Player Matchup

Anhur
Anhur
Franch0padilla
Anhur
Level 160
God Stats
2W - 1L
1,435 SR
Queue Stats
88W - 84L
1,522 Elo+
Solo
Cthulhu
Cthulhu
dante_d-_-b
Cthulhu
Level 155
God Stats
17W - 8L
1,592 SR
Queue Stats
521W - 535L
1,544 Elo+
Party 2
Zeus
Zeus
joserra90
Zeus
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
520W - 508L
1,532 Elo+
Party 2
Team Averages
Level 154
1,509 SR
1,533 Elo+

VS

Team Averages
Level 60
1,474 SR
1,512 Elo+
Cu Chulainn
Cu Chulainn
Kirigaya1Kasuto1
Cu Chulainn
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,512 Elo+
Party 1
Set
Set
XxSkeletorxX98
Set
Level 79
God Stats
2W - 1L
1,422 SR
Queue Stats
319W - 361L
1,522 Elo+
Solo
Kukulkan
Kukulkan
freemoney132
Kukulkan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 7
10,461
654
8,178
9,855
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
dante_d-_-b
Cthulhu
16
3 / 0 / 14
11,988
749
11,345
10,651
14,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
17
14 / 1 / 6
12,683
793
22,353
8,594
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kirigaya1Kasuto1
Cu Chulainn
12
1 / 7 / 4
8,773
548
6,424
18,600
10,958
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 7 / 1
10,215
638
6,391
15,486
8,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
freemoney132
Kukulkan
12
0 / 6 / 5
8,978
561
11,218
13,596
4,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
20
Kills
5
5
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
L
Cu Chulainn
Kirigaya1Kasuto1
Cu Chulainn
1
7
4
0.43
L
4
7
1
0.64
W
Cthulhu
dante_d-_-b
Cthulhu
3
0
14
10
L
Kukulkan
freemoney132
Kukulkan
0
6
5
0.42
W
Zeus
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,876
Damage
24,033
29,100
Taken
47,682
22,839
Mitigated
24,035
7,844
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,178
4,479
0
1,940
9,855
3,487
1,165
3,271
6,584
0
38,165
L
Cu Chulainn
Kirigaya1Kasuto1
Cu Chulainn
6,424
970
0
1,176
18,600
10,958
0
11,889
6,711
787
17,903
L
6,391
2,720
0
1,841
15,486
8,929
0
11,462
4,024
0
29,442
W
Cthulhu
dante_d-_-b
Cthulhu
11,345
883
86
2,701
10,651
14,908
347
5,271
5,380
39,807
0
L
Kukulkan
freemoney132
Kukulkan
11,218
865
144
1,110
13,596
4,148
0
10,647
2,949
35,988
0
W
Zeus
22,353
1,663
0
3,117
8,594
4,444
945
3,457
5,137
45,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,132
Gold Earned
27,966
193
Minions Killed
148
7
Camps Cleared
6
798,169
Distance Traveled
814,981
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,461
654
61
4
5
243,103
5
L
Cu Chulainn
8,773
548
24
2
1
267,219
1
L
Set
10,215
638
41
3
3
288,842
6
W
Cthulhu
11,988
749
68
4
0
288,176
1
L
Kukulkan
8,978
561
83
5
2
258,920
5
W
Zeus
12,683
793
64
4
2
266,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role