Player Matchup

Artemis
Artemis
Gold II
 
Artemis
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold III
NOBL ThiccSlurp
Cerberus
Gold III
Level 108
God Stats
4W - 5L
1,379 SR
Queue Stats
130W - 104L
1,392 MMR
Party 1
Discordia
Discordia
Gold II
SunBroWarrior
Discordia
Gold II
Level 118
God Stats
24W - 10L
1,672 SR
Queue Stats
79W - 63L
1,606 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,517 SR
1,499 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,348 SR
1,416 MMR
Cthulhu
Cthulhu
Gold V
ChaoticComando
Cthulhu
Gold V
Level 123
God Stats
6W - 7L
1,439 SR
Queue Stats
172W - 194L
1,279 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Charschu
Baron Samedi
Bronze III
Level 45
God Stats
0W - 1L
1,348 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Thor
Thor
Silver I
lHotspotWifi
Thor
Silver I
Level 143
God Stats
1W - 4L
1,258 SR
Queue Stats
98W - 111L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 3 / 6
7,535
754
6,607
5,901
1,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
11
2 / 1 / 8
8,110
811
6,711
10,211
8,695
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
SunBroWarrior
Discordia
12
6 / 0 / 5
8,138
814
11,304
4,901
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ZeusAthenaCabrakanTsukuyomi

VS

Bans
Zhong KuiRamaYmirKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,751
675
5,550
7,578
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Charschu
Baron Samedi
8
0 / 7 / 2
5,897
590
1,692
9,707
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
6,737
674
6,495
9,506
3,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
4
4
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
3
6
2
L
2
2
2
1.5
L
Baron Samedi
Charschu
Baron Samedi
0
7
2
0.14
W
Cerberus
2
1
8
6
W
Discordia
SunBroWarrior
Discordia
6
0
5
8.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,622
Damage
13,737
21,013
Taken
26,791
12,311
Mitigated
11,765
6,246
Healing
3,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,607
2,129
0
0
5,901
1,966
0
2,363
3,538
0
19,000
L
5,550
76
361
574
7,578
5,100
0
4,482
3,096
23,480
0
L
Baron Samedi
Charschu
Baron Samedi
1,692
26
766
1,889
9,707
2,885
0
7,129
2,578
9,619
0
W
Cerberus
6,711
351
158
3,429
10,211
8,695
196
3,190
7,021
18,624
0
W
Discordia
SunBroWarrior
Discordia
11,304
547
66
2,593
4,901
1,650
821
2,045
2,856
35,002
0
L
6,495
673
0
0
9,506
3,780
0
6,668
2,838
0
16,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,783
Gold Earned
19,385
139
Minions Killed
89
6
Camps Cleared
3
580,227
Distance Traveled
488,986
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,535
754
42
4
1
182,325
6
L
Cthulhu
6,751
675
47
5
2
200,705
2
L
Baron Samedi
5,897
590
11
1
0
138,160
0
W
Cerberus
8,110
811
42
4
2
200,201
1
W
Discordia
8,138
814
55
6
3
197,701
2
L
Thor
6,737
674
31
3
1
150,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role