Player Matchup

Cerberus
Cerberus
Gliding-_-Waffle
Cerberus
Level 159
God Stats
8W - 3L
1,708 SR
Queue Stats
690W - 406L
1,653 Elo+
Party 1
Tsukuyomi
Tsukuyomi
STA_x_ViPeRzZz
Tsukuyomi
Level 143
God Stats
11W - 4L
1,619 SR
Queue Stats
388W - 258L
1,593 Elo+
Party 1
Loki
Loki
UnluckyJester
Loki
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,112 Elo+
Solo
Team Averages
Level 109
1,609 SR
1,453 Elo+

VS

Team Averages
Level 39
1,477 SR
1,362 Elo+
Sun Wukong
Sun Wukong
King_Scoo5
Sun Wukong
Level 26
God Stats
3W - 4L
1,519 SR
Queue Stats
21W - 22L
1,519 Elo+
Solo
Discordia
Discordia
fgjavier
Discordia
Level 29
God Stats
1W - 4L
1,217 SR
Queue Stats
5W - 12L
1,082 Elo+
Party 2
Neith
Neith
salbidea9
Neith
Level 63
God Stats
4W - 2L
1,697 SR
Queue Stats
49W - 42L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 10
15,343
767
24,479
17,127
15,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
STA_x_ViPeRzZz
Tsukuyomi
17
8 / 2 / 12
13,807
690
18,907
16,342
21,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 9 / 11
12,542
627
4,986
17,369
5,591
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
King_Scoo5
Sun Wukong
15
8 / 5 / 2
12,319
616
10,878
23,716
18,401
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
fgjavier
Discordia
14
3 / 9 / 4
11,797
590
10,857
15,455
4,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
salbidea9
Neith
14
1 / 9 / 7
11,469
573
14,613
15,457
4,700
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
23
Kills
12
12
Deaths
23
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
12
1
10
17
L
Sun Wukong
King_Scoo5
Sun Wukong
8
5
2
1.8
W
Tsukuyomi
STA_x_ViPeRzZz
Tsukuyomi
8
2
12
7
W
3
9
11
0.94
L
Discordia
fgjavier
Discordia
3
9
4
0.56
L
Neith
salbidea9
Neith
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,372
Damage
36,348
50,838
Taken
54,628
42,000
Mitigated
27,706
10,120
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,479
1,040
0
4,210
17,127
15,196
129
3,844
13,283
75,108
0
L
Sun Wukong
King_Scoo5
Sun Wukong
10,878
1,489
0
2,516
23,716
18,401
0
12,177
10,545
0
38,365
W
Tsukuyomi
STA_x_ViPeRzZz
Tsukuyomi
18,907
2,794
0
2,054
16,342
21,213
58
3,237
13,105
0
58,689
W
4,986
1,319
0
3,856
17,369
5,591
339
4,925
12,444
0
19,327
L
Discordia
fgjavier
Discordia
10,857
576
475
1,464
15,455
4,605
90
7,114
7,670
31,394
0
L
Neith
salbidea9
Neith
14,613
3,020
0
2,546
15,457
4,700
0
6,183
8,671
0
47,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,692
Gold Earned
35,585
246
Minions Killed
190
11
Camps Cleared
5
1,067,608
Distance Traveled
987,650
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,343
767
134
7
5
381,006
1
L
Sun Wukong
12,319
616
55
3
4
345,385
3
W
Tsukuyomi
13,807
690
82
4
4
346,891
3
W
Loki
12,542
627
30
2
2
339,711
2
L
Discordia
11,797
590
47
2
0
299,274
1
L
Neith
11,469
573
88
4
1
342,991
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role