Player Matchup

Izanami
Izanami
BlurrGamer
Izanami
Level 64
God Stats
3W - 0L
1,620 SR
Queue Stats
30W - 17L
1,655 Elo+
Party 2
Thanatos
Thanatos
GMHikaru
Thanatos
Level 49
God Stats
16W - 7L
1,818 SR
Queue Stats
52W - 35L
1,628 Elo+
Party 2
He Bo
He Bo
QwrTyy
He Bo
Level 127
God Stats
1W - 0L
1,499 SR
Queue Stats
72W - 55L
1,629 Elo+
Party 2
Amaterasu
Amaterasu
WeavileKuma
Amaterasu
Level 65
God Stats
5W - 9L
1,389 SR
Queue Stats
296W - 295L
1,548 Elo+
Solo
Bacchus
Bacchus
alduin2000
Bacchus
Level 107
God Stats
3W - 0L
1,728 SR
Queue Stats
119W - 95L
1,508 Elo+
Solo
Team Averages
Level 82
1,611 SR
1,594 Elo+

VS

Team Averages
Level 121
1,592 SR
1,526 Elo+
Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Darknias
Zhong Kui
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 32L
1,613 Elo+
Party 1
Chronos
Chronos
QuatraHunter
Chronos
Level 128
God Stats
15W - 16L
1,505 SR
Queue Stats
320W - 300L
1,544 Elo+
Solo
Thanatos
Thanatos
ThePilouze
Thanatos
Level 69
God Stats
12W - 11L
1,517 SR
Queue Stats
125W - 133L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
Verusa
Danzaburou
Level 156
God Stats
6W - 5L
1,939 SR
Queue Stats
445W - 447L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlurrGamer
Izanami
14
8 / 4 / 16
9,376
586
15,255
11,079
3,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
GMHikaru
Thanatos
17
17 / 1 / 5
11,356
710
10,884
10,901
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
QwrTyy
He Bo
15
7 / 3 / 16
9,756
610
17,864
11,088
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
WeavileKuma
Amaterasu
14
0 / 5 / 9
8,298
519
1,800
13,243
7,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
alduin2000
Bacchus
11
1 / 3 / 13
7,757
485
7,028
14,260
11,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 5 / 1
7,372
461
4,611
8,281
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Darknias
Zhong Kui
11
2 / 7 / 6
7,356
460
8,073
16,155
12,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
QuatraHunter
Chronos
14
10 / 6 / 2
9,545
597
12,124
18,756
7,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
ThePilouze
Thanatos
11
1 / 8 / 3
7,329
458
3,976
11,691
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Verusa
Danzaburou
13
2 / 7 / 5
8,104
507
7,363
11,996
3,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
33
Kills
16
16
Deaths
33
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
1
0.3
W
Izanami
BlurrGamer
Izanami
8
4
16
4
L
Zhong Kui
Darknias
Zhong Kui
2
7
6
0.71
W
Thanatos
GMHikaru
Thanatos
17
1
5
19.5
L
Chronos
QuatraHunter
Chronos
10
6
2
1.83
W
He Bo
QwrTyy
He Bo
7
3
16
5
L
Thanatos
ThePilouze
Thanatos
1
8
3
0.31
L
Danzaburou
Verusa
Danzaburou
2
7
5
0.64
W
Amaterasu
WeavileKuma
Amaterasu
0
5
9
0.9
W
Bacchus
alduin2000
Bacchus
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,831
Damage
36,147
60,571
Taken
66,879
30,090
Mitigated
29,183
23,549
Healing
13,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,611
256
0
825
8,281
2,392
471
4,454
3,643
40,512
0
W
Izanami
BlurrGamer
Izanami
15,255
11,173
0
2,114
11,079
3,554
735
4,061
7,018
0
54,383
L
Zhong Kui
Darknias
Zhong Kui
8,073
1,232
0
2,328
16,155
12,412
345
6,565
9,153
15,810
0
W
Thanatos
GMHikaru
Thanatos
10,884
2,675
0
11,422
10,901
3,939
913
4,080
6,821
0
61,455
L
Chronos
QuatraHunter
Chronos
12,124
5,352
0
3,296
18,756
7,045
1,772
3,737
14,975
33,532
5,356
W
He Bo
QwrTyy
He Bo
17,864
1,050
0
3,024
11,088
3,962
1,425
3,977
7,111
64,507
0
L
Thanatos
ThePilouze
Thanatos
3,976
631
0
5,469
11,691
3,802
0
5,471
6,053
0
39,820
L
Danzaburou
Verusa
Danzaburou
7,363
1,801
0
2,006
11,996
3,532
0
3,785
8,163
0
47,276
W
Amaterasu
WeavileKuma
Amaterasu
1,800
414
0
4,258
13,243
7,418
255
3,432
9,811
0
38,812
W
Bacchus
alduin2000
Bacchus
7,028
569
0
2,731
14,260
11,217
356
7,649
6,611
19,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,543
Gold Earned
39,706
378
Minions Killed
298
0
Camps Cleared
0
1,595,840
Distance Traveled
1,388,316
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,372
461
79
5
0
269,771
3
W
Izanami
9,376
586
83
5
0
298,840
2
L
Zhong Kui
7,356
460
22
1
0
291,250
2
W
Thanatos
11,356
710
78
5
0
364,119
2
L
Chronos
9,545
597
52
3
0
270,342
0
W
He Bo
9,756
610
111
7
0
291,069
1
L
Thanatos
7,329
458
65
4
0
284,037
2
L
Danzaburou
8,104
507
80
5
0
272,916
2
W
Amaterasu
8,298
519
82
5
0
332,423
0
W
Bacchus
7,757
485
24
2
0
309,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role