Kuzenbo
3
1
27
16.5
L
Arachne
mazbeats94
Arachne
14
10
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,735
Damage
115,187
122,247
Taken
120,752
72,708
Mitigated
86,919
22,747
Healing
19,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
28,808
21,921
0
5,893
26,276
14,186
0
7,744
18,532
0
44,534
L
1,683
676
753
0
17,669
21,108
0
10,704
6,965
12,860
0
W
Ao Kuang
Booty Loopz
Ao Kuang
36,135
12,800
324
9,624
29,369
11,097
0
7,217
21,555
65,419
0
L
Raijin
FloWs_94
Raijin
22,313
2,007
0
290
24,209
11,174
0
17,969
6,240
52,986
0
W
26,402
15,841
0
2,141
27,808
12,078
0
2,288
24,222
0
49,029
L
Bastet
Scottcat25
Bastet
18,266
6,988
233
1,011
17,461
8,286
0
7,053
10,408
0
44,591
W
Cernunnos
TheOneJeepus
Cernunnos
26,889
17,269
0
1,822
25,976
10,677
0
2,753
21,757
0
61,796
W
Yemoja
Zoekza021
Yemoja
12,952
2,859
4,308
445
19,016
22,740
0
5,813
13,203
44,526
0
W
Kuzenbo
12,809
4,915
0
532
18,583
30,327
0
5,925
12,590
26,802
0
L
Arachne
mazbeats94
Arachne
41,665
36,067
134
14,433
36,632
17,954
0
18,426
18,206
0
68,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,523
Gold Earned
77,113
252
Minions Killed
292
11
Camps Cleared
7
1,372,231
Distance Traveled
1,323,866
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
16,051
1,070
55
4
6
296,267
0
L
Yemoja
12,198
813
22
1
0
218,982
0
W
Ao Kuang
16,281
1,085
54
4
0
285,059
1
L
Raijin
14,225
948
68
5
0
275,885
2
W
Apollo
15,777
1,052
46
3
0
253,939
0
L
Bastet
14,734
982
62
4
1
305,529
0
W
Cernunnos
15,465
1,031
106
7
5
238,795
0
W
Yemoja
14,218
948
60
4
0
244,712
0
W
Kuzenbo
15,372
1,025
26
2
2
301,361
7
L
Arachne
17,315
1,154
45
3
4
275,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role