Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
CFCRUAN
Sylvanus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 99L
1,491 Elo+
Party 1
Bellona
Bellona
HORRIBLE-MADNESS
Bellona
Level 152
God Stats
8W - 4L
1,553 SR
Queue Stats
100W - 122L
1,372 Elo+
Party 1
Fenrir
Fenrir
killerZA065
Fenrir
Level 69
God Stats
13W - 30L
1,314 SR
Queue Stats
69W - 112L
1,324 Elo+
Party 1
Team Averages
Level 85
1,473 SR
1,437 Elo+

VS

Team Averages
Level 68
1,403 SR
1,357 Elo+
Izanami
Izanami
ICEBERGverde
Izanami
Level 49
God Stats
2W - 2L
1,750 SR
Queue Stats
4W - 10L
1,353 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lordz_Spid3r
Tsukuyomi
Level 57
God Stats
5W - 5L
1,194 SR
Queue Stats
174W - 280L
1,373 Elo+
Party 2
Kuzenbo
Kuzenbo
Polosente0
Kuzenbo
Level 81
God Stats
1W - 7L
1,264 SR
Queue Stats
255W - 411L
1,363 Elo+
Party 2
Anubis
Anubis
SHADIC__SOUL
Anubis
Level 29
God Stats
0W - 6L
1,305 SR
Queue Stats
127W - 246L
1,281 Elo+
Party 2
Cu Chulainn
Cu Chulainn
shmiga08
Cu Chulainn
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
1,043W - 1,058L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
8 / 0 / 3
12,756
638
11,596
8,026
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
 
Danzaburou
15
1 / 5 / 4
10,095
505
7,668
12,898
4,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
CFCRUAN
Sylvanus
12
1 / 9 / 5
8,065
403
4,170
16,146
9,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
6 / 1 / 7
11,963
598
11,601
16,331
18,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
16
4 / 2 / 5
10,486
524
6,530
16,432
7,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ICEBERGverde
Izanami
16
1 / 1 / 7
9,516
476
7,156
11,639
3,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Lordz_Spid3r
Tsukuyomi
16
13 / 5 / 2
10,626
531
14,100
15,708
7,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Polosente0
Kuzenbo
13
1 / 5 / 13
8,604
430
9,305
16,422
10,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
15
2 / 5 / 0
9,076
454
4,655
9,210
4,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
shmiga08
Cu Chulainn
16
0 / 4 / 0
9,395
470
5,937
12,935
9,545
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
20
Kills
17
17
Deaths
20
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
0
3
9.5
W
Danzaburou
 
Danzaburou
1
5
4
0.6
W
Sylvanus
CFCRUAN
Sylvanus
1
9
5
0.39
W
6
1
7
9.5
L
Izanami
ICEBERGverde
Izanami
1
1
7
4.5
L
Tsukuyomi
Lordz_Spid3r
Tsukuyomi
13
5
2
2.8
L
Kuzenbo
Polosente0
Kuzenbo
1
5
13
1.5
L
Anubis
2
5
0
0.4
W
Fenrir
4
2
5
3.25
L
Cu Chulainn
shmiga08
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,565
Damage
41,153
69,833
Taken
65,914
42,667
Mitigated
36,422
19,971
Healing
20,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,596
979
0
2,490
8,026
3,594
448
3,583
4,443
99,969
0
W
Danzaburou
 
Danzaburou
7,668
2,256
0
3,720
12,898
4,025
558
2,675
10,223
0
78,664
W
Sylvanus
CFCRUAN
Sylvanus
4,170
1,740
552
990
16,146
9,222
155
4,728
11,418
13,135
3,786
W
11,601
2,821
0
4,821
16,331
18,824
582
1,656
14,675
0
77,593
L
Izanami
ICEBERGverde
Izanami
7,156
4,231
0
4,145
11,639
3,904
326
1,308
10,331
0
76,901
L
Tsukuyomi
Lordz_Spid3r
Tsukuyomi
14,100
2,655
637
4,740
15,708
7,561
25
3,466
12,242
0
52,194
L
Kuzenbo
Polosente0
Kuzenbo
9,305
3,630
591
3,636
16,422
10,737
82
4,788
11,634
34,290
0
L
Anubis
4,655
207
0
3,344
9,210
4,675
0
3,671
5,539
51,388
0
W
Fenrir
6,530
1,280
0
7,398
16,432
7,002
582
2,591
13,841
0
69,102
L
Cu Chulainn
shmiga08
Cu Chulainn
5,937
1,077
0
3,496
12,935
9,545
686
2,224
10,711
7,323
64,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,365
Gold Earned
47,217
591
Minions Killed
477
0
Camps Cleared
0
1,874,847
Distance Traveled
1,878,347
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,756
638
177
9
0
394,570
7
W
Danzaburou
10,095
505
127
6
0
348,764
8
W
Sylvanus
8,065
403
23
1
0
292,725
0
W
Bellona
11,963
598
152
8
0
447,346
6
L
Izanami
9,516
476
118
6
0
401,130
2
L
Tsukuyomi
10,626
531
78
4
0
406,070
3
L
Kuzenbo
8,604
430
44
2
0
370,072
3
L
Anubis
9,076
454
96
5
0
345,600
0
W
Fenrir
10,486
524
112
6
0
391,442
1
L
Cu Chulainn
9,395
470
141
7
0
355,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role