Player Matchup

Tiamat
Tiamat
Gold V
 
Tiamat
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver I
Fruit Wiz
Fenrir
Silver I
Level 160
God Stats
1W - 0L
1,804 SR
Queue Stats
5W - 1L
1,607 MMR
Party 1
Tyr
Tyr
Gold V
VloneCat
Tyr
Gold V
Level 77
God Stats
2W - 0L
1,905 SR
Queue Stats
6W - 1L
1,667 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,737 SR
1,591 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,594 SR
1,470 MMR
Chaac
Chaac
Gold II
OG Dolo3027
Chaac
Gold II
Level 159
God Stats
6W - 13L
1,591 SR
Queue Stats
102W - 108L
1,569 MMR
Solo
Scylla
Scylla
Gold III
Sam Hostetter
Scylla
Gold III
Level 127
God Stats
3W - 3L
1,539 SR
Queue Stats
170W - 193L
1,567 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Vacateduncle288
Tsukuyomi
Silver I
Level 66
God Stats
7W - 7L
1,651 SR
Queue Stats
112W - 126L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
10 / 7 / 19
13,591
849
22,284
16,792
11,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Fruit Wiz
Fenrir
16
10 / 9 / 16
13,463
841
18,390
20,001
8,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
18 / 5 / 16
14,421
901
23,144
26,810
32,069
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
Morgan Le FayAthenaOdinGilgameshPersephone

VS

Bans
CthulhuSobekHou YiCerberusArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 12 / 8
13,909
869
18,823
31,349
31,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
6 / 12 / 11
13,526
845
13,755
18,052
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Vacateduncle288
Tsukuyomi
14
4 / 14 / 9
11,738
734
11,138
18,837
7,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
47
38
Kills
19
21
Deaths
38
51
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
10
7
19
2.79
W
Fenrir
Fruit Wiz
Fenrir
10
9
16
2
L
9
12
8
1.08
L
6
12
11
0.96
L
Tsukuyomi
Vacateduncle288
Tsukuyomi
4
14
9
0.61
W
18
5
16
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,818
Damage
43,716
63,603
Taken
68,238
51,747
Mitigated
44,443
14,765
Healing
8,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
22,284
2,346
211
5,350
16,792
11,195
658
3,904
12,888
54,664
0
W
Fenrir
Fruit Wiz
Fenrir
18,390
7,272
0
3,769
20,001
8,483
322
3,716
16,285
0
41,963
L
18,823
3,362
0
7,212
31,349
31,350
0
10,500
19,670
616
27,552
L
13,755
1,562
0
916
18,052
5,261
0
6,702
10,662
46,470
0
L
Tsukuyomi
Vacateduncle288
Tsukuyomi
11,138
1,709
0
39
18,837
7,832
0
7,577
10,653
0
19,810
W
23,144
3,832
0
5,435
26,810
32,069
939
7,823
18,987
8,531
33,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,475
Gold Earned
39,173
174
Minions Killed
102
13
Camps Cleared
1
806,265
Distance Traveled
709,218
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,591
849
90
6
5
268,308
5
W
Fenrir
13,463
841
48
3
5
264,277
0
L
Chaac
13,909
869
12
1
0
240,242
0
L
Scylla
13,526
845
67
4
1
255,669
1
L
Tsukuyomi
11,738
734
23
1
0
213,307
1
W
Tyr
14,421
901
36
2
3
273,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role