Player Matchup

Skadi
Skadi
 
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
F4ce_DogHandler
Ra
Level 147
God Stats
3W - 2L
1,573 SR
Queue Stats
94W - 91L
1,470 Elo+
Solo
Arachne
Arachne
RiskyBigness
Arachne
Level 160
God Stats
20W - 12L
1,509 SR
Queue Stats
456W - 506L
1,453 Elo+
Party 2
Sun Wukong
Sun Wukong
Wild_Wombat6303
Sun Wukong
Level 107
God Stats
3W - 2L
1,521 SR
Queue Stats
310W - 300L
1,515 Elo+
Solo
Bacchus
Bacchus
jeraco24
Bacchus
Level 123
God Stats
13W - 10L
1,472 SR
Queue Stats
280W - 271L
1,486 Elo+
Party 2
Team Averages
Level 136
1,515 SR
1,485 Elo+

VS

Team Averages
Level 145
1,528 SR
1,518 Elo+
Sobek
Sobek
BreadCull
Sobek
Level 149
God Stats
0W - 2L
1,242 SR
Queue Stats
120W - 116L
1,510 Elo+
Party 1
Cernunnos
Cernunnos
Patriot87
Cernunnos
Level 129
God Stats
14W - 16L
1,337 SR
Queue Stats
844W - 832L
1,584 Elo+
Solo
Anubis
Anubis
killamlc
Anubis
Level 145
God Stats
5W - 3L
1,614 SR
Queue Stats
15W - 11L
1,504 Elo+
Party 3
Sol
Sol
knownastyy
Sol
Level 144
God Stats
0W - 1L
1,786 SR
Queue Stats
158W - 163L
1,529 Elo+
Party 3
Arachne
Arachne
manwithaface2
Arachne
Level 159
God Stats
1W - 2L
1,660 SR
Queue Stats
148W - 151L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
9 / 2 / 6
10,841
602
18,041
13,952
5,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 6 / 5
10,351
575
10,897
14,326
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
RiskyBigness
Arachne
19
5 / 1 / 6
10,690
594
4,827
13,218
6,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Wild_Wombat6303
Sun Wukong
16
6 / 1 / 10
10,217
568
14,775
16,828
15,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
jeraco24
Bacchus
14
4 / 2 / 14
10,255
570
8,427
12,939
20,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BreadCull
Sobek
12
1 / 5 / 3
7,937
441
3,227
14,584
11,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Patriot87
Cernunnos
15
2 / 7 / 2
9,102
506
7,266
16,656
4,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
killamlc
Anubis
14
1 / 5 / 6
8,805
489
10,431
14,396
6,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
7 / 6 / 2
9,635
535
15,691
15,201
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
14
1 / 5 / 1
8,812
490
9,543
17,577
11,603
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
27
Kills
12
12
Deaths
28
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
2
6
6
L
Sobek
BreadCull
Sobek
1
5
3
0.5
W
3
6
5
0.92
L
Cernunnos
Patriot87
Cernunnos
2
7
2
0.43
W
Arachne
RiskyBigness
Arachne
5
1
6
8
W
Sun Wukong
Wild_Wombat6303
Sun Wukong
6
1
10
11
W
Bacchus
jeraco24
Bacchus
4
2
14
5.5
L
Anubis
killamlc
Anubis
1
5
6
0.8
L
7
6
2
1.33
L
Arachne
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,967
Damage
46,158
71,263
Taken
78,414
53,107
Mitigated
38,893
29,198
Healing
22,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
18,041
12,740
0
5,356
13,952
5,149
2,773
4,630
9,278
0
87,545
L
Sobek
BreadCull
Sobek
3,227
376
0
1,954
14,584
11,365
0
2,340
12,244
22,190
0
W
10,897
318
1,231
5,100
14,326
5,668
144
9,325
4,519
84,969
0
L
Cernunnos
Patriot87
Cernunnos
7,266
3,073
0
4,239
16,656
4,264
0
3,465
13,191
0
67,311
W
Arachne
RiskyBigness
Arachne
4,827
2,781
0
7,393
13,218
6,435
1,049
4,100
8,984
0
82,240
W
Sun Wukong
Wild_Wombat6303
Sun Wukong
14,775
5,110
0
8,834
16,828
15,666
0
8,044
8,668
0
59,599
W
Bacchus
jeraco24
Bacchus
8,427
896
0
1,284
12,939
20,189
940
4,271
8,574
20,689
0
L
Anubis
killamlc
Anubis
10,431
457
738
5,855
14,396
6,569
0
4,794
9,602
55,636
0
L
15,691
3,902
0
5,044
15,201
5,092
0
4,909
10,292
56,043
0
L
Arachne
9,543
4,632
0
4,448
17,577
11,603
0
3,942
13,586
9,207
51,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,354
Gold Earned
44,291
575
Minions Killed
458
0
Camps Cleared
0
1,716,085
Distance Traveled
1,577,833
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,841
602
140
8
0
307,904
0
L
Sobek
7,937
441
31
2
0
332,587
2
W
Ra
10,351
575
159
9
0
324,119
0
L
Cernunnos
9,102
506
126
7
0
301,230
2
W
Arachne
10,690
594
139
8
0
423,275
1
W
Sun Wukong
10,217
568
116
6
0
327,448
3
W
Bacchus
10,255
570
21
1
0
333,339
4
L
Anubis
8,805
489
98
5
0
297,394
1
L
Sol
9,635
535
101
6
0
296,021
2
L
Arachne
8,812
490
102
6
0
350,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role